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@Motherflippin' I was moding and my GPU blew up and stopped working i am typing from my phone. I had to order a new xtx from newegg, because i can get a pay later option. Now I am waiting for my new GPU before i can do anything! :-( But i already started wokring on it
@Pablo_23078 You should know My GPU blew up and stopped working i am typing from my phone. I had to order a new xtx from newegg, because i can get a pay later option. Now I am waiting for my new GPU before i can do anything! :-( I havent forgot anout the wepon mod, I was working on it, when it blew up ::-(
@CoronaPrime OK, i am following. I never noticed that but it can be adjusted I am sure. Pretty much anythgni can be done. The problem is My GPU blew up and stopped working i am typing from my phone. I had to order a new xtx from newegg, because i can get a pay later option. Now I am waiting for my new GPU before i can do anything! :-( I will put it on the list and look into it though. Sounds like a good idea.
@Motherflippin' OK I will see if I can do it!. May take a few days, it may be easy we will see. :-) Sounds like a cool project!
@azzman_01 Great! sound good man!
@azzman_01 @Motherflippin' If you can make a list of props , or objects you want to be able to turn on and off,i will try to add them to the code. Right now I am not sure what specifically to add. --https://gtahash.ru/--
If you use other scripts with blips, it may conflict and cause the other mods blips to not be visible. I am working on a fix for the next update
VERSION 3.0 WILL HAVE -
-Seperate .Dll file for Keyboard/mouse users.
-Large weapns will not be able to holster( But this feature will be able to turn on and off.) This will force you to save your weapons, store them on gunracks ect, if you want to keep them. A much more realistic optional addition.
- Carry mode added to the .ini
@Pablo_23078 OK, I knew you wanted the .ini I forgot you were a mouse/keyborad user. I will release a new version. Inside there will be a with a version for keyboard users only. The reason "A" does carry mode, is a conflict with controller. DpadLeft always maps the control to "A" also. The file will look like - (K)Realistic Weapons.ini - I will strip all the controller function out, fix it so D does nothing. And "A" wont cause Carrymode. i wll also add Carrymode to the .ini ( Thanks for you patience. i will make sure I test it thuroughly with Keyboard mouse controls, and hopefully have it uploaded today. Thanks for being patient and kind. You have been very helpful
@azzman_01 I will look into that, thats a good idea. Maybe we can provide even more light control. Im not sure if its possible. But i will try ! :-D Thanks for the suggestion and the rating