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@HKH191 Good to know, I'll give it a try once I get a chance tomorrow.
@HKH191 Just download the latest version (36.0), but in the zip pack the file reads as follows "Enable All Interiors Mod FIles 35.1 (Fix O'Neil Farm)". Is that just something you forgot to change, or is this the wrong version?
@MNHC Whatever fixes it, sir. It's just really strange having the character attempt to start the engine (even though it won't start because we control it) every time we get into a vehicle.
@MNHC I really like the camera fix. However, with the engine remaining off until activated feature you just implemented, it doesn't work quite right on my end as the playable character still tries to start the engine, which is a little weird and annoying.
@MNHC Disabling camera movement when using the menu would be a big improvement. Also, for the few convertible cars in the game, I noticed the menu's engine on/off toggle isn't working on them, any chance you could fix that?
I am also getting the same error as Aiakos.
@HKH191 That's good to know, thanks for the heads up.
I am liking how this mod is coming along, one issue I am having though is that I can no longer open the trunk manually in any way (vehicle functions mod, trainer etc) when off the job. Once I remove this mod it works as it should again. Hope you can fix this in the future.
@kjb33 Another fine update, sir! Any chance you could add VTOL mode to your "T47 Snowspeeder" mod? It really would make it that much more complete!
@V8Enthusiast Not sure what's going on, but after clearing out the bank (cops have arrived) and leaving, it is impossible to lose the cops, meaning the wanted level remains constant and the red and blue flashing doesn't go away on the mini-map. Is there some special way one has to lose the cops with this heist?