ZombieInfection 1.0
2.676
21
2.676
21
A mod that basically infects random peds around you and they will go after you or regular peds (who will also fear/attack them)
Mostly a github script, but wanted to upload here.
Features:
Peds can get infected (unless it's the player or mission-spawned, in which it should damage them instead)
Armed peds will shoot zombies.
Military Base is the only zone whom you can gain wanted level
Required:
Scripthook V
ScripthookDotNet
Installation:
Extract the contents of the zip into your "scripts" folder.
Don't have one? Create it.
Also, the .ini file is just for testing configuration and makes the mod not start on startup, delete it if you want.
Source Code:
The source code is available here
https://github.com/CoolDude034/ZombieInfection
Mostly a github script, but wanted to upload here.
Features:
Peds can get infected (unless it's the player or mission-spawned, in which it should damage them instead)
Armed peds will shoot zombies.
Military Base is the only zone whom you can gain wanted level
Required:
Scripthook V
ScripthookDotNet
Installation:
Extract the contents of the zip into your "scripts" folder.
Don't have one? Create it.
Also, the .ini file is just for testing configuration and makes the mod not start on startup, delete it if you want.
Source Code:
The source code is available here
https://github.com/CoolDude034/ZombieInfection
Carregat per primera vegada: 17 de Abril de 2023
Actualització més recent: 17 de Abril de 2023
Últim descarregat: Fa 10 hores
19 Comentaris
A mod that basically infects random peds around you and they will go after you or regular peds (who will also fear/attack them)
Mostly a github script, but wanted to upload here.
Features:
Peds can get infected (unless it's the player or mission-spawned, in which it should damage them instead)
Armed peds will shoot zombies.
Military Base is the only zone whom you can gain wanted level
Required:
Scripthook V
ScripthookDotNet
Installation:
Extract the contents of the zip into your "scripts" folder.
Don't have one? Create it.
Also, the .ini file is just for testing configuration and makes the mod not start on startup, delete it if you want.
Source Code:
The source code is available here
https://github.com/CoolDude034/ZombieInfection
Mostly a github script, but wanted to upload here.
Features:
Peds can get infected (unless it's the player or mission-spawned, in which it should damage them instead)
Armed peds will shoot zombies.
Military Base is the only zone whom you can gain wanted level
Required:
Scripthook V
ScripthookDotNet
Installation:
Extract the contents of the zip into your "scripts" folder.
Don't have one? Create it.
Also, the .ini file is just for testing configuration and makes the mod not start on startup, delete it if you want.
Source Code:
The source code is available here
https://github.com/CoolDude034/ZombieInfection
Carregat per primera vegada: 17 de Abril de 2023
Actualització més recent: 17 de Abril de 2023
Últim descarregat: Fa 10 hores
This file has been approved automatically. If you think this file should not be here for any reason please report it.
Been wanting something like this
@ilikeeditingpolice01 for some reason when i try to download this mod it keeps saying network error and ive try to download this a few times
@ilikeeditingpolice01 please disregard previous comment of mine great mod just what i need for a zombie stream i plan on doing
nice
This works excellent with the martial law mod I made, cheers
This script makes ped drivers completely disappear but cars still drive itself.
@GenSec intentional, the game can sometimes spawn ghost vehicles bc funny lol
not everything needs to be realistic
Its not sometimes. All vehicles spawn driving without driver. There are no empty apocalypse-like abandoned cars only those "self-driving".
Can you play this using Freemode / alternate skins or is it the main 3 characters only?
So how do we start this mod?
serious potential
the zombies can also infect others
@marauder345 Load into GTA Online, press F8, Get banned, uinstall GTA Online :)
May I Suggest a placeable "safezone marker" with adustable radius that prevents zombies from spwaning within the radius of the marker? it's to prevent zombies from spawining in ymap bases like towns. Great mod!
@Lorenz_M I might come back to this mod and add that, so you can add more safezones besides Fort Zancudo
Also i highly recommend full infection zombie mod if you going for post-apocalyspe style, since this just leaves peds fleeing if the zombie cap reaches
This is a really good mod. It has the potential to be a really phenomenal mod.
how do i activate the mod
@Fedguy I love your martial law and military response mod, now that I know it works with this is even better!