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@SaNcHiZz hmmm does F4 open an ingame console for you? Do you get any errors in your scripthookvdotnet.log?
@SovietGuitar you mean making them spawn with random colors? It's not possible currently, I think, but you could add some vehicle mods that give some variation to the vehicle color, and register all those variations
@Suuz hmmmm about making turfs unattackable, I think it's not possible, I'm afraid. About it stopping to work, did you get errors in your logs? Did it just suddenly stop?
@Suuz you have to tweak the modOptions.xml file: look for the ticksBetweenGangAIUpdates entry, and increase its value
@WHIPcream does calling a backup vehicle work for you? Which version of the mod are you using?
@Rix1134 it should work if you just add at the end
@elevejokZ you have to tweak some values in ModOptions.xml, especially baseNumKillsBeforeWarVictory and extraKillsPerTurfValue
@WHIPcream If that is the whole log, then things are fine on the script side. Have you registered members and vehicles for your gang, though? I think that, if you didn't, then enemies won't spawn in wars
@WHIPcream have you registered members and vehicles for your gang? Do you get any errors in your scripthookvdotnet.log?
@TwoBucks the latest version, usually... unless you're using an older version of the game; in that case, you can try using the non-nightly version