@Rizencraft Well you can open the tint pallate in paint and change the colour values for the default tint on the luxe version, then just have the luxe version be an attachment they can have, though I was kind of hoping that lspdfr would have bothered to impliment tints by now. Also because of how the tint system works, I do not have standard textures for it at all, it's all grey, and the tint colour is applied.
@Pimp21 Cocked hammer is kinda fucked, cause it is an actual separate part, that should behave properly with animations, and in fact, when you try an empty pistol, it will move a bit, for some reason. I've done it how R* did it. It's their wrong animations that are the issue. I could manually adjust the model so it kind of looks right, but if I did, I'd have to do the same to all my other guns, and I'm lazy. Also if the animations were ever updated, I'd need to revert them, idk
@WeteranBF3 Nah, that just means that you use a blank DLC to overwrite existing weapons, without having to hunt through loads of base game dlcs to find the most up-to-date model to replace. You can make these into addons, but I have no idea how.
"Drove my Chevy to the levee but the levee was dry. Them good ol' boys were drinking whiskey and rye, singin' this'll be the day that I die"
@cam4290 They're available in the EUP discord.
Hello officer? Yes, this mod right here.
@Rizencraft you literally just gotta replace the _dpal.dds file inside the .ytd
@Rizencraft Well you can open the tint pallate in paint and change the colour values for the default tint on the luxe version, then just have the luxe version be an attachment they can have, though I was kind of hoping that lspdfr would have bothered to impliment tints by now. Also because of how the tint system works, I do not have standard textures for it at all, it's all grey, and the tint colour is applied.
@Pimp21 just for this gun, probably not. If you want the .z3d to modify it yourself, just ask on discord
@Pimp21 Cocked hammer is kinda fucked, cause it is an actual separate part, that should behave properly with animations, and in fact, when you try an empty pistol, it will move a bit, for some reason. I've done it how R* did it. It's their wrong animations that are the issue. I could manually adjust the model so it kind of looks right, but if I did, I'd have to do the same to all my other guns, and I'm lazy. Also if the animations were ever updated, I'd need to revert them, idk
As a representative of the Blaine County Sheriff Office, please don't shoot at the balloon.
@WeteranBF3 Nah, that just means that you use a blank DLC to overwrite existing weapons, without having to hunt through loads of base game dlcs to find the most up-to-date model to replace. You can make these into addons, but I have no idea how.
@WeteranBF3 lol idk