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  • Tubeguy

    The moon rises during the day and sets at night... I live in SoCal can confirm this is not how it worked How do I fix this?

    21 de Març de 2017
  • Tubeguy

    I hear random explosions in the background near Vespucci Beach and the airport. Is this normal? Also, does this mod change the way talking to NPCs work? I noticed a lot more conversations.

    20 de Març de 2017
  • Tubeguy

    Is it possible to increase first person recoil? I prefer to play first person for the immersion, and the lack of recoil is lame.

    20 de Març de 2017
  • Tubeguy

    @Cass the IgnoreDamageLimits=true in ENB series doesn't seem to work. I'm running things over in the tank and the roofs aren't deforming. Is that because Boris didn't update it?

    10 de Gener de 2017
  • Tubeguy

    @ShakeZone because that's a braindead question

    10 de Gener de 2017
  • Tubeguy

    How do I get another handling mod to be compatible with this mod?

    10 de Gener de 2017
  • Tubeguy

    I assume both Handling.meta files have to be mostly the same aside from the values. Correct?

    For example, I want to mix the Realistic Handling 2.0 mod with the one in RDE 3.0. However, RDE 3.0 contains additional vehicles among other things.

    Would it be possible to mix these two files?

    10 de Gener de 2017
  • Tubeguy

    Are vehicle handling mods compatible? Playing with no vehicle deformation and vanilla handling is awful. This is a great mod, but there is one big issue for me: the huge banner overhead whenever I trigger a police event. It completely covers the screen. Could you guys remove this or at least limit it to a small text box?

    09 de Gener de 2017
  • Tubeguy

    weaponscomponents.meta is causing crashes for me. Every other file works fine. Not sure whats going on. Come to think of it, there used to be another mod that added new weapons upgrades which always gave me CTDs. Did that mod integrate with this one?

    Can someone help me here?

    03 de Febrer de 2016
  • Tubeguy

    man i fucking love your mods keep it up

    02 de Febrer de 2016