126.639
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126.639
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This ScriptHookDotNet Script brings you K.I.T.T into your World.
Mod is Activated by Default.
Next Update: Unknown
Credits
1. ScriptHookV by Alexander Blade
2. ScriptHookV .NET by Crosire (v2.9.6)
3. juice4z0 for Improving the Dominator Intro
Installation
1. Make sure you have Microsoft .Net Framework 4.5.2 and Visual C++ for 2015 (x64) installed.
2. Copy EVERYTHING from the scripts folder into the scripts folder in the main GTA 5 folder OR copy the whole scripts folder into the main GTA 5 folder.
3. Start GTA 5 as Admin.
DLC Installation (optional)
1. Copy the "knight" folder into "Grand Theft Auto V/update/x64/dlcpacks/"
2. Start OpenIV and extract "GTA V/update/update.rpf/common/data/dlclist.xml"
3. Open the extracted "dlclist.xml" with the Notepad and add this Line to it:
"<Item>dlcpacks:\knight\</Item>"
4. Put the extracted "dlclist.xml" back in.
5. Done
Recomendation
Play with Knight Racer's Models.
Change "UsingKnightRacer" in the KSettings.ini to TRUE.
Update
- Added Support for Knight Racer's Models
(Headlights work)
- Added Adjustable Turbo Boost
- Added rotateable Miniguns
- Added Pursuit Mode (KI2T)
- Added Thermal and Night Vision
- Improved Auto Repair System
- Improved AI
- Improved Skimode
- Replaced Rocket with Laser (KI2T)
- Rockets now fly straight
- Camouflage fix
- Sound Effect bugs fixed
- Crash fixes
- Some minor bug fixes
Abilities
- K.I.T.T is invincible
- K.I.T.T can drive on water
Keys
Menu:
- Num8/2 = Up/Down
- Num5 = Return
Out of K.I.T.T:
- F10 = Activate/Deactivate Mod
- Num+ = Opens Menu
- Num1 = Follow/Unfollow
- Num2 = Drive to Waypoint
- Decimal = Flip KITT
- Num- = Remove KITT/Reset
Both:
- Num1 = Drive to Waypoint (Use W or S to turn off)
- Num4/6 = Skimode
- Num7 = Remove Police
- Num8 = EMP (Makes every car near K.I.T.T useless)
- Num9 = Equipment for Player (Armor + Pistol)
- Shift(Hold) = Turbo Boost
- Comma = Flip KITT
Dominator:
- Num0 = Transformations
- Num2 = Minigun (Load/Fire)
- Num3 = Fire Extinguisher
- Num5 = Rocket (Load/Fire)
- Divide = Camouflage
- Multiply(Hold) = Parachute (Only in Air)
- Ctrl + Num2/5 = Unload Rocket/Minigun
Ruiner:
- Num0 = Super Pursuit Mode (Higher Performance)
- Hold Ctrl = Pursuit Mode (Acceleration)
- Num2 = Smoke Screen (Removed/Coming Soon)
- Num3 = Vision Change
- Num5 = Laser
Settings
Volume, Sound, Animation and Key bindings can be changed in the KSettings.ini
Other Option
If you change ANY_CAR in the KSettings.ini to TRUE you can press Num+ while you are in a Car to give it KITT's Abilitys.
(Not every Ability works)
Donators
- Garciamk3g
- Itar
- rappo
- Proveresion
- JackSpade23
- Mr_Legendz
- paula
- medusa19
Please do not upload without my permission!
Have Fun :D
Mod is Activated by Default.
Next Update: Unknown
Credits
1. ScriptHookV by Alexander Blade
2. ScriptHookV .NET by Crosire (v2.9.6)
3. juice4z0 for Improving the Dominator Intro
Installation
1. Make sure you have Microsoft .Net Framework 4.5.2 and Visual C++ for 2015 (x64) installed.
2. Copy EVERYTHING from the scripts folder into the scripts folder in the main GTA 5 folder OR copy the whole scripts folder into the main GTA 5 folder.
