BMW 2002 Turbo [Add-On | Replace | Template | LODs] 1.0
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The BMW 02 Series is a range of compact executive cars produced by German automaker BMW between 1966 and 1977, based on a shortened version of the New Class Sedans.
The top model, 2002 Turbo, was launched just before the 1973 oil crisis therefore only 1,672 were built. This was BMW's first turbocharged production car.
This car was available only in two colors: white and silver, so I did same with Add-On version of my car. By default it spawns only in those two colors, but you can respray it in any color you like. I made car as multi-livery car, but I made just one original livery. There is a template for those who want to make more liveries, no need to replace original one, just add more textures and name it "turbo_sign_2" , "turbo_sign_3", "turbo_sign_4"...( not sure what the limit is, but you can make at least 8), and car would random spawn with difrent livery. For replace version you can replace "turbo_sign_1" and it will work, but for multilivery additional editing is needed (in "vehicles.meta" - FLAG_HAS_LIVERY). If you want car with no livery at all, you can replace "turbo_sing_1" with "blank.dds" texture. Side "Turbo" text is not part of the livery but separate mesh. You can change its color if you replace texture "turbodecal" with another one in color you want. Also you can make it invisible replacing it with "blank.dds".
Car handling is ok, it is fast (can reach +200 km/h,and dials are very correct) and stable, but someone (who knows how) might want to play with "handling.meta" to make it perfect :)
I was testing almost all RWD cars to find what to replace, and unexpectedly I found "Casco" as best solution. I adapted car for Casco, and it will probably not work as good replacement for any other car.
If you want to replace another car, better solution is to extract car files from Add-on version and try (For example "Schwarzer" has good handling, but driver position does not match).
All glass do crash (includung inner mirror and even platelights), and inner glass does not get dark after upgrade. I did dirt and burn maping, forgive me, please if I forgot something:)
Tell me if you find something wrong.
There are some modifications options for Add-On version.Two more versions of exhaust and cage upgrade. Linked mod can change licence plates (EU plates, and old German oval export plates).
Also, there are some extras for Add-on version. Casco has no tuning parts, but there are 3 diferent versions of the car. US plates , EU plates, and vintage plates - install one you like.
To open sunroof , open rear left door. It will also switch interior light on.
Any bugs? Well, so far as I know, you can not wash Casco (replace version) in Car Wash. For Addon version, I should maybe mention that changing the plates will turn off extras.
LODS:
L0 (HIGH) = 93.950 polygons (replace version less: 83.520 polygons- because has no extras)
L1 (MEDIUM) = 29.992 polygons
L2 (LOW) = 8.767 polygons
I hope you will like it:)
Enjoy.
Naj Potez 01.IV.2019.
The top model, 2002 Turbo, was launched just before the 1973 oil crisis therefore only 1,672 were built. This was BMW's first turbocharged production car.
This car was available only in two colors: white and silver, so I did same with Add-On version of my car. By default it spawns only in those two colors, but you can respray it in any color you like. I made car as multi-livery car, but I made just one original livery. There is a template for those who want to make more liveries, no need to replace original one, just add more textures and name it "turbo_sign_2" , "turbo_sign_3", "turbo_sign_4"...( not sure what the limit is, but you can make at least 8), and car would random spawn with difrent livery. For replace version you can replace "turbo_sign_1" and it will work, but for multilivery additional editing is needed (in "vehicles.meta" - FLAG_HAS_LIVERY). If you want car with no livery at all, you can replace "turbo_sing_1" with "blank.dds" texture. Side "Turbo" text is not part of the livery but separate mesh. You can change its color if you replace texture "turbodecal" with another one in color you want. Also you can make it invisible replacing it with "blank.dds".
Car handling is ok, it is fast (can reach +200 km/h,and dials are very correct) and stable, but someone (who knows how) might want to play with "handling.meta" to make it perfect :)
I was testing almost all RWD cars to find what to replace, and unexpectedly I found "Casco" as best solution. I adapted car for Casco, and it will probably not work as good replacement for any other car.
If you want to replace another car, better solution is to extract car files from Add-on version and try (For example "Schwarzer" has good handling, but driver position does not match).
All glass do crash (includung inner mirror and even platelights), and inner glass does not get dark after upgrade. I did dirt and burn maping, forgive me, please if I forgot something:)
Tell me if you find something wrong.
