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    @Equinox407 Okay that actually makes a lot of sense on why this one MG249 that replaces the combat mg acts up until I lowered the textures to 1024 in gimp, I just now checked for the A8R8G8B8 in the ytd and to my surprise, that model was using that format. I still even notice from time to time that even 1024 might be too high for that certain model using all those textures and it is above 10 MB for that ytd alone even after lowering the textures. Thanks big time for getting back to me, I definitely learned something new and I appreciate your help!

    20 de Febrer de 2023
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    By chance, do you know what the hard limit for weapons textures is? Like how many MBs can a weapon can be before GTA's engine takes a shite. Kinda like if a car model is 25 MBs or more, it will cause texture loss in game. Just been curious because I looked everywhere and I still don't know what's a comfortable size for weapon models and textures. My game is bombarded with gun and car mods. lol

    20 de Febrer de 2023
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    @Equinox407 First off, love your work man. I've been using your weapons mods for the majority of my guns since I started modding. This berretta pico is perfect, but the only thing that kinda bothers me I noticed was the magazine clipping through the gun itself either moving or just panning around the gun checking it out. Just want to give a heads up with some feedback. Oh, and the five seven mod you did was great but for the tan FN 57 you did, it was a little too light colored on the slide. Other than that, you're among the best gun modders/porters I've come across keep up the fantastic work as always!

    18 de Febrer de 2023