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    @The_XXI So I tried FTFR today like you asked. It works great! The peds collision problem is fixed and now they actually fall and stagger when I hit them.

    The cops are still kinda psychic, but I believe you when you say there's nothing more to be done there. With a little bit of care I can avoid them just fine.

    tl;dr: If anyone has the same problem I have, just try FTFR. It's much better!

    03 de Gener de 2018
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    @The_XXI Also noticed something else: Stealth exhibits features listed only on the FTFR page and not here, on The Stealth("Euphoria physics" - had peds cling to my vehicle with this mod ; "Realistic fighting and brawling" - health and damages revised for peds, exactly what I was reporting a few comments up).

    Are these intended features for The Stealth or just leftovers from FTFR?

    Anyway, gonna take your advice and install FTFR to see how it plays.

    02 de Gener de 2018
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    @The_XXI It just occurred to me: in the description, you say WOV mod is recommended (but not required?) and that you tested the mods with WOV installed.

    Is it possible that not having WOV installed is what causes these problems for the few of us who have them? I would test this theory myself, but I simply can't install it (WOV requires the MP in SP mod which gives me errors and slowdowns whenever I try to install it, maybe also because my PC kinda sucks).

    02 de Gener de 2018
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    @The_XXI Sorry, I answered two messages up but it was inside a wall of text so you probably missed it.

    Game version is 1.0.1180.2. The Stealth version is 2.4.
    Only mod I have is The Stealth, installed by hand on a clean update.rpf. No Bystanders, nothing else.

    01 de Gener de 2018
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    @The_XXI I see. So, would leaving out the modded scenariotriggers fix the ghost peds? Or would it cause other problems?

    Also, side question: is increased ped toughness an intended feature of the mod? I noticed that with this mod, peds take way more abuse from fists, knives, bats, etc. Usually 6-8 hits, as opposed to the usual 3. I actually like this change, I was just curious if it was planned.

    Also, thank you for taking time to respond. With or without problems, your mod is leagues above the shitty supercops in vanilla GTA 5.

    01 de Gener de 2018
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    @The_XXI I'm on version 1.0.1180.2, clean. No mods other than The Stealth 2.4.

    About the cops, @troybert explained the issue way better than I did. The cops become all-knowing and get ray vision only after they lose track of me (stars blinking, cops searching for me). Being anywhere in their cone of vision, even at the very edge, will make them spot me again (especially helicopters). If it's of any help, the "ray-vision" doesn't let cops spot you if you're not at the same map altitude as them (like if they're at street level and I'm on a building or down in a tunnel). They still know where I am instead of looking for my last known location, but can't see me unless either I go up/down to them or they find a way to get to me.

    About the peds, weirdly enough, that happens to me without using the optional scenariotriggers.meta file (or any optional file at all, for that matter). It's weird that not only do those bugged peds not react to what happens around them, but they become invulnerable too (can't touch them, guns don't do anything to them and melee clips through them). You can literally walk through them like ghosts. If I keep at it persistently (with melee, at least), the game will sometimes let me hit them one last time and they drop dead, but it doesn't happen too often.

    01 de Gener de 2018
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    @Revanchist I also have the problem with the peds man. Found any workaround yet?

    30 de Desembre de 2017
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    @The_XXI Hey man, I think I found a bug in the mod with the peds. When I engage them in combat with anything melee (fists, knife, bat, whatever), there's like a 20-30% chance that instead of dropping dead, they stop fighting and go about their way calmly. If that happens, you can't touch or interact with them in any way (you can pass through them while they keep on walking). I'm playing on the latest version of the game with the Stealth as my only mod. Can I safely leave out the ped files to try and fix this or will I end up just breaking more stuff?

    Also, while I'm at it, the realistic sighting doesn't seem to work for me. The cops can spot me automatically from anywhere in that vision cone of theirs (sometimes their "vision" clips even through stone walls like they have heat vision). Can't even get them to search my last known position. Instead, they stick to my current position like flies to shit. One time I hid in some bushes in the wilderness and the police helicopter came and stopped exactly above me and dropped cops all around to instantly spot me. Point being, the cops act like psychics pretty much like they do in vanilla. What can I do? Thanks!

    30 de Desembre de 2017