Boeing 747-8i [Replace] 0.5
7.003
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7.003
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Hello! Today i remaked SkylineGTRFreak's Boeing 747-8i for Replace install.
Install included in .rar file
Thank you so much for download!
Credits to :
SkylineGTRFreak for Boeing 747-8i
and Iosif Stalin for screenshots and idea
Updatelog :
1.0 [Planning] - fix flaps bug and handling
0.5 - Release
Install included in .rar file
Thank you so much for download!
Credits to :
SkylineGTRFreak for Boeing 747-8i
and Iosif Stalin for screenshots and idea
Updatelog :
1.0 [Planning] - fix flaps bug and handling
0.5 - Release
Carregat per primera vegada: 14 de Gener de 2017
Actualització més recent: 14 de Gener de 2017
Últim descarregat: fa 1 dia
13 Comentaris
Hello! Today i remaked SkylineGTRFreak's Boeing 747-8i for Replace install.
Install included in .rar file
Thank you so much for download!
Credits to :
SkylineGTRFreak for Boeing 747-8i
and Iosif Stalin for screenshots and idea
Updatelog :
1.0 [Planning] - fix flaps bug and handling
0.5 - Release
Install included in .rar file
Thank you so much for download!
Credits to :
SkylineGTRFreak for Boeing 747-8i
and Iosif Stalin for screenshots and idea
Updatelog :
1.0 [Planning] - fix flaps bug and handling
0.5 - Release
Carregat per primera vegada: 14 de Gener de 2017
Actualització més recent: 14 de Gener de 2017
Últim descarregat: fa 1 dia
Hi, it's nice,, but the yoke is weird, is should turn liek a car steerking, not like a joystick, see https://www.youtube.com/watch?v=Eudb9o59vXs around 7:00.
Also, the flaps, when I enter the gear, they go 60 degree towards the sky.
Also we can't crash.
Also it made my game crash not long after takeoff.
The model is very nice tho and I was positively surprised by the interior (I play flight sim, I did not expect that!).
Thank you,
rt-2
@rt-2 Hello,thanks!Model its not my own(originally made by SkylineGTRFreak) flaps fix now in progress wait please :) And yoke turn bad because in default jet it made very bad and not turns like it should be.
@LiiightNub I can on the BBSpublished your work in China?
@IGTA No , because i dont like when my works uploading on other sites , sorry.
@LiiightNub Ok, can I propaganda on the BBS?
@IGTA No
@LiiightNub Ok,thanks
Nice model
love the plane but the ailerons at gears up are going up to a straight up 90 degree angle. whats going on?
@Tucker1701 Fix in progress!
Step 2 in install.txt makes zero sense...
@LiiightNub Solution Handling Problem Flaps Or Aileron
You Can Copy handling.meta
<Item type="CHandlingData">
<handlingName>JET</handlingName>
<fMass value="31000.000000" />
<fInitialDragCoeff value="8.000000" />
<fPercentSubmerged value="75.000000" />
<vecCentreOfMassOffset x="0.000000" y="7.800000" z="-5.000000" />
<vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="1" />
<fInitialDriveForce value="0.001000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="1.300000" />
<fClutchChangeRateScaleDownShift value="1.300000" />
<fInitialDriveMaxFlatVel value="284.000000" />
<fBrakeForce value="0.001000" />
<fBrakeBiasFront value="0.600000" />
<fHandBrakeForce value="0.010000" />
<fSteeringLock value="40.000000" />
<fTractionCurveMax value="1.600000" />
<fTractionCurveMin value="1.550000" />
<fTractionCurveLateral value="18.000000" />
<fTractionSpringDeltaMax value="0.100000" />
<fLowSpeedTractionLossMult value="0.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.500000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="1.500000" />
<fSuspensionCompDamp value="1.800000" />
<fSuspensionReboundDamp value="1.000000" />
<fSuspensionUpperLimit value="0.500000" />
<fSuspensionLowerLimit value="-0.050000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.600000" />
<fAntiRollBarForce value="0.000000" />
<fAntiRollBarBiasFront value="0.000000" />
<fRollCentreHeightFront value="1.200000" />
<fRollCentreHeightRear value="1.200000" />
<fCollisionDamageMult value="1.500000" />
<fWeaponDamageMult value="0.500000" />