3. Start GTA 5 as Admin.
DLC Installation (optional)
1. Copy the "knight" folder into "Grand Theft Auto V/update/x64/dlcpacks/"
2. Start OpenIV and extract "GTA V/update/update.rpf/common/data/dlclist.xml"
3. Open the extracted "dlclist.xml" with the Notepad and add this Line to it:
"<Item>dlcpacks:\knight\</Item>"
4. Put the extracted "dlclist.xml" back in.
5. Done
Recomendation
Play with Knight Racer's Models.
Change "UsingKnightRacer" in the KSettings.ini to TRUE.
Update
- Added Support for Knight Racer's Models
(Headlights work)
- Added Adjustable Turbo Boost
- Added rotateable Miniguns
- Added Pursuit Mode (KI2T)
- Added Thermal and Night Vision
- Improved Auto Repair System
- Improved AI
- Improved Skimode
- Replaced Rocket with Laser (KI2T)
- Rockets now fly straight
- Camouflage fix
- Sound Effect bugs fixed
- Crash fixes
- Some minor bug fixes
Abilities
- K.I.T.T is invincible
- K.I.T.T can drive on water
Keys
Menu:
- Num8/2 = Up/Down
- Num5 = Return
Out of K.I.T.T:
- F10 = Activate/Deactivate Mod
- Num+ = Opens Menu
- Num1 = Follow/Unfollow
- Num2 = Drive to Waypoint
- Decimal = Flip KITT
- Num- = Remove KITT/Reset
Both:
- Num1 = Drive to Waypoint (Use W or S to turn off)
- Num4/6 = Skimode
- Num7 = Remove Police
- Num8 = EMP (Makes every car near K.I.T.T useless)
- Num9 = Equipment for Player (Armor + Pistol)
- Shift(Hold) = Turbo Boost
- Comma = Flip KITT
Dominator:
- Num0 = Transformations
- Num2 = Minigun (Load/Fire)
- Num3 = Fire Extinguisher
- Num5 = Rocket (Load/Fire)
- Divide = Camouflage
- Multiply(Hold) = Parachute (Only in Air)
- Ctrl + Num2/5 = Unload Rocket/Minigun
Ruiner:
- Num0 = Super Pursuit Mode (Higher Performance)
- Hold Ctrl = Pursuit Mode (Acceleration)
- Num2 = Smoke Screen (Removed/Coming Soon)
- Num3 = Vision Change
- Num5 = Laser
Settings
Volume, Sound, Animation and Key bindings can be changed in the KSettings.ini
Other Option
If you change ANY_CAR in the KSettings.ini to TRUE you can press Num+ while you are in a Car to give it KITT's Abilitys.
(Not every Ability works)
Donators
- Garciamk3g
- Itar
- rappo
- Proveresion
- JackSpade23
- Mr_Legendz
- paula
- medusa19
Please do not upload without my permission!
Have Fun :D
Carregat per primera vegada: 02 de Juny de 2015
Actualització més recent: 17 de Juny de 2017
Últim descarregat: Fa 1 hora
2.028 Comentaris
More mods by 3id:
![Dubstep Gun [.NET] Dubstep Gun [.NET]](https://img.gta5-mods.com/q75-w500-h333-cfill/images/dubstep-gun-net/261a36-Dubstep Screen.png)
- Destacat
3.8
14.879
212
1.0.2b
By 3id
This ScriptHookDotNet Script brings you K.I.T.T into your World.
Mod is Activated by Default.
Next Update: Unknown
Credits
1. ScriptHookV by Alexander Blade
2. ScriptHookV .NET by Crosire (v2.9.6)
3. juice4z0 for Improving the Dominator Intro
Installation
1. Make sure you have Microsoft .Net Framework 4.5.2 and Visual C++ for 2015 (x64) installed.
2. Copy EVERYTHING from the scripts folder into the scripts folder in the main GTA 5 folder OR copy the whole scripts folder into the main GTA 5 folder.
3. Start GTA 5 as Admin.
DLC Installation (optional)
1. Copy the "knight" folder into "Grand Theft Auto V/update/x64/dlcpacks/"
2. Start OpenIV and extract "GTA V/update/update.rpf/common/data/dlclist.xml"
3. Open the extracted "dlclist.xml" with the Notepad and add this Line to it:
"<Item>dlcpacks:\knight\</Item>"
4. Put the extracted "dlclist.xml" back in.
5. Done
Recomendation
Play with Knight Racer's Models.
