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@mikesta I mean, without a changelog all the older versions are pretty much useless because users don't have any information about what's different. So please either add a changelog for all versions or delete the older versions.
@mikesta Let me be more specific: what do the non-resized versions (1.0-6.0) change in general? You seemingly never included any changelogs in the description, which is generally required.
@mikesta I get that, but what are the differences between the versions in general?
@official_hamdan92 Add a proper changelog to the description (including version numbers).
@mikesta Please make the changelog more detailed. I have no clue what all these different versions do.
@Xen5 When you upload a new version please also add a changelog to the description.
@18018106856 Add a changelog for version 2.0 to the description please.
@ikt What exactly is the issue? The thing in Impacts.cpp? I yoinked the code from a public fork because the original repo isn't accessible anymore and updated the pattern (well, I actually replaced the hook with another one specific to vehicles). Seems to work fine based on my very limited testing. Can share the file if you want.
@JojiTX Should be fixed in version 2.0.4. The feature technically worked but the settings could not be read in 2.0.3 due to how the new compiler handles a specific construct I'm using, meaning the script used the default "false" setting.
@GTAPatrol2026 I would recommend detecting the user's in-game preference using SHOULD_USE_METRIC_MEASUREMENTS instead.