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@Bozza any chance for a K9 unit? Only thing I'm missing for my pack. Either way, this is greatly appreciated.
@Eyon just a heads up but I mentioned this on the Simple Foot Controls mod by InfamousSabre and they had said the reason for this conflict is both your mods are trying to alter player movement speeds and that is the cause. Not sure how you'd get around it though.
@Dealien cool, just a tiny thing I actually do know about scripting (just started learning) and thought I'd drop by and say something. Awesome, I'm excited
@Dealien if you make the script reading the ini value, read float intsead of int, you should be able ot do decimals and can do stuff like 0.5 for 50% payout (if its not already a float).
Anyways this looks grand for my roleplay setup thanks
I see, thanks
@InfamousSabre https://www.gta5-mods.com/scripts/fitness-net this mod seems to have a conflict with your mod according to the description. Do you think you could perhaps discuss with the author and maybe help figure out the issue and potentially fix it?
Interesting, so this is like a dynamic editing of the game configs population settings? This sounds awesome, how w ok uld it interact with something that spawns vehicles and peds and also sometimes reduces traffic density? LSPDFR spawns cops ambiently on it's own and also can reduce traffic density during chases, curious how this would interact with these aspects. I'm sure the cops ambiently spawning aren't a problem, but having it's own modifier to traffic density might be a problem and if so I could just deactivate that part in LSPDFR I think.
@Reyser ah, I see so that why we can place metas for add ons in our dlc packs. Well you still saved me a long time going through and installing texture mods all over every archive. Much appreciated
@Reyser would it be possible to get it so make meta and other config files be loaded up by a doc pack so we could stop having to work over the original archives and just use dlc ones that can be easily managed?
@Reyser so if I'm reading this correctly I can use this to create a dlcpack that can hold all of my retextures instead of having to go through and install them all scattered across dozens of archives (LA Vegitation for instance)? If so this is absolutely incredible.