2013 Hyundai Genesis Coupe Rocket Bunny [Add on] 1.0
13.082
104
13.082
104
2013 Hyundai Genesis Coupe Rocket Bunny
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3D model: 3D ware house
Convert and Edit 3Dmodel: Sj storm
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features:
Rim colored
body 2 paint
Door scissor
Extra part
HQ Texture
HQ body
break glass
All lights worked
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Bugs
No dials
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Installation:
Go to: GTAV\mods\update\update.rpf\common\data
Extract dlclist.xml and add this line:
dlcpacks:\sjgenesis\
Go to: GTAV\mods\update\x64\dlcpacks
and make a folder called sjgenesis
add the included dlc.rpf file
SPAWN: sjgenesis
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-----------------------------------------------------------------------
3D model: 3D ware house
Convert and Edit 3Dmodel: Sj storm
-----------------------------------------------------------------------
features:
Rim colored
body 2 paint
Door scissor
Extra part
HQ Texture
HQ body
break glass
All lights worked
-----------------------------------------------------------------------
Bugs
No dials
-----------------------------------------------------------------------
Installation:
Go to: GTAV\mods\update\update.rpf\common\data
Extract dlclist.xml and add this line:
dlcpacks:\sjgenesis\
Go to: GTAV\mods\update\x64\dlcpacks
and make a folder called sjgenesis
add the included dlc.rpf file
SPAWN: sjgenesis
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Carregat per primera vegada: 14 de Juliol de 2021
Actualització més recent: 14 de Juliol de 2021
Últim descarregat: fa 1 dia
27 Comentaris
2013 Hyundai Genesis Coupe Rocket Bunny
-----------------------------------------------------------------------
3D model: 3D ware house
Convert and Edit 3Dmodel: Sj storm
-----------------------------------------------------------------------
features:
Rim colored
body 2 paint
Door scissor
Extra part
HQ Texture
HQ body
break glass
All lights worked
-----------------------------------------------------------------------
Bugs
No dials
-----------------------------------------------------------------------
Installation:
Go to: GTAV\mods\update\update.rpf\common\data
Extract dlclist.xml and add this line:
dlcpacks:\sjgenesis\
Go to: GTAV\mods\update\x64\dlcpacks
and make a folder called sjgenesis
add the included dlc.rpf file
SPAWN: sjgenesis
-----------------------------------------------------------------------
-----------------------------------------------------------------------
3D model: 3D ware house
Convert and Edit 3Dmodel: Sj storm
-----------------------------------------------------------------------
features:
Rim colored
body 2 paint
Door scissor
Extra part
HQ Texture
HQ body
break glass
All lights worked
-----------------------------------------------------------------------
Bugs
No dials
-----------------------------------------------------------------------
Installation:
Go to: GTAV\mods\update\update.rpf\common\data
Extract dlclist.xml and add this line:
dlcpacks:\sjgenesis\
Go to: GTAV\mods\update\x64\dlcpacks
and make a folder called sjgenesis
add the included dlc.rpf file
SPAWN: sjgenesis
-----------------------------------------------------------------------
Carregat per primera vegada: 14 de Juliol de 2021
Actualització més recent: 14 de Juliol de 2021
Últim descarregat: fa 1 dia
@sj storm
The car is not bad, but it needs a lot of refinement:
1). handling is very terrible (the car does not drive, but skips and drifts)
2). when opening the doors, the car is transparent
3). no engine (why make an opening hood if there is no engine and the hood is transparent)?
4). taillights are tinted
@DimaM5 1) Have you ever driven style Rocket Bunny Cars?
2) Send pic
3) No enigine not have a bug of mod it s bug of the 3 model and When you want driving the mod always
openning the hood drivin?
4) not buged I did it myself and you can see the taillight tinted this car in the google!
5) that s time to change rateing!
@KKKSSBBB its the rocket bunny car not racing car
@sj storm
I have several Rocket Bunny cars and they are with normal handling.meta.
Taillights should be transparent when tinted glass. (if you want tinted headlights, then make additional headlights a tuning part)
I will not change the rating until you fix the problems - sorry
After all, the rating was created for problems and mistakes ??? And there are a lot of them here
@DimaM5 bro you say normal handling this is not normal handling just the drifted them car
if you want the transparent don t tinted window! In your opinion, these are bugs and another not the engine is bugged
It stays like this i dont love the car and low rate for this
@sj storm I WILL REPEAT THE CAR ERRORS AGAIN:
1). handling is very terrible (the car does not drive, but skips and drifts)
2). when opening the doors, the car is transparent
3). no engine (why make an opening hood if there is no engine and the hood is transparent)?
4). taillights are tinted
@DimaM5 https://youtu.be/fxd_wQ77PwQ You do this with normal handling
keep up the great work
@DimaM5 https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.drive2.com%2Fr%2Fhyundai%2Fgenesis_coupe%2F521996994651095685%2F&psig=AOvVaw1RITcAgH4OYRV37B2FusoC&ust=1626430869868000&source=images&cd=vfe&ved=0CAoQjRxqFwoTCKijqqTt5PECFQAAAAAdAAAAABAD and this car in real life have a taillight tinted bug?
@sj storm Well, where are the tinted headlights? there are barely tinted headlights! What do you have? You have COMPLETELY tinted are HEADLIGHTS WHEN CHOOSING TINTED WINDOWS! FULLY BLACK !!!
@DimaM5 If tinted back light for me have a bug why not front lights have a tinted?
I know that and i fixed the front lights tinted and i putting back light tinted because in this model car some people back light haved tinted
@sj storm Are you asking me that? Am I a doctor or what?
@sj storm The author of the mod is you, not me. And i have to ask why the front headlights are not tinted, but the taillights are tinted?
@DimaM5 And I answered you and said I did it myself
Love the mod <3 <3 <3 <3 <3
Nice mod:)
great work
handling FIX
COPY IT ON handling.meta
<?xml version="1.0" encoding="UTF-8"?>
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>sjgenesis</handlingName>
<fMass value="2200.000000" />
<fInitialDragCoeff value="9.000000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.050000" z="0.000000" />
<vecInertiaMultiplier x="1.000000" y="1.600000" z="1.600000" />
<fDriveBiasFront value="0.400000" />
<nInitialDriveGears value="8" />
<fInitialDriveForce value="0.320000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="5.800000" />
<fClutchChangeRateScaleDownShift value="5.800000" />
<fInitialDriveMaxFlatVel value="340.000000" />
<fBrakeForce value="0.800000" />
<fBrakeBiasFront value="0.600000" />
<fHandBrakeForce value="0.320000" />
<fSteeringLock value="35.00000" />
<fTractionCurveMax value="2.300000" />
<fTractionCurveMin value="2.00000" />
<fTractionCurveLateral value="14.000000" />
<fTractionSpringDeltaMax value="0.130000" />
<fLowSpeedTractionLossMult value="1.500000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.500000" />
<fTractionLossMult value="0.800000" />
<fSuspensionForce value="1.600000" />
<fSuspensionCompDamp value="1.100000" />
<fSuspensionReboundDamp value="1.900000" />
<fSuspensionUpperLimit value="0.100000" />
<fSuspensionLowerLimit value="-0.180000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.520000" />
<fAntiRollBarForce value="0.600000" />
<fAntiRollBarBiasFront value="0.400000" />
<fRollCentreHeightFront value="0.200000" />
<fRollCentreHeightRear value="0.200000" />
<fCollisionDamageMult value="1.000000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.800000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="80.000000" />
<fOilVolume value="8.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="-0.100000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="50000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<strAdvancedFlags>40000</strAdvancedFlags>
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>