Persist Vehicles 1.0.1
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Just a vehicle version of my Persist Corpses mod. Keeps vehicles loaded that are within range of the player. Not quite as effective as vehicles enter and exit the radius much more frequently than corpses. Also, vehicles and cop cars stop spawning after a while.
Requirements:
Installation:
Add the script to your /scripts folder
Known Issues:
Changelog:
1.0: Initial release
1.0.1: Fixed incompatibility with Legacy
Requirements:
- ScriptHook V
Community ScriptHookVDotNet or ScriptHookVDotNet Enhanced
Installation:
Add the script to your /scripts folder
Known Issues:
- None
Changelog:
1.0: Initial release
1.0.1: Fixed incompatibility with Legacy
Carregat per primera vegada: 15 de Febrer de 2026
Actualització més recent: 17 de Febrer de 2026
Últim descarregat: Fa 4 hores
9 Comentaris
More mods by LeetSombrero:
Just a vehicle version of my Persist Corpses mod. Keeps vehicles loaded that are within range of the player. Not quite as effective as vehicles enter and exit the radius much more frequently than corpses. Also, vehicles and cop cars stop spawning after a while.
Requirements:
Installation:
Add the script to your /scripts folder
Known Issues:
Changelog:
1.0: Initial release
1.0.1: Fixed incompatibility with Legacy
Requirements:
- ScriptHook V
Community ScriptHookVDotNet or ScriptHookVDotNet Enhanced
Installation:
Add the script to your /scripts folder
Known Issues:
- None
Changelog:
1.0: Initial release
1.0.1: Fixed incompatibility with Legacy
Carregat per primera vegada: 15 de Febrer de 2026
Actualització més recent: 17 de Febrer de 2026
Últim descarregat: Fa 4 hores


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I encountered a script loading failure issue.
I am using the latest SHV and SHVDN V370.94.
I checked the SHVDN log file, which indicates that the requested type could not be loaded, the file or assembly failed to load, and the system cannot find the specified file for a dependency.
Is there any way to help me resolve this issue and get the script functionality working properly?
[ERROR] Failed to load script assembly persistent_vehicles.dll when searching for script types because there is an assembly that the script tried to load as a dependency but couldn't. Exception message: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
First LoaderException message (which tells what assembly is missing): System.IO.FileNotFoundException: Could not load file or assembly 'ScriptHookVDotNet3, Version=3.9.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'ScriptHookVDotNet3, Version=3.9.0.0, Culture=neutral, PublicKeyToken=null'
please help
Let me see what's wrong...
@amelia_louisa @Pursuit929 My bad, I was compiling against the Enhanced SHVDN so the script was only working on enhanced. Recompiled against Legacy SHVDN which is compatible with both gta5 versions. Version 1.0.1 should work now.
@LeetSombrero thanks, it works now
@LeetSombrero Works like a dream
Could you combine both persistent mods into one?
This mod breaks the storymode mission where Trevor shoots from the watertower at the airstrip. After buying the gun and meeting back up with Ron at the watertower, once the transition to night occurs, Trevor T poses for a second and Ron doesn't move onto his quadbike making the mission hang. All missions leading up to this seem to work fine but after, I don't know yet. Be nice if you could fix this as it works well otherwise.