@lucasvinbr Hey, sure. Not certain how helpful these are but here you go. here they are sequentially. Looks like gta 5 crashing made other stuff crash?
Application: GTA5.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: exception code c0000005, exception address 00007FF6D3A0FFDB
Stack:
Application: GTA5.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: exception code c0000005, exception address 00007FF6D49AC8AC
-----
Exception code: 0xc0000005
Fault offset: 0x000000000153c8ac
Faulting process id: 0x32c0
Faulting application start time: 0x01d38e3a259669ef
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
Faulting module path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
Report Id: d6732032-02c9-424c-976e-5502af1972c7
Faulting package full name:
@lucasvinbr ahh happened again, just randomly this time and not while doing a war!
[23:02:17] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.GangAndTurfMod.Gang.GetGangVariedStrengthValue()
at GTA.GangAndTurfMod.GangAI.TryTakeTurf(TurfZone targetZone)
at GTA.GangAndTurfMod.GangAI.Update()
at GTA.GangAndTurfMod.GangManager.TickGangs()
at GTA.GangAndTurfMod.GangManager.Tick()
at GTA.GangAndTurfMod.ModCore.OnTick(Object sender, EventArgs e)
at GTA.Script.raise_Tick(Object value0, EventArgs value1)
at GTA.Script.MainLoop()
@lucasvinbr Hey thanks for the reply. Yeah exactly, mod crash, gta v still running. I didn't even notice it crashed until I saw that the respawn counters at the top and the blips on the map were gone! But I didn't see any 'mod has stopped' message. Maybe it is there tho ... imma go test again in game. Want to troubleshoot on steam? might be easier. i'm http://steamcommunity.com/id/bingobangobaby/
@lucasvinbr Hi mate, loving the mod but I'm getting a crash while trying to take over territories about 70% of the time :( here's my log, any ideas? I'm using Renlou's gang files btw.
[18:14:17] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.GangAndTurfMod.Gang.GetGangVariedStrengthValue()
at GTA.GangAndTurfMod.GangManager.CalculateBattleRewards(Gang ourEnemy, Boolean weWereAttacking)
at GTA.GangAndTurfMod.GangWarManager.EndWar(Boolean playerVictory)
at GTA.GangAndTurfMod.SpawnedGangMember.Update()
at GTA.GangAndTurfMod.GangManager.Tick()
at GTA.GangAndTurfMod.ModCore.OnTick(Object sender, EventArgs e)
at GTA.Script.raise_Tick(Object value0, EventArgs value1)
at GTA.Script.MainLoop()
@lucasvinbr Exactly! Only crashes when this mod is on
@lucasvinbr im using other mods but totally nothing that should conflict with this, its just 'fine tuned dispatch', visualv, WoV, VWE, IVPack
But wait. I'm using also Renlou's gangs file. Should this be expected to be compatible with 1.3.8?
@lucasvinbr Hey, sure. Not certain how helpful these are but here you go. here they are sequentially. Looks like gta 5 crashing made other stuff crash?
Application: GTA5.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: exception code c0000005, exception address 00007FF6D3A0FFDB
Stack:
-----
Faulting application name: GTA5.exe, version: 1.0.1290.1, time stamp: 0x5a278c81
Faulting module name: GTA5.exe, version: 1.0.1290.1, time stamp: 0x5a278c81
Exception code: 0xc0000005
Fault offset: 0x000000000059ffdb
Faulting process id: 0x3390
Faulting application start time: 0x01d38e38727819eb
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
Faulting module path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
Report Id: 8135dcb7-d227-461b-abf3-d20642c05e40
Faulting package full name:
Faulting package-relative application ID:
-----
Faulting application name: subprocess.exe, version: 1.2.3.1, time stamp: 0x5a2817b8
Faulting module name: libcef.dll, version: 3.2704.1431.0, time stamp: 0x57644782
Exception code: 0x80000003
Fault offset: 0x000000000009f63d
Faulting process id: 0x182c
Faulting application start time: 0x01d38e386e17025c
Faulting application path: C:\Program Files\Rockstar Games\Social Club\subprocess.exe
Faulting module path: C:\Program Files\Rockstar Games\Social Club\libcef.dll
Report Id: e49da4d9-ccec-4a0d-8a7b-e6c832cd5e77
