F-22 Raptor Redux [Add-On | Tuning] 1.0
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Despite my previous F-22 Raptor mod still holding up nicely (imo), I decided to convert the Ace Combat 7 model as well for various reasons. One being that the textures look a lot nice and I finally had the chance to give it properly adjusted materials with normal and specular textures.
This model includes (mostly visual) tuning parts like external weapon pods, droptanks and an opened refueling hatch on top of the aircraft.
If you use rechkunov's Aircraft Nozzle Precise Control script the nozzles and air outlets on top of the aircraft will move accordingly if you accelerate/deccelerate (see video).
For the afterburner effects, use this mod: https://www.gta5-mods.com/scripts/afterburners-for-add-on-planes
Additionally, the mod comes with 4 USAF liveries, one Transformer Starscream and one Mobius 1 livery.
Original model converted from Ace Combat 7: Skies Unknown.
Before you use this, make sure to use the CWeaponInfoBlob Limit Adjuster by alexguirre to prevent the game from crashing during loading.
Check out Instagram to be up-to-date with WIP works and to submit livery requests for new airliners.
https://www.instagram.com/skyline_i.g/
Thanks you for all your continuous support and feedback, allowing me to now have over 100 uploads here. Your comments, ratings and donations are what keep me going, so don't stop what you've been doing ;)
This model includes (mostly visual) tuning parts like external weapon pods, droptanks and an opened refueling hatch on top of the aircraft.
If you use rechkunov's Aircraft Nozzle Precise Control script the nozzles and air outlets on top of the aircraft will move accordingly if you accelerate/deccelerate (see video).
For the afterburner effects, use this mod: https://www.gta5-mods.com/scripts/afterburners-for-add-on-planes
Additionally, the mod comes with 4 USAF liveries, one Transformer Starscream and one Mobius 1 livery.
Original model converted from Ace Combat 7: Skies Unknown.
Before you use this, make sure to use the CWeaponInfoBlob Limit Adjuster by alexguirre to prevent the game from crashing during loading.
Check out Instagram to be up-to-date with WIP works and to submit livery requests for new airliners.
https://www.instagram.com/skyline_i.g/
Thanks you for all your continuous support and feedback, allowing me to now have over 100 uploads here. Your comments, ratings and donations are what keep me going, so don't stop what you've been doing ;)
Carregat per primera vegada: 28 de Octubre de 2021
Actualització més recent: 28 de Octubre de 2021
Últim descarregat: Fa 6 hores
76 Comentaris
Despite my previous F-22 Raptor mod still holding up nicely (imo), I decided to convert the Ace Combat 7 model as well for various reasons. One being that the textures look a lot nice and I finally had the chance to give it properly adjusted materials with normal and specular textures.
This model includes (mostly visual) tuning parts like external weapon pods, droptanks and an opened refueling hatch on top of the aircraft.
If you use rechkunov's Aircraft Nozzle Precise Control script the nozzles and air outlets on top of the aircraft will move accordingly if you accelerate/deccelerate (see video).
For the afterburner effects, use this mod: https://www.gta5-mods.com/scripts/afterburners-for-add-on-planes
Additionally, the mod comes with 4 USAF liveries, one Transformer Starscream and one Mobius 1 livery.
Original model converted from Ace Combat 7: Skies Unknown.
Before you use this, make sure to use the CWeaponInfoBlob Limit Adjuster by alexguirre to prevent the game from crashing during loading.
Check out Instagram to be up-to-date with WIP works and to submit livery requests for new airliners.
https://www.instagram.com/skyline_i.g/
Thanks you for all your continuous support and feedback, allowing me to now have over 100 uploads here. Your comments, ratings and donations are what keep me going, so don't stop what you've been doing ;)
This model includes (mostly visual) tuning parts like external weapon pods, droptanks and an opened refueling hatch on top of the aircraft.
If you use rechkunov's Aircraft Nozzle Precise Control script the nozzles and air outlets on top of the aircraft will move accordingly if you accelerate/deccelerate (see video).
For the afterburner effects, use this mod: https://www.gta5-mods.com/scripts/afterburners-for-add-on-planes
Additionally, the mod comes with 4 USAF liveries, one Transformer Starscream and one Mobius 1 livery.
Original model converted from Ace Combat 7: Skies Unknown.
Before you use this, make sure to use the CWeaponInfoBlob Limit Adjuster by alexguirre to prevent the game from crashing during loading.
Check out Instagram to be up-to-date with WIP works and to submit livery requests for new airliners.
https://www.instagram.com/skyline_i.g/
Thanks you for all your continuous support and feedback, allowing me to now have over 100 uploads here. Your comments, ratings and donations are what keep me going, so don't stop what you've been doing ;)
Carregat per primera vegada: 28 de Octubre de 2021
Actualització més recent: 28 de Octubre de 2021
Últim descarregat: Fa 6 hores
Looks Good are you going to make anymore British Vehicles?
@SkylineGTRFreakI want to see a USS Makin Island mode (LHD-8) and I know you haven't launched it yet
@jaaj They are in the handling.meta files
@ChaudhuriSB thx man! I appreciate it so much!
I mean the afterburner effect you got 2 flames on the back not the nozzle control
@SkylineGTRFreak I also would love both old and new versions with separate names so I can use them both haha. They both look awesome but they each have their differences which makes it hard for me to let go of the old one
@SkylineGTRFreak Can you please make a BAe 146 Avro RJ 70, Rj85 or RJ100 as awesome as your all other mods please....A humble request from your admirer in India...
Can't wait for the redux version of the CFA-44 using the AC7 model since i love Ace Combat.
@SkylineGTRFreak The model is great and all and some cool new stuff added but I seriously wanna ask you something. Is there a particular reason you are cutting of some content from your mods?
I see in the weapon infos there are lines and category for JDAM Bomb and AGM Missile but it's not avaliable in the mod. and I have seen this cut content in lots of your mods too...
@Aurora11 It's not so much cut content as it is leftover content from other mods. Usually when I do a new mod, I copy the archive of an older mod and the replace/edit the .meta files to suit the current mod. In case of weapon stuff, I mostly leave every weapon in, regardless if I use it or not, in case I have to use it for a future mod. For example, another WIP mod of mine is the delta wing FB-22, which is set to use the JDAM bombs but instead will have long range missiles removed.
@SkylineGTRFreak Oh I see. I was honestly very hyped when I saw the JDAM on weapon meta thought it was avaliable but I just missed it (was thinking it can only be used with spesific mods selected, like how you change loadout in A-10 Thunderbolt) so I was checking for it but yeah then realized it wasn't actually included.
Thank you very much for your reply by the by :) <3 It cleared the confusions in my head :D
The back wheel cover won't close.
Nice mod, this might be weird asking on a gta 5 mod website, but can you make the F-22A Starscream skin for Ace Combat 7?
ass no flame
anyone have a tutorial about install afterburner mod (https://www.gta5-mods.com/scripts/afterburners-for-add-on-planes)
When using from first person camera everything is too blurry. Any way to fix this? this behavior is annoying
@muadace223 Put it in the scripts folder, launch the game and spawn the plane, then press F11, now get out of the Raptor and enter again to have the afterburners fully working
I Downloaded more aircraft from you after this one, and now the landing gear wheels of all the models don't go up just the structure
why there's no fuel tank and sides weapon, can u help me thx
weapon hatches not work by me i dont no why please help. i think i installed correctly. put f22a folder in dlc packs and add the line in dlc list. vehicle works weapons too just the hatches not