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This mod is indeed a bit messy. I hope that author won't abandon this mod because its really unique idea. The thing is that cops starts to chase me and I didn't do anything. Green light, speed limit ok, and boom, you see rotations on the map. Also feds glitching, cops dissapearing etc... It seems that I will have to unistall the mod if this continues, because it seems its unsable atm.
Ahhhh, why some masterpiece of a mod needs to have some problem like this. Sick mod but not having vanilla audio kinda ''ruins'' everything from it, especially if you are into making a GTA realistic simulator. I believe author will come up with a solution, because to create these mods its sick, so I believe fixing something like this is achievable because if a person can create these mods in first place, hell yeah he can find a solution.
Its not just about the tunnel sounds, its about other things as well. It seems that FPV sounds in the mod 'act' completely different then from vanilla FPV. I mean not in a buggy way, but its just when you pass under some area which is not tunnel (example under small bridge and similar), you still get a small engine echo in vanilla FPV, unlike in Dynamic FPV which cuts that 'feature' completely'.
@transadwens Yeah unfortunately thats the only issue I have... I cannot hear proper first person sounds in tunnel's. Soon as I disable Dynamic Camera mod I get back proper tunnel sounds. This video explains it, timestamp. You can hear engine right before the tunnel, and inside as well, its the same basically. https://youtu.be/0pgNwMxys0o?t=36
This mod is sick really, but I would really appreciate if he can really fix that. Also one small annoyance is that if character put a helmet automatically in first person when you sit on a bike, I can still see my helmet, unlike when I put in third person then switch to FPV, but I can live with that. Having tunnel sounds are whats important really for the immersion etc.
thanks !
spawn code please?