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@Soulcrux okay I added a bug fix update, once it is approved try that. V. 2.1
@Soulcrux try https://www.gta5-mods.com/tools/script-hook-v-net-enhanced
@Soulcrux perhaps the issue is you need to grab updated scripthookdotnet files, looks like they updated the api between the one you have and the one I have
@Soulcrux Here are my logs for comparison
// GTA V SCRIPT HOOK (build Dec 14 2025, v3717.0/1013.17)
// (C) Alexander Blade 2015-2025
[09:28:11] INIT: Started
[09:28:11] INIT: Pool 2 extended
[09:28:11] INIT: Pool 4 extended
[09:28:11] INIT: Success, game version is VER_EN_1_0_1013_17
[09:28:11] INIT: Registering script 'NativeTrainer.asi' (0x00007FF9356BA3C0)
[09:28:11] INIT: Registering script 'ScriptHookVDotNet.asi' (0x00007FF92F941B70)
Scripthook logs ^
[03:17:53] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[03:17:53] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[03:17:53] [DEBUG] Initializing NativeMemory members...
[03:17:57] [INFO] CreateHook: SHVNDE created the hook GxtMinHooked, of type MinHook, at 0x7FF74E1BB9A0, with OriginalTarget at 0x7FF74DC90FC0.
[03:17:57] [INFO] CreateHook: SHVNDE created the hook UpdateSpecialFlightVehicleBonesCallHooked, of type CallHook, at 0x7FF74EB4D1E4, with OriginalTarget at 0x7FF74EB4E7F0, Stub at 0x7FF74DC80000.
[03:17:59] [DEBUG] Loading scripts from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V Enhanced\scripts ...
[03:17:59] [DEBUG] Loading assembly AutoDriver.dll ...
[03:17:59] [INFO] Found 1 script(s) in AutoDriver.dll resolved to API version 3.9.0 (target API version: 3.6.0).
[03:17:59] [DEBUG] Instantiating script AutoDriveSimple ...
[03:17:59] [INFO] Started script AutoDriveSimple.
DotNet log ^
@stylez Added it!
@Soulcrux Those look fine, when you press F5 what do the logs say upon crash?
@stylez I added that and it should be updated soon on here
@Soulcrux To chase this down I need the crash details from ScriptHook logs. Please grab the tail of these right after reproducing the crash (press F5 and let it crash), and paste them here:
ScriptHookVDotNet.log
ScriptHookV.log
Quick self-checks while you do that:
In …\scripts, ensure you have the latest AutoDriver.dll (timestamp ~1/2/2026 5:26 AM) plus AutoDriver.ini, paths.csv, and cargens.csv.
Only one ScriptHookVDotNet runtime: ScriptHookVDotNet.asi with its matching ScriptHookVDotNet3.dll in the game root (remove any old SHVDN2 DLLs from the root/scripts to avoid conflicts).
Try with other scripts temporarily removed (except NVE) to rule out clashes.
Send the log snippets and I’ll pinpoint the crash.
@stylez Added!
If there are any suggestions, please comment and I will try to do whatever is asked if it seems reasonable to do so!