LawSpawnEnhanced 1.3.5 (The Federal Update)


Extends the spawning of police units instead always coming from vehicles only. Disables certain dispatches to make that happen, so it's incompatible with other
script-based dispatch mods (or even missions but im sure missions utilize FakeWantedLevel), but can be used with things that only modify ingame files.
Cops spawned trough scenarios or popcycle aren't touched.

  • Standard Dispatch disabled while onfoot, and re-enabled when inside a vehicle (not compatible with script-based dispatch mods or it would work if it doesn't call
    ENABLE_DISPATCH_SERVICE native, but dispatch.meta edits work fine)
  • Game will try to find a best suitable spawn location when attempting to spawn units, e.g sidewalks
  • Certain locations have vantage points for snipers to spawn from (only 1 sniper can exist at a time)
  • Diverse arsenal for SWAT units onfoot.
  • DT_SwatHelicopter excluded, you will see units being dropped off from the air incase ground units can't reach you.
  • Spawned units will utilize tactics like chasing you down and carrying their wounded allies to safety.
  • You can configure some values of the mod by creating a .ini file with the same name as the DLL. To know which values you can use.

    Required Mods:
  • Scripthook V
  • ScripthookVDotNet

    Recommended Mods:
    Goes well with wanted system overhaul mods.

    Just extract the .zip in your scripts folder located in GTA V's root directory.

    If you have any issues, comment down below i might read them or i might not.

    For updates, see:

    For bug reports:

    Source Code:
  • Show Full Description

    Carregat per primera vegada: 09 de Març de 2023
    Actualització més recent: 17 de Maig de 2023
    Últim descarregat: fa 27 minuts

    All Versions

     1.3.5 (The Federal Update) (current)

    120 descàrregues , 10 KB
    17 de Maig de 2023


    58 descàrregues , 10 KB
    12 de Maig de 2023

    24 Comentaris