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@BillyVong Thank you! Happy gaming
I am wrapping up testing of 1.6 whose headline feature is PERSISTENCE of vehicles (cars, motorcycles, and quadbikes). Various other small improvements to existing features are included, too. I aim to upload it for release this weekend (6/28) or next (7/5).
I am wrapping up testing of 1.6 whose headline feature is PERSISTENCE of vehicles (cars, motorcycles, and quadbikes). Various other small improvements to existing features are included, too. I aim to upload for release it this weekend (5/28) or next (7/5).
@Tiet Nice! Glad to hear it works for you now.
If you have any other problems in the future, or any feedback or suggestions for the mod, please let me know :) It helps me make this mod better for everyone over time.
Happy gaming meanwhile :)
@Tiet Sorry you're having trouble, but thank you for the detailed problem report!
This sounds like you may be running a version of SHVDN that I don't (because I can't) support.
To help troubleshoot/confirm, can you please
a) tell me what version of the game you're using, Legacy or Enhanced
b) whatt version of SHVDN you are running? (what nightly of SHVDN3, or SHVDNE, etc?)
In case it applies, if you are using SHVDN3 nightly, any nightly version after 113 is NOT supported. (For reasons I would be happy to explain, but I also briefly write about in the README)
@MarcusStone Thanks for the kind remark, and for the great suggestion! I am looking into that for the next version :)
Meanwhile, I remain open to any suggestions or bug reports. I do my best to continue developing the mod in response to player feedback!
@AliG_15 I am going to upload it this weekend. It works with a 50-car limit. I just have a few more regression & performance tests to complete, that's all. Thanks for your patience.
@AliG_15 Very happy to hear that!
Also, thanks for your feedback. The next update (1.5.1) will allow (hopefully) up to 50 cars; I'm testing the changes now.
@AliG_15 Could you describe the problems? FYI: This mod does not use or rely on the online map, nor does it cause the online map be loaded at all. It just uses two of the garage interiors available through the singleplayer map.
As for more then 20 cars, I am performance-tuniing up to 30 or 50 for the 1.5.1 release coming shortly (I hope). That is, the cvurrent limit of 20 cars is a conservative measure for performance.
In any case, thanks for your feedback!