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Information:
This mod restores the weathers and other graphics elements from the PS3 and X360 version of the game
Main Changes:
- Weathers
- Lens flare, lightning, light pollution, clouds and other miscellaneous visual settings
- Textures of the bokeh, damage effect (upscaled), flares (animorphic, artefact, chromatic, corona) and water foam (upscaled)
- Cloudy and stormy clouds drawables and textures
- Snapmatic filters
Optionals:
- Alternative Lens Flare: this optional changes the color of two flare animorphics from yellow to blue
- No Fog Volumes: this optional removes the fog volumes around the map. Note: this optional is unnecessary if the "Shader quality" setting is set to "Normal"
- No HUD Blur: this optional removes the DoF/blur from the character, radio and weapon wheels
- No Lens Artefacts: this optional removes the blue lens artefacts that are enabled with the "PostFX quality" set to "Very High"/"Ultra"
- No NGCoronas: this optional disables an additional layer of the corona texture emitted from light sources
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy Main Files):
Import the "common" and "x64" folders from the "Legacy" folder in "mods\update\update.rpf"
Installation (Enhanced Main Files):
Import the "common" and "x64" folders from the "Enhanced" folder in "mods\update\update.rpf"
Installation (Legacy & Enhanced Optionals):
- Alternative Lens Flare: import "lensflare_f.xml", "lensflare_m.xml" and"lensflare_t.xml" in "mods\update\update.rpf\common\data"
- No Fog Volumes: import "vfxfogvolumeinfo.ymt" from the "Optionals/No Fog Volumes" folder in "mods\update\update.rpf\x64\data\effects"
- No HUD Blur: import "timecycle_mods_4.xml" from the "Optionals/No HUD Blur" folder in "mods\update\update.rpf\common\data\timecycle"
- No Lens Artefacts: import "lensartefacts.ymt" from the "Optionals/No Lens Artefacts" folder in "mods\update\update.rpf\x64\data\effects"
- No NGCoronas: import "visualsettings.dat" from the "Optionals/No NGCoronas" folder in "mods\update\update.rpf\common\data"
Installation (Legacy Optionals):
- No NGCoronas: import "visualsettings.dat" from the from the "Optionals\Legacy\No NGCoronas" folder in "mods\update\update.rpf\common\data"
Installation (Enhanced Optionals):
- No NGCoronas: import "visualsettings.dat" from the from the "Optionals\Enhanced\No NGCoronas" folder in "mods\update\update.rpf\common\data"
Special Thanks:
- alloc8or for the Visual Settings + Timecycle Reloader
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- DK22Pac for the WFT/XFT to DFF converter
- Parik for DragonFF
- Stryfaar for helping during development
Changelog:
24.03.25
- Temporaly removed the gen7 cloudhats files. Out of 7 models, 5 are already included within other ones of the PC version and the only 2 different drawables (and some textures) will be added back with another update
- Added back the "Alternative Lens Flare" optional
- Added a version of the mod for the Enhanced edition
- Updated the requirements and installation instructions
This mod restores the weathers and other graphics elements from the PS3 and X360 version of the game
Main Changes:
- Weathers
- Lens flare, lightning, light pollution, clouds and other miscellaneous visual settings
- Textures of the bokeh, damage effect (upscaled), flares (animorphic, artefact, chromatic, corona) and water foam (upscaled)
- Cloudy and stormy clouds drawables and textures
- Snapmatic filters
Optionals:
- Alternative Lens Flare: this optional changes the color of two flare animorphics from yellow to blue
- No Fog Volumes: this optional removes the fog volumes around the map. Note: this optional is unnecessary if the "Shader quality" setting is set to "Normal"
- No HUD Blur: this optional removes the DoF/blur from the character, radio and weapon wheels
- No Lens Artefacts: this optional removes the blue lens artefacts that are enabled with the "PostFX quality" set to "Very High"/"Ultra"
- No NGCoronas: this optional disables an additional layer of the corona texture emitted from light sources
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy Main Files):
Import the "common" and "x64" folders from the "Legacy" folder in "mods\update\update.rpf"
Installation (Enhanced Main Files):
Import the "common" and "x64" folders from the "Enhanced" folder in "mods\update\update.rpf"
Installation (Legacy & Enhanced Optionals):
- Alternative Lens Flare: import "lensflare_f.xml", "lensflare_m.xml" and"lensflare_t.xml" in "mods\update\update.rpf\common\data"
- No Fog Volumes: import "vfxfogvolumeinfo.ymt" from the "Optionals/No Fog Volumes" folder in "mods\update\update.rpf\x64\data\effects"
