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    @goldfishPACIFIER yeah I tested multiple times in that road near franklins house for many cars only turismor and bullet are stuck in the road.

    15 de Octubre de 2023
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    @goldfishPACIFIER Thank you for enjoying my mod. You can search turismor inside handling.meta file and decrease the value of <lowspeedtractionlossmult> to 0.8 or less.

    15 de Octubre de 2023
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    @Schizo8650 Thank you! I changed 12 motorcycles handling(not including DLC) with the same values of gta4 handling file but motorcycle handling doesn't seem to change that much like the cars do. I am trying to change it.

    03 de Juny de 2023
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    @kaice_yang Thank you and glad that you enjoyed it! I may update DLC new cars in the future. Sure.

    29 de Maig de 2023
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    06 de Abril de 2023
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    @JoseAnguiano Thanks a lot! Yeah I also loved the handling in GTAIV. I have not tried FiveM yet. So, I dont know if this will work with FiveM.

    30 de Setembre de 2022
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    @loginos Can you tell me which trailers values you need changed because I think its the trailers values that needs to be changed not the truck. I have already fixed the log trailer. I will upload after I have completed fixing all the trailers which are not moving in uphill road.

    02 de Juliol de 2022
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    @loginos It doesn't work for me either if I stop the Phantom truck (with logs) in the middle of a uphill road and try to move the truck forward but, if I have some momentum from the start it climbs the uphill road. I think it depends on the weight of the cargo.

    01 de Juliol de 2022
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    @Ethical sure.

    14 de Octubre de 2021
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    @GH00ST_SL4YER In burnout version the cars do a burnout or spinning of the wheels when pressing w(gas) while the car is stationary or in low speed, which slows down the car for a bit. mainly burnouts are visible in sports cars.

    In non-burnout option you don't see burnouts when pressing gas at low speed or when at stationary position in the cars, which makes the gameplay feel smooth.

    05 de Octubre de 2021