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  • E932ee dina square256b2

    Many scripts are not working with same error...that's why i never wanted auto updating modded game, but there is no way around it, was hopping Launcher Bypass will do it, bu it also stops working unless game gets updated with Social Club and SC no longer last offline 3 days it has to go online every single day...infuriating crapp

    19 de Abril de 2020
  • E932ee dina square256b2

    Cool, that kind of resembles Lincoln navigator

    13 de Març de 2020
  • E932ee dina square256b2

    @tomy445533 it's in vehiclemodelsets in coast guard section...there is only predator originally, you can copy all lines for one boat, add it bellow and replace name with tug

    07 de Febrer de 2020
  • E932ee dina square256b2

    @Brandoman It's in individual weather files postfx section, 6 lines, intensity, radius, contrast and colors...i have them zeroed out since beginning of modding together with all other effects there i didn't want, but just intensity should do it

    it could be similar in rdr2, maybe bit different, but it will not happen until OpenIV can extract rdr2 rpfs and content if it's encrypted further

    07 de Febrer de 2020
  • E932ee dina square256b2

    @sas994 sure np

    03 de Febrer de 2020
  • E932ee dina square256b2

    And add it to Coast Guard group which will make then spawn naturally in game randomly,
    either coast guard boats, or tug... it works pretty good with coast guard paths, they don't get stuck nowhere in Shallow Waters , i wish R* would think of these things when they adding DLC boats, because they can make designated paths so much easier with their original tools instead of modders rigging it

    02 de Febrer de 2020
  • E932ee dina square256b2

    @jammo2k5 So you modeled this from some flat 2D sketch concept art? :) It's really nice and perfect vanilla, plus unlocked, thank you

    14 de Gener de 2020
  • E932ee dina square256b2

    It's always good to have some Global vehicle physics adjustments so general arcade to simulation feel is easy to accomplish, however gta 4 and 5 handling is pretty flexible to do this with inertia multipliers, cornering grip, low hi speed tractions, lateral, turning bias and Center of mass forces, probably some more I missed....then vehicle mass value only helps in weight force with props and vehicles

    It's good to try to work all those values so balance in between tiger grip and sliding makes suspension lean work accurately

    Thanks for releasing this, because I wanted to make suspension less arcady and I'm just too lazy to do all individual cars

    27 de Novembre de 2019
  • E932ee dina square256b2

    @piano_man Very nice, it has some rough edges where reflections are connecting to object, also adds almost 10fps, but no wonder it makes so mane more objects to reflect besides just vehicles

    And sorry for off topic to original uploader

    24 de Novembre de 2019
  • E932ee dina square256b2

    This just opens Rockstar Game Launcher, both versions exe and asi...idk if it needs to be updated or whats up with that

    After installing RDR2 my old GTA5 SC launcher doesn't work anymore. The new Rockstar Game Launcher makes it hela more difficult on modding. Removing logo movie from exe is no longer possible due to their implacable effort

    24 de Novembre de 2019