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@3_Washing_Machines Happy to help. :)
@Wetter42 Hah, thank you! Yes, I'm a singleplayer guy, cuz I heavily dislike the standard Online mode, however, I have been wanting to try FiveM.
The VK hoptkeys work now. However, the issue wit hthe helicopters still persists. Engine toggle for land vehicles works, then I step in a heli, disable autostart works, engine toggle no longer works, I press accelerate, heli engine turns on, I land heli and try to toggle engine off, does not work, and then, for some reason, the engine toggle stops working for land vehicles aswell... Also when toggling the land veh engine off (while it still works), the character animations are bugged. Almost as if the character flickers between idle sitting animation and wheel turning anims (using the auto center wheels patch fix).
@Wetter42 Already checked them, thank you for your hard work, never thought I had a pilot in me :D The heli and plane handlings are amazing!!! Went from flkying being a chore to me flying pointlessly around the map for hours, never getting bored. Please, do keepp the handlings coming, would like to see every aircraft have realistic handling in the future. Please be cautious of the WindMult parameter, tho. Your Cuban 800 handling had this set to 7.15 - something and it caused abhorant behaviour, rotating the aricradft like a bayblade, making it unable to fly, etc. I set it to 1.4 and the bugs went away.
@3_Washing_Machines Ok, just tested something, the engine toggle mishaps seem to happen because of my favourite persistence mod - AdvancedPersistence by Systematic. This mod and the persistence mod interfere somehow with each other, the log file showed nothing in relation to that, tho.
@3_Washing_Machines Yes, will get on it!
Bug reporting time: I can not set the engine toggle key to 5 (not numpad 5, standard 5), tried everything, used the hex code, D5, just writing 5, nothing. Letters work, but I need to restart the game for the rebinding to take effect. Engine toggle does not work for helicopters, maybe this is just a legacy thing, because in your video the engine toggle worked fine for helicopters. Another small thing: perhaps there's a way to check for the type of vehicle and apply the corresponding engine starting animation for each type, because now the player seems to use car starting animation for every vehicle and it looks hillarious on motorcycles. Final thing: The thing that no engine control mod seems to be able to fix. When a vehicle is parked in a way that the driver's side door is blocked, forcing player to shuffle to passenger seat in order to exit vehicle, the Gdamn engine still shuts off.
@3_Washing_Machines Sweeet! ^^
@3_Washing_Machines When's it coming? ^^ AAnd the same issue happens with that fix phone script of yours. :)
[ERROR] Failed to load script assembly EngineStateManager.dll when searching for script types because there is an assembly that the script tried to load as a dependency but couldn't. Exception message: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
First LoaderException message (which tells what assembly is missing): System.IO.FileNotFoundException: Could not load file or assembly 'ScriptHookVDotNet3, Version=3.9.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'ScriptHookVDotNet3, Version=3.9.0.0, Culture=neutral, PublicKeyToken=null'
I'm on Legacy. Latest patch Steam version, all requirements installed.