- No HUD Blur: import "timecycle_mods_4.xml" from the "Optionals/No HUD Blur" folder in "mods\update\update.rpf\common\data\timecycle"
- No Lens Artefacts: import "lensartefacts.ymt" from the "Optionals/No Lens Artefacts" folder in "mods\update\update.rpf\x64\data\effects"
- No NGCoronas: import "visualsettings.dat" from the "Optionals/No NGCoronas" folder in "mods\update\update.rpf\common\data"
Installation (Legacy Optionals):
- No NGCoronas: import "visualsettings.dat" from the from the "Optionals\Legacy\No NGCoronas" folder in "mods\update\update.rpf\common\data"
Installation (Enhanced Optionals):
- No NGCoronas: import "visualsettings.dat" from the from the "Optionals\Enhanced\No NGCoronas" folder in "mods\update\update.rpf\common\data"
Special Thanks:
- alloc8or for the Visual Settings + Timecycle Reloader
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- DK22Pac for the WFT/XFT to DFF converter
- Parik for DragonFF
- Stryfaar for helping during development
Changelog:
24.03.25
- Temporaly removed the gen7 cloudhats files. Out of 7 models, 5 are already included within other ones of the PC version and the only 2 different drawables (and some textures) will be added back with another update
- Added back the "Alternative Lens Flare" optional
- Added a version of the mod for the Enhanced edition
- Updated the requirements and installation instructions
Carregat per primera vegada: 15 de Setembre de 2018
Actualització més recent: 24 de Març de 2025
Últim descarregat: Fa 1 hora
312 Comentaris
More mods by Alex106:
Information:
This mod restores the weathers and other graphics elements from the PS3 and X360 version of the game
Main Changes:
- Weathers
- Lens flare, lightning, light pollution, clouds and other miscellaneous visual settings
- Textures of the bokeh, damage effect (upscaled), flares (animorphic, artefact, chromatic, corona) and water foam (upscaled)
- Cloudy and stormy clouds drawables and textures
- Snapmatic filters
Optionals:
- Alternative Lens Flare: this optional changes the color of two flare animorphics from yellow to blue
- No Fog Volumes: this optional removes the fog volumes around the map. Note: this optional is unnecessary if the "Shader quality" setting is set to "Normal"
- No HUD Blur: this optional removes the DoF/blur from the character, radio and weapon wheels
- No Lens Artefacts: this optional removes the blue lens artefacts that are enabled with the "PostFX quality" set to "Very High"/"Ultra"
- No NGCoronas: this optional disables an additional layer of the corona texture emitted from light sources
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy Main Files):
Import the "common" and "x64" folders from the "Legacy" folder in "mods\update\update.rpf"
Installation (Enhanced Main Files):
Import the "common" and "x64" folders from the "Enhanced" folder in "mods\update\update.rpf"
Installation (Legacy & Enhanced Optionals):
- Alternative Lens Flare: import "lensflare_f.xml", "lensflare_m.xml" and"lensflare_t.xml" in "mods\update\update.rpf\common\data"
- No Fog Volumes: import "vfxfogvolumeinfo.ymt" from the "Optionals/No Fog Volumes" folder in "mods\update\update.rpf\x64\data\effects"
- No HUD Blur: import "timecycle_mods_4.xml" from the "Optionals/No HUD Blur" folder in "mods\update\update.rpf\common\data\timecycle"
- No Lens Artefacts: import "lensartefacts.ymt" from the "Optionals/No Lens Artefacts" folder in "mods\update\update.rpf\x64\data\effects"
- No NGCoronas: import "visualsettings.dat" from the "Optionals/No NGCoronas" folder in "mods\update\update.rpf\common\data"
Installation (Legacy Optionals):
- No NGCoronas: import "visualsettings.dat" from the from the "Optionals\Legacy\No NGCoronas" folder in "mods\update\update.rpf\common\data"
Installation (Enhanced Optionals):
- No NGCoronas: import "visualsettings.dat" from the from the "Optionals\Enhanced\No NGCoronas" folder in "mods\update\update.rpf\common\data"
Special Thanks:
- alloc8or for the Visual Settings + Timecycle Reloader
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- DK22Pac for the WFT/XFT to DFF converter
- Parik for DragonFF
- Stryfaar for helping during development
Changelog:
24.03.25
- Temporaly removed the gen7 cloudhats files. Out of 7 models, 5 are already included within other ones of the PC version and the only 2 different drawables (and some textures) will be added back with another update
- Added back the "Alternative Lens Flare" optional
- Added a version of the mod for the Enhanced edition
- Updated the requirements and installation instructions
This mod restores the weathers and other graphics elements from the PS3 and X360 version of the game