<fDeformationDamageMult value="4.000000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="5.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="45000" />
<strModelFlags>0000000</strModelFlags>
<strHandlingFlags>400100</strHandlingFlags>
<strDamageFlags>20</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CFlyingHandlingData">
<fThrust value="0.630000" />
<fThrustFallOff value="0.000089" />
<fThrustVectoring value="0.000000" />
<fYawMult value="-0.000100" />
<fYawStabilise value="0.000100" />
<fSideSlipMult value="0.020000" />
<fRollMult value="0.002000" />
<fRollStabilise value="-0.000000" />
<fPitchMult value="0.000018" />
<fPitchStabilise value="0.000010" />
<fFormLiftMult value="0.000110" />
<fAttackLiftMult value="0.007000" />
<fAttackDiveMult value="0.001200" />
<fGearDownDragV value="0.000000" />
<fGearDownLiftMult value="0.900000" />
<fWindMult value="0.000000" />
<fMoveRes value="0.015000" />
<vecTurnRes x="0.200000" y="0.500000" z="0.500000" />
<vecSpeedRes x="0.060000" y="0.060000" z="0.060000" />
<fGearDoorFrontOpen value="90.000000" />
<fGearDoorRearOpen value="100.000000" />
<fGearDoorRearOpen2 value="-30.000000" />
<fGearDoorRearMOpen value="-30.000000" />
<fTurublenceMagnitudeMax value="0.000000" />
<fTurublenceForceMulti value="0.000000" />
<fTurublenceRollTorqueMulti value="0.000000" />
<fTurublencePitchTorqueMulti value="0.000000" />
<fBodyDamageControlEffectMult value="0.100000" />
<fInputSensitivityForDifficulty value="1.200000" />
<fOnGroundYawBoostSpeedPeak value="4.000000" />
<fOnGroundYawBoostSpeedCap value="12.000000" />
<fEngineOffGlideMulti value="1.000000" />
<handlingType>HANDLING_TYPE_FLYING</handlingType>
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
And Copy To Vehicles.meta
<Item>
<modelName>jet</modelName>
<txdName>jet</txdName>
<handlingId>jet</handlingId>
<gameName>JET</gameName>
<vehicleMakeName />
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_PLANE_JUMBO</layout>
<coverBoundOffsets>STANDARD_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_JET</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_TITAN_CAMERA</cameraName>
<aimCameraName>PLANE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>TITAN_BONNET_CAMERA</bonnetCameraName>
<povCameraName>PLANE_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.038000" z="-0.045000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.175000" y="0.360000" z="0.566000" />
<FirstPersonPassengerMobilePhoneOffset x="0.189000" y="0.291000" z="0.468000" />
<PovCameraOffset x="0.000000" y="-0.050000" z="0.705000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_PLANE_CARGO</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="false" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.323314" />
<wheelScaleRear value="0.323314" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.450000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
100.000000
400.000000
600.000000
1200.000000
3400.000000
3400.000000
</lodDistances>
<minSeatHeight value="1.396" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="6.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_4</swankness>
<maxNum value="999" />
<flags>FLAG_NO_BOOT FLAG_HAS_LIVERY FLAG_DRIVER_NO_DRIVE_BY FLAG_DONT_SPAWN_IN_CARGEN FLAG_DONT_SPAWN_AS_AMBIENT FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_HEADLIGHTS_ON_LANDINGGEAR FLAG_DONT_TIMESLICE_WHEELS</flags>
<type>VEHICLE_TYPE_PLANE</type>
<plateType>VPT_NONE</plateType>
<dashboardType>VDT_LAZER</dashboardType>
<vehicleClass>VC_PLANE</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers>
<Item>
<driverName>S_M_M_GenTransport</driverName>
<npcName>Pilot</npcName>
</Item>
</drivers>
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>JET_WINGLIGHT_LEFT_CAMERA</Item>
<Item>JET_WINGLIGHT_RIGHT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_FRONT_LEFT</Item>
<Item>PLANE_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
NOTE : This is a replace, Not Add On
@LiiightNub what vehicle does this replace?