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@menstruating1 I have just gotten back into GTA. I will update the mod soon with all appropriate vehicles up to the most recent DLC
@Dronie I'm not sure about planes, I'm pretty sure they just end up crashing into the ground. I'll see if I can find out a way to add them.
I know the cars will disappear if you do not have a persistance mod installed, so please don't leave comments complaining about this. I believe a scripthook update will be needed to have these mods installed
Love to see a lspd version of this vehicle
@mateussantic The Monstrociti is not one I added, but you are able to. I've left some instructions in the description. I will most likely go through and refine the whole list once we get new cars in the upcoming DLC
@BraveBator I believe this to be a issue with the game itself. Various others have noticed it even on vanilla GTA where the game prioritises a car to spawn. Have a look at the "GTA Effect". Thank you for your feedback though, much appreciated
@Michael21107 I apologise for the confusion. The persistance is not bundled in my mod, but a mod I've linked in the description. I've updated the wording in the description.
@Mafia2GTA5 I don't think it's too complicated. Most people who mod GTA have OpenIV installed, if not it's a simple process to install it. This is just a drag and drop procedure. Navigate to the folder location in the description and readme file, and just overwrite the popgroups.ymt that already exists. I will consider making an .oiv installer which is even simpler to use if it has enough requests
@Daddynnoob I've added two files to the zip. One contains the config for no police, one contains the config to include police. It's currently awaiting approval
@HVY APC I just downloaded the mod and opened the popgroups.ymt from the zip file using notepad++. It's a 192kb file and not blank for me