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    @Bladez1992
    could you please upload a text file containing only the changes to the handling.meta that are required for this mod? The reason I ask is that I would like to be able to use this mod at the same time as other mods that also require modding the handling.meta.
    Either way, Thanks. Your work is appreciated.

    07 de Juliol de 2015
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    @3id
    Oops. I meant the Right and Left Triggers, not the analog stick (I forgot W/S = RT/LT while driving with the gamepad)

    12 de Juny de 2015
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    could you add the ability to disable autodrive/drive to waypoint with up/down on the controller's left analog stick (the way the W and S keys do)? I guess I could always just map W to the stick with Xpadder/Joy2Key, if you can't.

    11 de Juny de 2015
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    Is there a way to change the keyboard binding for "Drive To Waypoint" off of Numberpad 2? This binding kind of conflicts with the Simple Trainer. Anytime I use the numberpad arrows to select cheats from the Simple Trainer's menus, K.I.T.T. takes the wheel and starts driving to my marker. Other than that I'm am using both mods simultaneously without much problems.

    I'd like to move the binding for EMP off of numberpad 8 as well, but that isn't nearly as big of a deal.

    Great job on the mod. Here are the audio files I used for my voice commands mod (video uploaded to top of this page), in case you want to use them: http://www.megafileupload.com/2v1x/K.I.T.T._Sounds.rar

    11 de Juny de 2015
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    @sweet phil
    OK. Thanks for the quick response.

    Do you know if/how the xbox buttons can be blocked from being seen by the game, such that only the custom mapped keyboard keys are sent to it?

    The reason I ask is because it would make the remappings much more useful for GTA V if we could actually replace the native controls instead of just mapping over them.

    Either way, thanks for your work.

    26 de Maig de 2015
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    If I map keyboard keys onto the buttons will they replace the default command mappings, or will they just be mapped on top of the default mappings (like with Xpadder or PGP)?

    If, for example, I were to map the jump command (Spacebar) to the LB button for a little bumper jumper action, would LB still also be mapped to the weapon wheel as well? When I press LB, would the weapon wheel open? Or would it only jump?

    26 de Maig de 2015
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    MTR852, In the trainer there are 35 rows of cars, up to 10 cars per row.

    19 de Maig de 2015
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    I made a Voice Attack profile to control most of the cheats in the menus of this trainer, and I’m loving the combination of the two programs. It is so much nicer to be able to just speak a command for a cheat instead of stopping whatever I'm doing to use the numberpad.

    Here's a quick demo: https://www.youtube.com/edit?o=U&video_id=KsJsyDavtRA

    Here is the profile: http://www.megafileupload.com/1VLr/GTA5_Simple_Native_Trainer_cheats.vap

    Here is the full list of commands in the profile: http://i.imgur.com/FVJQXpN.png

    Question to mod creator:

    Is there any way to use console commands of some kind for the native trainer itself, so that I can access its commands without having to navigate through the menu?
    Some things are buried deep within the menu, and therefore take a while to activate.

    Also, whenever the menus get changed at all in upcoming updates, my commands will have to be changed as well.

    If I had the option to enter console commands for the trainer's cheats, then I could use those for the automated commands in my voice attack profile. My voice attack commands would all execute quickly, and I wouldn't have to change my commands if/when the trainer's menus are changed in updates.

    Thanks for the awesome mod btw. Works great.

    15 de Maig de 2015