Faulting package full name:
-----
Faulting application name: subprocess.exe, version: 1.2.3.1, time stamp: 0x5a2817b8
Faulting module name: libcef.dll, version: 3.2704.1431.0, time stamp: 0x57644782
Exception code: 0x80000003
Fault offset: 0x0000000000b91f27
Faulting process id: 0x1048
Faulting application start time: 0x01d38e38c124d812
Faulting application path: C:\Program Files\Rockstar Games\Social Club\subprocess.exe
Faulting module path: C:\Program Files\Rockstar Games\Social Club\libcef.dll
Report Id: 63716238-b89f-437c-81b2-7e8ab3b5a0a1
Faulting package full name:
-----
Faulting application name: dwm.exe, version: 10.0.16299.15, time stamp: 0x7f22d77c
Faulting module name: dwmcore.dll, version: 10.0.16299.192, time stamp: 0xa96f7b91
Exception code: 0xe0464645
Fault offset: 0x00000000000a6d05
Faulting process id: 0x40ac
Faulting application start time: 0x01d38e39354fce95
Faulting application path: C:\WINDOWS\system32\dwm.exe
Faulting module path: C:\WINDOWS\system32\dwmcore.dll
Report Id: 36611018-de34-4b9e-963c-e0368753ed15
Faulting package full name:
-----
Faulting application name: dwm.exe, version: 10.0.16299.15, time stamp: 0x7f22d77c
Faulting module name: dwmcore.dll, version: 10.0.16299.192, time stamp: 0xa96f7b91
Exception code: 0xe0464645
Fault offset: 0x00000000000a6d05
Faulting process id: 0x4158
Faulting application start time: 0x01d38e3935c45a45
Faulting application path: C:\WINDOWS\system32\dwm.exe
Faulting module path: C:\WINDOWS\system32\dwmcore.dll
Report Id: 779654b4-3de7-4449-bc82-d1f19b64ce9c
Faulting package full name:
Faulting package-relative application ID:
-----
Faulting application name: subprocess.exe, version: 1.2.3.1, time stamp: 0x5a2817b8
Faulting module name: libcef.dll, version: 3.2704.1431.0, time stamp: 0x57644782
Exception code: 0x80000003
Fault offset: 0x000000000009f63d
Faulting process id: 0x18f8
Faulting application start time: 0x01d38e393662174d
Faulting application path: C:\Program Files\Rockstar Games\Social Club\subprocess.exe
Faulting module path: C:\Program Files\Rockstar Games\Social Club\libcef.dll
Report Id: 6ceacb65-1695-4040-b81d-3b0fc275d653
Faulting package full name:
-----
Faulting application name: dwm.exe, version: 10.0.16299.15, time stamp: 0x7f22d77c
Faulting module name: dwmcore.dll, version: 10.0.16299.192, time stamp: 0xa96f7b91
Exception code: 0xc00001ad
Fault offset: 0x000000000019479e
Faulting process id: 0x40b8
Faulting application start time: 0x01d38e39365db8e9
Faulting application path: C:\WINDOWS\system32\dwm.exe
Faulting module path: C:\WINDOWS\system32\dwmcore.dll
Report Id: a222f9ce-e73b-4096-ba1f-5122700a37c1
Faulting package full name:
-----
Faulting application name: GTA5.exe, version: 1.0.1290.1, time stamp: 0x5a278c81
Faulting module name: GTA5.exe, version: 1.0.1290.1, time stamp: 0x5a278c81
Exception code: 0x80000003
Fault offset: 0x000000000123b04b
Faulting process id: 0x3ef0
Faulting application start time: 0x01d38e38c54a70c3
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
Faulting module path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
Report Id: 280a60f1-fde7-480e-a1db-6ceb916fd9f6
Faulting package full name:
-----
Faulting application name: GTA5.exe, version: 1.0.1290.1, time stamp: 0x5a278c81
Faulting module name: KERNELBASE.dll, version: 10.0.16299.15, time stamp: 0x4736733c
Exception code: 0xc0000005
Fault offset: 0x0000000000070b32
Faulting process id: 0x1914
Faulting application start time: 0x01d38e39a057350b
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: aba2fd60-cc22-4501-883c-5a32fef60edc
Faulting package full name:
-----
Faulting application name: subprocess.exe, version: 1.2.3.1, time stamp: 0x5a2817b8
Faulting module name: libcef.dll, version: 3.2704.1431.0, time stamp: 0x57644782
Exception code: 0x80000003
Fault offset: 0x000000000009f63d
Faulting process id: 0xa1c
Faulting application start time: 0x01d38e3a21592299
Faulting application path: C:\Program Files\Rockstar Games\Social Club\subprocess.exe
