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GTA 5 Shader Unpacker and Repacker 1.1.1

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This tool is designed to batch unpack shaders in ".fxc" files located in "update/update.rpf/common/shaders".

This tool can help you view the .o shaders details:
https://github.com/tgjones/slimshader

This tool can help you decompile the .o shaders:
https://github.com/etnlGD/HLSLDecompiler

Change Log
1.1.1
  • Fixed decompile argument (woops)
  • Removed old version from converted folder.

1.1
  • Added the ability to repack shaders into the fxc files with the -P argument.
  • Moved the unpack functionality to the -D argument.


Requirements:
.NET 4.5

Usage:
See readme.

Note: the file extension is .o followed by a number, this number represents the offset the shader came from.
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Carregat per primera vegada: 16 de Juny de 2020
Actualització més recent: 30 de Juliol de 2020
Últim descarregat: fa 3 dies

All Versions

 1.1.1 (current)

587 descàrregues , 6 KB
30 de Juliol de 2020

 1.1

18 descàrregues , 9 KB
30 de Juliol de 2020

 1.0

318 descàrregues , 6 KB
16 de Juny de 2020

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