There are some modifications options for Add-On version.Two more versions of exhaust and cage upgrade. Linked mod can change licence plates (EU plates, and old German oval export plates).
Also, there are some extras for Add-on version. Casco has no tuning parts, but there are 3 diferent versions of the car. US plates , EU plates, and vintage plates - install one you like.
To open sunroof , open rear left door. It will also switch interior light on.
Any bugs? Well, so far as I know, you can not wash Casco (replace version) in Car Wash. For Addon version, I should maybe mention that changing the plates will turn off extras.
LODS:
L0 (HIGH) = 93.950 polygons (replace version less: 83.520 polygons- because has no extras)
L1 (MEDIUM) = 29.992 polygons
L2 (LOW) = 8.767 polygons
I hope you will like it:)
Enjoy.
Naj Potez 01.IV.2019.
Carregat per primera vegada: 31 de Març de 2019
Actualització més recent: 01 de Abril de 2019
Últim descarregat: Fa 3 hores
24 Comentaris
The BMW 02 Series is a range of compact executive cars produced by German automaker BMW between 1966 and 1977, based on a shortened version of the New Class Sedans.
The top model, 2002 Turbo, was launched just before the 1973 oil crisis therefore only 1,672 were built. This was BMW's first turbocharged production car.
This car was available only in two colors: white and silver, so I did same with Add-On version of my car. By default it spawns only in those two colors, but you can respray it in any color you like. I made car as multi-livery car, but I made just one original livery. There is a template for those who want to make more liveries, no need to replace original one, just add more textures and name it "turbo_sign_2" , "turbo_sign_3", "turbo_sign_4"...( not sure what the limit is, but you can make at least 8), and car would random spawn with difrent livery. For replace version you can replace "turbo_sign_1" and it will work, but for multilivery additional editing is needed (in "vehicles.meta" - FLAG_HAS_LIVERY). If you want car with no livery at all, you can replace "turbo_sing_1" with "blank.dds" texture. Side "Turbo" text is not part of the livery but separate mesh. You can change its color if you replace texture "turbodecal" with another one in color you want. Also you can make it invisible replacing it with "blank.dds".
Car handling is ok, it is fast (can reach +200 km/h,and dials are very correct) and stable, but someone (who knows how) might want to play with "handling.meta" to make it perfect :)
I was testing almost all RWD cars to find what to replace, and unexpectedly I found "Casco" as best solution. I adapted car for Casco, and it will probably not work as good replacement for any other car.
If you want to replace another car, better solution is to extract car files from Add-on version and try (For example "Schwarzer" has good handling, but driver position does not match).
All glass do crash (includung inner mirror and even platelights), and inner glass does not get dark after upgrade. I did dirt and burn maping, forgive me, please if I forgot something:)
Tell me if you find something wrong.
There are some modifications options for Add-On version.Two more versions of exhaust and cage upgrade. Linked mod can change licence plates (EU plates, and old German oval export plates).
Also, there are some extras for Add-on version. Casco has no tuning parts, but there are 3 diferent versions of the car. US plates , EU plates, and vintage plates - install one you like.
To open sunroof , open rear left door. It will also switch interior light on.
Any bugs? Well, so far as I know, you can not wash Casco (replace version) in Car Wash. For Addon version, I should maybe mention that changing the plates will turn off extras.
LODS:
L0 (HIGH) = 93.950 polygons (replace version less: 83.520 polygons- because has no extras)
L1 (MEDIUM) = 29.992 polygons
L2 (LOW) = 8.767 polygons
I hope you will like it:)
Enjoy.
Naj Potez 01.IV.2019.
The top model, 2002 Turbo, was launched just before the 1973 oil crisis therefore only 1,672 were built. This was BMW's first turbocharged production car.
This car was available only in two colors: white and silver, so I did same with Add-On version of my car. By default it spawns only in those two colors, but you can respray it in any color you like. I made car as multi-livery car, but I made just one original livery. There is a template for those who want to make more liveries, no need to replace original one, just add more textures and name it "turbo_sign_2" , "turbo_sign_3", "turbo_sign_4"...( not sure what the limit is, but you can make at least 8), and car would random spawn with difrent livery. For replace version you can replace "turbo_sign_1" and it will work, but for multilivery additional editing is needed (in "vehicles.meta" - FLAG_HAS_LIVERY). If you want car with no livery at all, you can replace "turbo_sing_1" with "blank.dds" texture. Side "Turbo" text is not part of the livery but separate mesh. You can change its color if you replace texture "turbodecal" with another one in color you want. Also you can make it invisible replacing it with "blank.dds".