Faulting module path: C:\Program Files\Rockstar Games\Social Club\libcef.dll
Report Id: 32160599-aebc-41de-803b-42e69c280b0b
Faulting package full name:
-----
Faulting application name: dwm.exe, version: 10.0.16299.15, time stamp: 0x7f22d77c
Faulting module name: dwmcore.dll, version: 10.0.16299.192, time stamp: 0xa96f7b91
Exception code: 0xc00001ad
Fault offset: 0x000000000019479e
Faulting process id: 0x2428
Faulting application start time: 0x01d38e39554c8087
Faulting application path: C:\WINDOWS\system32\dwm.exe
Faulting module path: C:\WINDOWS\system32\dwmcore.dll
Report Id: 5f4498ef-f5b5-47c6-9f22-822db1f76f68
Faulting package full name:
----
Application: GTA5.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: exception code c0000005, exception address 00007FF6D49AC8AC
-----
Exception code: 0xc0000005
Fault offset: 0x000000000153c8ac
Faulting process id: 0x32c0
Faulting application start time: 0x01d38e3a259669ef
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
Faulting module path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
Report Id: d6732032-02c9-424c-976e-5502af1972c7
Faulting package full name:
Faulting application name: GTA5.exe, version: 1.0.1290.1, time stamp: 0x5a278c81
Faulting module name: KERNELBASE.dll, version: 10.0.16299.15, time stamp: 0x4736733c
Exception code: 0xc0000005
Fault offset: 0x0000000000070b32
Faulting process id: 0x26ac
Faulting application start time: 0x01d38e3eed536ab6
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 3bf95815-9fd3-45f0-a201-5eac23be8fbf
Faulting package full name:
Faulting package-relative application ID:
-----
Faulting application name: GTA5.exe, version: 1.0.1290.1, time stamp: 0x5a278c81
Faulting module name: clr.dll, version: 4.7.2600.0, time stamp: 0x59d78bb6
Exception code: 0xc00000fd
Fault offset: 0x00000000005dca3c
Faulting process id: 0x30b0
Faulting application start time: 0x01d38e3f346d6167
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
Faulting module path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
Report Id: a4dc1117-e8c8-492c-860e-1156da80f1a2
Faulting package full name:
Faulting package-relative application ID:
-----
@lucasvinbr It seems to be mostly during wars, but has happened outside of one ... otherwise just totally random. The whole game crashes :(
@lucasvinbr Damn, so instead I'm getting game hangs & crashes constantly with 1.3.8 :(
@lucasvinbr ahh happened again, just randomly this time and not while doing a war!
[23:02:17] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.GangAndTurfMod.Gang.GetGangVariedStrengthValue()
at GTA.GangAndTurfMod.GangAI.TryTakeTurf(TurfZone targetZone)
at GTA.GangAndTurfMod.GangAI.Update()
at GTA.GangAndTurfMod.GangManager.TickGangs()
at GTA.GangAndTurfMod.GangManager.Tick()
at GTA.GangAndTurfMod.ModCore.OnTick(Object sender, EventArgs e)
at GTA.Script.raise_Tick(Object value0, EventArgs value1)
at GTA.Script.MainLoop()
@lucasvinbr Hey thanks for the reply. Yeah exactly, mod crash, gta v still running. I didn't even notice it crashed until I saw that the respawn counters at the top and the blips on the map were gone! But I didn't see any 'mod has stopped' message. Maybe it is there tho ... imma go test again in game. Want to troubleshoot on steam? might be easier. i'm http://steamcommunity.com/id/bingobangobaby/
(btw it's the mod/script that seems to be crashing, not the game!)
@lucasvinbr Hi mate, loving the mod but I'm getting a crash while trying to take over territories about 70% of the time :( here's my log, any ideas? I'm using Renlou's gang files btw.
[18:14:17] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.GangAndTurfMod.Gang.GetGangVariedStrengthValue()
at GTA.GangAndTurfMod.GangManager.CalculateBattleRewards(Gang ourEnemy, Boolean weWereAttacking)
at GTA.GangAndTurfMod.GangWarManager.EndWar(Boolean playerVictory)
at GTA.GangAndTurfMod.SpawnedGangMember.Update()
at GTA.GangAndTurfMod.GangManager.Tick()
at GTA.GangAndTurfMod.ModCore.OnTick(Object sender, EventArgs e)
at GTA.Script.raise_Tick(Object value0, EventArgs value1)
at GTA.Script.MainLoop()