Main Changes:
- Weathers
- Lens flare, lightning, light pollution, clouds and other miscellaneous visual settings
- Textures of the bokeh, damage effect (upscaled), flares (animorphic, artefact, chromatic, corona) and water foam (upscaled)
- Cloudy and stormy clouds drawables and textures
- Snapmatic filters
Optionals:
- Alternative Lens Flare: this optional changes the color of two flare animorphics from yellow to blue
- No Fog Volumes: this optional removes the fog volumes around the map. Note: this optional is unnecessary if the "Shader quality" setting is set to "Normal"
- No HUD Blur: this optional removes the DoF/blur from the character, radio and weapon wheels
- No Lens Artefacts: this optional removes the blue lens artefacts that are enabled with the "PostFX quality" set to "Very High"/"Ultra"
- No NGCoronas: this optional disables an additional layer of the corona texture emitted from light sources
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy Main Files):
Import the "common" and "x64" folders from the "Legacy" folder in "mods\update\update.rpf"
Installation (Enhanced Main Files):
Import the "common" and "x64" folders from the "Enhanced" folder in "mods\update\update.rpf"
Installation (Legacy & Enhanced Optionals):
- Alternative Lens Flare: import "lensflare_f.xml", "lensflare_m.xml" and"lensflare_t.xml" in "mods\update\update.rpf\common\data"
- No Fog Volumes: import "vfxfogvolumeinfo.ymt" from the "Optionals/No Fog Volumes" folder in "mods\update\update.rpf\x64\data\effects"
- No HUD Blur: import "timecycle_mods_4.xml" from the "Optionals/No HUD Blur" folder in "mods\update\update.rpf\common\data\timecycle"
- No Lens Artefacts: import "lensartefacts.ymt" from the "Optionals/No Lens Artefacts" folder in "mods\update\update.rpf\x64\data\effects"
- No NGCoronas: import "visualsettings.dat" from the "Optionals/No NGCoronas" folder in "mods\update\update.rpf\common\data"
Installation (Legacy Optionals):
- No NGCoronas: import "visualsettings.dat" from the from the "Optionals\Legacy\No NGCoronas" folder in "mods\update\update.rpf\common\data"
Installation (Enhanced Optionals):
- No NGCoronas: import "visualsettings.dat" from the from the "Optionals\Enhanced\No NGCoronas" folder in "mods\update\update.rpf\common\data"
Special Thanks:
- alloc8or for the Visual Settings + Timecycle Reloader
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- DK22Pac for the WFT/XFT to DFF converter
- Parik for DragonFF
- Stryfaar for helping during development
Changelog:
24.03.25
- Temporaly removed the gen7 cloudhats files. Out of 7 models, 5 are already included within other ones of the PC version and the only 2 different drawables (and some textures) will be added back with another update
- Added back the "Alternative Lens Flare" optional
- Added a version of the mod for the Enhanced edition
- Updated the requirements and installation instructions
Carregat per primera vegada: 15 de Setembre de 2018
Actualització més recent: 24 de Març de 2025
Últim descarregat: Fa 1 hora
Can't wait to play gta v expanded and enhanced with xbox 360 graphics with RTX on😎😎😎
I NEED THIS SO BAD BRO😭😭😭 please update openiv
@Alex106 Hey there, I wanted to ask about something. Can you restore the Snapmatic filters and the alternative lens flare? It would be nice to have them again.
@Imad Miganeh The Snapmatic filters are already included (they've been part of the main mod for a long time).
As for the lens flare, I will add it back with the next update
@Alex106 I'm talking about the one of the optionals that you removed back in the "Chop Shop" Update
@Imad Miganeh The ones for the Rockstar Editor? If so, no, because it started to make the game crash after a certain patch
@Alex106 Can you at least send me these files because I want to test something with it
@Imad Miganeh The password is "replayfx" https://easyupload.io/x9ttvl
@Alex106 Thank you so much! If you wonder, I was testing it on older patches to see how it looks like
@Alex106
Hi,
Compatible version 3028 ?
Glad that you are updating all your mods to Gen9, excellent work!
compatible with NVE?
@OdinPagan Yes
@ex4mple694201337 No
@Alex106 Is this graphic mod is same with VisualV or a bit different?
@Yunyun It's a completely different mod, which restores the lighting and atmosphere (the full changes are in the description) from the original release of the game on PS3 and X360
@Alex106 Alright, Thanks
Stupid question, but is it possible to use this package with FiveM, or only for Single Player?
YAY Now we just need the xbox 360 textures
Goodness, the performance on this mod is SO GOOD
It might even be better than VisualV