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  • Default

    Reloading .asi in game with SHV seems to fix the issue, but it breaks other mods because SHVDN doesn't get reloaded correctly, so you still have to relaunch the game

    fa 2 dies
  • Default

    Great mod, I've been using a custom 6-slots wheel and it works just fine. The only problem i have is a consistent bug that happens anytime I reload a save, causing all weapons to have no icon in the wheel, and attachments list gets bugged too. The only way I can fix this is by relaunching the game. Has anyone encountered the same bug or knows what may be the cause?

    fa 3 dies
  • Default

    TO ANYONE WONDERING WHY NPCs ALWAYS DROP ON THE GROUND DURING STORY MISSIONS:
    after a bit of testing I found out that by default their health is set lower than the "free roam" NPCs, so they spawn with their health lower than the "drop on the ground" threshold set by this mod. To fix this and let them behave like any other NPC, do the following:
    - open PedDamageOverhaulV.ini in your game directory
    - on line 51, change "StoryNPCHealth = 0" to "StoryNPCHealth = 200"
    - save
    You might also want to set PlayerInvincibility = 0 at line 62, for some reason it's set to 1 by default.

    fa 8 dies