Unfortunately the addon version does not work for now, due to invisible textures and causing many crashes. Only the Map Editor / Menyoo version remains available for the moment. You can try to convert to Ymap yourself ...
@lucasvinbr Ok, thank you for your answer, and on older version is it the same ? And do you think this could be fixed in a new future version ?
However, this mod is very cool despite this small problem which is not so important.
Hi, when I changed weapon selection in gangdata the weapons aren't used correctly in wars. Exemple when I put this selection below, the members are all and only using Grenade Launcher, I don't know why :
<gangWeaponHashes>
<WeaponHash>BattleAxe</WeaponHash>
<WeaponHash>APPistol</WeaponHash>
<WeaponHash>Pistol</WeaponHash>
<WeaponHash>CombatPistol</WeaponHash>
<WeaponHash>GrenadeLauncher</WeaponHash>
</gangWeaponHashes>
<preferredWeaponHashes>
<WeaponHash>BattleAxe</WeaponHash>
<WeaponHash>APPistol</WeaponHash>
<WeaponHash>Pistol</WeaponHash>
</preferredWeaponHashes>
Is there a way to fix it ?
(And also if I delete Grenade launcher, other weapons works, but no melee weapon, as Battle Axe etc that never load on members : all members always have fire guns)
Hi, seeking fot this kind of mod since very long time. It works, but only with ScriptHookVDotNet 3 and a lot of gamers need it to work with ScriptHookVDotNet 2 in order to launch many other mods . Any way to make a "ScriptHookVDotNet 2" version ?
Same question than @Plabes Amepamabes . I am seeking since very long time this kind of script : press a key and have 5 / 10 / 15 planes ennemies which are fighting you. It would be awesome ...
Unfortunately the addon version does not work for now, due to invisible textures and causing many crashes. Only the Map Editor / Menyoo version remains available for the moment. You can try to convert to Ymap yourself ...
@gaidar24 @syujafrs Hi I will try an ymap conversion for Addon version on next week when I'll be back to my home.
@lucasvinbr Ok, thank you for your answer, and on older version is it the same ? And do you think this could be fixed in a new future version ?
However, this mod is very cool despite this small problem which is not so important.
Hi, when I changed weapon selection in gangdata the weapons aren't used correctly in wars. Exemple when I put this selection below, the members are all and only using Grenade Launcher, I don't know why :
<gangWeaponHashes>
<WeaponHash>BattleAxe</WeaponHash>
<WeaponHash>APPistol</WeaponHash>
<WeaponHash>Pistol</WeaponHash>
<WeaponHash>CombatPistol</WeaponHash>
<WeaponHash>GrenadeLauncher</WeaponHash>
</gangWeaponHashes>
<preferredWeaponHashes>
<WeaponHash>BattleAxe</WeaponHash>
<WeaponHash>APPistol</WeaponHash>
<WeaponHash>Pistol</WeaponHash>
</preferredWeaponHashes>
Is there a way to fix it ?
(And also if I delete Grenade launcher, other weapons works, but no melee weapon, as Battle Axe etc that never load on members : all members always have fire guns)
@ReNNie Ok I add it now
Working link on GTA Space Mod : https://fr.gta5-mods.com/misc/grand-theft-space-net-gts-devs/download/33458
https://fr.gta5-mods.com/misc/grand-theft-space-net-gts-devs/download/33458
@zamalone Thank you. Nice job too.
Hi, seeking fot this kind of mod since very long time. It works, but only with ScriptHookVDotNet 3 and a lot of gamers need it to work with ScriptHookVDotNet 2 in order to launch many other mods . Any way to make a "ScriptHookVDotNet 2" version ?
Same question than @Plabes Amepamabes . I am seeking since very long time this kind of script : press a key and have 5 / 10 / 15 planes ennemies which are fighting you. It would be awesome ...