@DiabloGato47 hey did you manage to get that fixed? if the textures are buggy when inside the house, most likely the occlusion file was misplaced, you can always copy the file name and search it in OIV. there typically is 2 locations. one in x64w and one inside a dlcpack folder. its possible you need to replace the other occlusion file but unlikely if you followed the install txt .
@iammistahwolf 3dsmax, you can download a free trial here, https://www.autodesk.com/products/3ds-max/free-trial .
Also you need the GIMSevo script to work 3dsmax propertly. Codewalker can help you locate the files necessary to remove the doors/windows if you dont know which files contain textures ,collision, or occlusion.
@Police LSPD Thanks glad to hear!
@vasimontana Thanks big dawg appreciate it, you bet ill be workin on it :)
@ollyolly Haha just glad to sharing for other to enjoy, appreciate it bro.
@nickaoke Awesome ill check it out! Thanks g
Appreciate it homie, will do
@iammistahwolf No prob, i believe its a month trial
@BetterBrock yea I could, message me on discord SketchyGods#1000
@DiabloGato47 hey did you manage to get that fixed? if the textures are buggy when inside the house, most likely the occlusion file was misplaced, you can always copy the file name and search it in OIV. there typically is 2 locations. one in x64w and one inside a dlcpack folder. its possible you need to replace the other occlusion file but unlikely if you followed the install txt .
@iammistahwolf 3dsmax, you can download a free trial here, https://www.autodesk.com/products/3ds-max/free-trial .
Also you need the GIMSevo script to work 3dsmax propertly. Codewalker can help you locate the files necessary to remove the doors/windows if you dont know which files contain textures ,collision, or occlusion.
@QuandaleDingleton If you are interesting in looking in some of the maps that are yet to get published. feel free to join the discord from my profile.