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  • I believe this is broken with the latest update. Causes weird graphical artifacting when used. I went in and made the changes myself using clean timecycle files and the issue was gone, so maybe something changed in those files since this mod was created.

    15 de Desembre de 2025
  • Is this compatible with enhanced?

    10 de Desembre de 2025
  • Did this stop working? I'm on SHDVN v3.7 nightly 74 and see this error.

    [07-12-2025@20:32:56] System.NullReferenceException: Object reference not set to an instance of an object.
    at SHVDN.NativeMemory.GetGuidsInFwBasePool(UInt64* ptrOfPoolPtr, Int32[] modelHashes)
    at GTA.World.GetAllPeds(Model[] models) in ScriptHookVDotNet3\GTA\World.cs:line 546
    at Combat.‭‫‫‍‬​‫‏‭‫‎‪‬‮‌​‫‫​‮​‎‎‬‎‮‌‌‮(Model[] )
    at Combat.‏‏‍‭‌‪‫‍‌‮‭‍‎‏‎‪‏‭‍‎‭‍‪‮()
    at PeriodicExecutor.Update()
    at Combat.Track()
    at ImmersifyII.‎‬‫‭‍‪‍‭‏‫‌‍‭‬‮‎‫​‎‬‮(Object , EventArgs )
    at ImmersifyII.‌‎​‮‬‫‭‫‌‫‍‍​‏‫‎‪‭‭‮‬‮(Object , EventArgs )
    at ImmersifyII.‏‬‏‎‮​​​‏‍‪‌​‬‌‪‭‎‭​‪‭‍​‍‏‪‍‭‏‎‮(Object , EventArgs )

    08 de Desembre de 2025
  • Hello. When trying to replace some of the xml files using codewalker, it throws an error message saying it can't. Everything else about the install works fine. Has anyone else encountered this?

    03 de Desembre de 2025