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  • Default

    @gtav-ent I said removed not renamed. No there's absolutely anything from ENT in my game directory... That's why I don't get why it is still working.

    23 de Juny de 2015
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    Absolutely weird. I fixed that issue by deleting all the files of ENT, the trainer is still working without EnhancedNativeTrainer.asi. Just weird. But I can enjoy all my mods now...

    I just want to know how the hell the trainer can work this way... There must be something somewhere, but not in game files (I checked root and other folders, nothing). I just don't get it, this is the very first time I see that.

    23 de Juny de 2015
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    @gtav-ent no I didn't, I checked all the files before posting here. I've tried some things to see.

    Remove script folder and ScriptHookVDotNet files => Trainer work fine
    Let theses files, remove ENT files (asi, xml and logs) and put SNT instead => The HUD of ENT still appear in front of the SNT HUD, a new ENT log file was also created.

    It's weird, it's like if files was effectively duplicated but they aren't... I'm gonna test my mods 1 by 1 to see if it's something else that make ENT works like that...

    23 de Juny de 2015
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    Absolutely amazing mod !

    @alphazolam spell it like provocater, without u.

    23 de Juny de 2015
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    Seems like the trainer isn't compatible with ScriptHookVDotNet. Since I've installed it, trainer go crazy, menu are hard/impossible to read, car spawner spawn 2 cars at once, and sometime it crash the game.

    Do you have any idea about how to fix it, if I'm not just the only one getting thoses issues... Anyway, you did an awesome work, the trainer is useful, looks really good... Hope a day it will be as complete as the GTA IV SNT. That's why I really hope there's a way to fix it.

    23 de Juny de 2015