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@Chiheb-Bacha
You probably need to update the description, etc.
This currently applies to GTA V and the additional files required for GTA V to work:
Installation
Place RageOpenV.asi inside your game's main directory, where GTA5.exe or GTA5_Enhanced.exe is located.
For GTA V Legacy, use the ASI loader included with ScriptHookV (dinput8.dll), or download dinput8.dll from:
Ultimate ASI Loader
For GTA V Enhanced, use the ASI loader included with ScriptHookV (xinput1_4.dll), or download xinput1_4.dll from:
Ultimate ASI Loader
Recommended: Install Packfilelimitadjuster Enhanced and Heapadjuster Enhanced. They work for both GTA5 Legacy and Enhanced.
@Alvin-J
Thank you, if I can count on a 5/5 star rating from you now I will be grateful :)
@Albim Baitha
Unfortunately, I'm sorry, but different versions of Kagikn's Script Hook V .Net Nightly - for example, the latest nightly, the old nightly, and the intermediate nightly - work completely differently for legacy and enhanced versions, and have different support for different patches. This has created confusion, and Latest Script Hook V .Net Enhanced by Chiheb-Bacha likely won't be able to support everything at the same time, regardless of version or patch.
This is due to too many changes being made to Kagikn's Script Hook V .Net Nightly, which break script behavior and force various changes. A new, common stable version should have been released long ago, which Chiheb-Bacha could consider the main one and work on for maximum compatibility, but that's not possible at the moment, and we need to wait to see if this changes and order is restored. In other words, this is beyond the control of the script writers, but rather Kagikn itself.
Thank you very much for your rating, of course, whenever possible I will strive to make one .dll version of the compiled script work for as many people as possible and I will always try and remember to provide maximum compatibility.
@Crazyboy4881
Yes, off topic I agree - or no online chat etc...
@Thirsty_edits
That's impossible, my script doesn't have such an error.
However, keep in mind that this error and script conflicts can be caused by any other script trying to act on, for example, a vehicle's brake light or another script that also acts like GTA_IV_Style_Exit.
Both scripts then try to do the same thing, which will never work correctly. This also applies to using GameplayFixesV and Better And Realistic Vehicle Options With Control together.
So, check my file yourself, without any other settings that might be messing it up, and first try the default settings:
Exit_Waiting_Time_Lights_Stop = 1000
Entry_Waiting_Time_Lights_Stop = 1000
But if this works too long for you, feel free to change it to:
Exit_Waiting_Time_Lights_Stop = 0
Entry_Waiting_Time_Lights_Stop = 0
In version v1.2, which I'm currently working on, I've also added a way to completely disable the light synchronization fix I made. This will allow you to revert back to the stupid flashing lights that the game does by default, but only if you intentionally set it to false so it doesn't work.
I'm doing this so everyone can set everything to their liking, regardless of others' preferences :)
@Thirsty_edits
Please check out my Better and Realistic Vehicle Options With Control.
I've added an improvement to the light behavior and synchronization.
I honestly believe that there's no better GTA_IV_Style_Exit than mine anywhere, and there never has been :)
@Thirsty_edits
I'll explain the difference:
For those who want just the Low Priority Props patch, download my file and use it.
For those who want multiple All-In-One patches from @SuleMareVientu, use his GameplayFixesV script file :)
He also has other patches that can be enabled or disabled in his .ini.
It depends on which one is better for you, and there's a choice. The Low Priority Props Patch in GameplayFixesV works great. My version is based on his correct method; I just didn't notice initially when compiling the code that I was missing a few important things.
However, remember not to use my Low Priority Props Patch and GameplayFixesV together, as they will try to do the same thing, which will conflict with each other. It's either one or the other :)
Thank You :)
@Grzego90
Thank You :)
The script kept appearing and disappearing from gta5-mods.com, so you might have noticed this because it turns out I initially didn't properly implement the automatic fix to prevent the game from crashing due to the "Dummy Object" limit of 20000. Then again, I then discovered a problem with Low_Priority_Props_Patch.asi from, for example, InversePower.asi from IKT not loading simultaneously due to a thread race. And on top of that, I discovered yet again that I was missing a separate thread race fix to freeze other threads while the patch priority was being applied, and then allow others to continue without conflict so they never want to load the same thing simultaneously again. Many thanks to @alloc8or for bringing this to my attention and reminding me of this important issue, and for the help from @Chiheb-Bacha. The script is now available for download again, hopefully with all the necessary fixes added to make it fully functional, so random crashes should no longer occur. It's still version 1.0, so as you can see, I've decided to keep the same original version numbering. Anyone who has an older version and downloaded this will need to redownload this as the latest file to use the fully patched version, and I ask everyone to keep that in mind.