Change "UsingKnightRacer" in the KSettings.ini to TRUE.
Update
- Added Support for Knight Racer's Models
(Headlights work)
- Added Adjustable Turbo Boost
- Added rotateable Miniguns
- Added Pursuit Mode (KI2T)
- Added Thermal and Night Vision
- Improved Auto Repair System
- Improved AI
- Improved Skimode
- Replaced Rocket with Laser (KI2T)
- Rockets now fly straight
- Camouflage fix
- Sound Effect bugs fixed
- Crash fixes
- Some minor bug fixes
Abilities
- K.I.T.T is invincible
- K.I.T.T can drive on water
Keys
Menu:
- Num8/2 = Up/Down
- Num5 = Return
Out of K.I.T.T:
- F10 = Activate/Deactivate Mod
- Num+ = Opens Menu
- Num1 = Follow/Unfollow
- Num2 = Drive to Waypoint
- Decimal = Flip KITT
- Num- = Remove KITT/Reset
Both:
- Num1 = Drive to Waypoint (Use W or S to turn off)
- Num4/6 = Skimode
- Num7 = Remove Police
- Num8 = EMP (Makes every car near K.I.T.T useless)
- Num9 = Equipment for Player (Armor + Pistol)
- Shift(Hold) = Turbo Boost
- Comma = Flip KITT
Dominator:
- Num0 = Transformations
- Num2 = Minigun (Load/Fire)
- Num3 = Fire Extinguisher
- Num5 = Rocket (Load/Fire)
- Divide = Camouflage
- Multiply(Hold) = Parachute (Only in Air)
- Ctrl + Num2/5 = Unload Rocket/Minigun
Ruiner:
- Num0 = Super Pursuit Mode (Higher Performance)
- Hold Ctrl = Pursuit Mode (Acceleration)
- Num2 = Smoke Screen (Removed/Coming Soon)
- Num3 = Vision Change
- Num5 = Laser
Settings
Volume, Sound, Animation and Key bindings can be changed in the KSettings.ini
Other Option
If you change ANY_CAR in the KSettings.ini to TRUE you can press Num+ while you are in a Car to give it KITT's Abilitys.
(Not every Ability works)
Donators
- Garciamk3g
- Itar
- rappo
- Proveresion
- JackSpade23
- Mr_Legendz
- paula
- medusa19
Please do not upload without my permission!
Have Fun :D
Mod is Activated by Default.
Next Update: Unknown
Credits
1. ScriptHookV by Alexander Blade
2. ScriptHookV .NET by Crosire (v2.9.6)
3. juice4z0 for Improving the Dominator Intro
Installation
1. Make sure you have Microsoft .Net Framework 4.5.2 and Visual C++ for 2015 (x64) installed.
2. Copy EVERYTHING from the scripts folder into the scripts folder in the main GTA 5 folder OR copy the whole scripts folder into the main GTA 5 folder.
3. Start GTA 5 as Admin.
DLC Installation (optional)
1. Copy the "knight" folder into "Grand Theft Auto V/update/x64/dlcpacks/"
2. Start OpenIV and extract "GTA V/update/update.rpf/common/data/dlclist.xml"
3. Open the extracted "dlclist.xml" with the Notepad and add this Line to it:
"<Item>dlcpacks:\knight\</Item>"
4. Put the extracted "dlclist.xml" back in.
5. Done
Recomendation
Play with Knight Racer's Models.
Change "UsingKnightRacer" in the KSettings.ini to TRUE.