Car handling is ok, it is fast (can reach +200 km/h,and dials are very correct) and stable, but someone (who knows how) might want to play with "handling.meta" to make it perfect :)
I was testing almost all RWD cars to find what to replace, and unexpectedly I found "Casco" as best solution. I adapted car for Casco, and it will probably not work as good replacement for any other car.
If you want to replace another car, better solution is to extract car files from Add-on version and try (For example "Schwarzer" has good handling, but driver position does not match).
All glass do crash (includung inner mirror and even platelights), and inner glass does not get dark after upgrade. I did dirt and burn maping, forgive me, please if I forgot something:)
Tell me if you find something wrong.
There are some modifications options for Add-On version.Two more versions of exhaust and cage upgrade. Linked mod can change licence plates (EU plates, and old German oval export plates).
Also, there are some extras for Add-on version. Casco has no tuning parts, but there are 3 diferent versions of the car. US plates , EU plates, and vintage plates - install one you like.
To open sunroof , open rear left door. It will also switch interior light on.
Any bugs? Well, so far as I know, you can not wash Casco (replace version) in Car Wash. For Addon version, I should maybe mention that changing the plates will turn off extras.
LODS:
L0 (HIGH) = 93.950 polygons (replace version less: 83.520 polygons- because has no extras)
L1 (MEDIUM) = 29.992 polygons
L2 (LOW) = 8.767 polygons
I hope you will like it:)
Enjoy.
Naj Potez 01.IV.2019.
Carregat per primera vegada: 31 de Març de 2019
Actualització més recent: 01 de Abril de 2019
Últim descarregat: Fa 3 hores
Hello, would you let me do some edits to it myself? :)
@GreenAid If you mean to edit handling, or to make livery pack, np. You can do it and publish it. But if you ask me for unlocked version of the car, I am sorry, I just don't give my work unlocked yet.
Great job
@NajPotez I meant unlocked yes, pity. I'd do handling and rest too
@GreenAid I forgot to mention free 3d model source I used for my mod... It is Animium :
http://animium.com/2018/04/bmw-2002-3d-model
@NajPotez Getting the model isn't a problem, it's from forza.. haha
Problem is the time spent on converting the car which I won't convert for now. If I were allowed to edit this it would've saved a lot of time but alas.
Nice
did you ever drive this car at night or someone of you who have installed it ?
dials, cockpitlights, frontcorona and lights, brakelights and reversing lights work.
but normal rear lights at night not work, there are none :D
you should fix this. ... really nice car .. you get 4,5/5 and if it is fixed, then 5/5
@gtalover1990 I think lights are OK. If you don't believe me check the video here not added by me but by"KolinSasa" (2:00). 3dh video after pics.
@NajPotez Working on my own handling.meta, I hope you don't feel uncomfortable watching one of your jewels drive like that, in Spain we drive like crazy...
https://youtu.be/PgMcQTzhJyE
@Anxo Rh It is good driving.
@NajPotez Can you make a version like this one pls? Whoaah!! https://youtu.be/MJuAqmmVrL8
@Anxo Rh
I would like to make many cars... but time is the problem ... no time. I have my own wishlist that I can not completely fulfill in 2020.
perfect
Hello, the archive is damaged, so it cannot be opened ...
hi, when i load the car in the textures on the car are all broken and I dont know how to fix it. any help would be great
@CaptainKeram For the replace version you should replace car twice, in two directories:
1.) -> :\Grand Theft Auto V\mods\update\x64\dlcpacks\patchday4ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\
ando also in:
2.) ->:\Grand Theft Auto V\mods\update\x64\dlcpacks\mpheist\dlc.rpf\x64\levels\gta5\vehicles\mpheistvehicles.rpf\ )
apologies i should of mentioned it was the addon version of the car
@CaptainKeram I downloaded and installed car from here, and i don't see any problems with Add-On version. As I can see (from the comments here) other users also have no problem with it... Try to reinstall it.
This BMW is on fire