Update
- Added Support for Knight Racer's Models
(Headlights work)
- Added Adjustable Turbo Boost
- Added rotateable Miniguns
- Added Pursuit Mode (KI2T)
- Added Thermal and Night Vision
- Improved Auto Repair System
- Improved AI
- Improved Skimode
- Replaced Rocket with Laser (KI2T)
- Rockets now fly straight
- Camouflage fix
- Sound Effect bugs fixed
- Crash fixes
- Some minor bug fixes
Abilities
- K.I.T.T is invincible
- K.I.T.T can drive on water
Keys
Menu:
- Num8/2 = Up/Down
- Num5 = Return
Out of K.I.T.T:
- F10 = Activate/Deactivate Mod
- Num+ = Opens Menu
- Num1 = Follow/Unfollow
- Num2 = Drive to Waypoint
- Decimal = Flip KITT
- Num- = Remove KITT/Reset
Both:
- Num1 = Drive to Waypoint (Use W or S to turn off)
- Num4/6 = Skimode
- Num7 = Remove Police
- Num8 = EMP (Makes every car near K.I.T.T useless)
- Num9 = Equipment for Player (Armor + Pistol)
- Shift(Hold) = Turbo Boost
- Comma = Flip KITT
Dominator:
- Num0 = Transformations
- Num2 = Minigun (Load/Fire)
- Num3 = Fire Extinguisher
- Num5 = Rocket (Load/Fire)
- Divide = Camouflage
- Multiply(Hold) = Parachute (Only in Air)
- Ctrl + Num2/5 = Unload Rocket/Minigun
Ruiner:
- Num0 = Super Pursuit Mode (Higher Performance)
- Hold Ctrl = Pursuit Mode (Acceleration)
- Num2 = Smoke Screen (Removed/Coming Soon)
- Num3 = Vision Change
- Num5 = Laser
Settings
Volume, Sound, Animation and Key bindings can be changed in the KSettings.ini
Other Option
If you change ANY_CAR in the KSettings.ini to TRUE you can press Num+ while you are in a Car to give it KITT's Abilitys.
(Not every Ability works)
Donators
- Garciamk3g
- Itar
- rappo
- Proveresion
- JackSpade23
- Mr_Legendz
- paula
- medusa19
Please do not upload without my permission!
Have Fun :D
Carregat per primera vegada: 02 de Juny de 2015
Actualització més recent: 17 de Juny de 2017
Últim descarregat: Fa 1 hora
Here's the current version of the SPM Animation: https://youtu.be/ppajXUegyP4
@Augur89 this looks awesome! Gonna be keeping an eye on this.
@Augur89 hello your video make me dream my how to have the same result where can I have your mods thank you
@Mara974 thank you very much. it's still in development, but within the next weeks, i think the next stable WIP version will be ready to be released on my patreon page.
btw. here's the video about the latest version: https://youtu.be/DAo6mm1FLqE
hello i have a problem with this mod the scanner floats above the bumper and there is no sound scanner but like heartbeats instead can you help me please
@Mara974 Strange. Assuming everything is installed correctly. Check all settings in KSettings.ini and KITTLights.ini. Make sure the car model is correct and the required settings are set to TRUE. If that fails try installing the mod again from scratch. The mod def works.
for the scan I understood in fact the scanner which floats it is that of the voltic which was on the ruin but for the noise of the sound still not to find where comes the problem
the scanner script got reworked now, so that the scanner automatically follows the SPM Components during Transformation:
https://youtu.be/PZc9urfdCY0
this is the new version: https://youtu.be/VseFCc3NR2E
does anybody have an idea how i can get in contact with @3id?
there are a lot of tings, that i would like to rework in the original script, but without the sourcecode, it would mean a LOT of time investment just for rewriting it. if anybody has got an idea, it would be appreciated
@Augur89 Sry I was busy the last years, add me on Discord 3id#5173
I can activate the mod enable it on all cars, but not spawn via the kitt menu and kitt also doesnt talk from the KSounds folder. Anyone else has this issue and/ or know the solution? :)
Hello all i have been wondering if there is a new update with a better kitt2008 as it crashes when firering rockets into the air
The game crashes and won't open when I download this with the mod called Knight Rider Kitt 7.0. can anyone please make an instruction on how to download these two mods?
I'm probably downloading it wrong. otherwise, it's not my mistake.
how can i enable the scanner on the dlc car because the pictore of the dlc car shows the scanner
I installed the mod correctly and everything works fine but the model of the 1980s KITT car is incorrect (I think) it looks like the one in this video https://www.youtube.com/watch?v=cLzTEWDEqwo and I don't know if it is supposed to look like that or if I didn't install something correctly? I see other videos on here that have the correct model but I am still confused. Can someone help me?
Hello, I tried to install the mod but somehow it doesn't work
is it possible to replace the Ruiner With the Ruiner 2000?
Knight Rider: K.I.T.T [.NET] 3.5 is still and will always be one of my favorite mods even if it has to wait some time.
I'm back again,really like KITT.If there is a new update with a better kitt2008