3.751
131
3.751
131
Information:
This mod turns various water surfaces around the map into frozen ones.
Note: the models will be slightly more white with the snow shader enabled.
Locations:
- Mirror Park Lake
- Mount Gordo lake and pond
- Vespucci Beach river
- Casino's racetrack water pools
- Pacific Bluffs graveyard lake
- Fort Zancudo pond
- Legion Square fountain
- Golf course
Requirements:
- OpenIV.asi
- "mods" folder
Installation:
Move the "spchristmas2" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spChristmas2/</Item>" to the "dlclist.xml".
Import "lago_zancudo.ymt" and "mirrorpark.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Note: the installation instructions for the files of the MP map are included in the "Manual Installation" folder inside the archive.
Special Thanks:
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper script for 3DS Max
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the vertex colors tutorial.
Changelog:
v1.3
- Increased the "orderValue" of the dlc pack for the compatbility with "Beta Map Restoration" and "Updated Vinewood Casino Exterior"
This mod turns various water surfaces around the map into frozen ones.
Note: the models will be slightly more white with the snow shader enabled.
Locations:
- Mirror Park Lake
- Mount Gordo lake and pond
- Vespucci Beach river
- Casino's racetrack water pools
- Pacific Bluffs graveyard lake
- Fort Zancudo pond
- Legion Square fountain
- Golf course
Requirements:
- OpenIV.asi
- "mods" folder
Installation:
Move the "spchristmas2" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spChristmas2/</Item>" to the "dlclist.xml".
Import "lago_zancudo.ymt" and "mirrorpark.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Note: the installation instructions for the files of the MP map are included in the "Manual Installation" folder inside the archive.
Special Thanks:
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper script for 3DS Max
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the vertex colors tutorial.
Changelog:
v1.3
- Increased the "orderValue" of the dlc pack for the compatbility with "Beta Map Restoration" and "Updated Vinewood Casino Exterior"
Carregat per primera vegada: 25 de Novembre de 2022
Actualització més recent: fa 2 dies
Últim descarregat: Fa 6 hores
36 Comentaris
More mods by Alex106:
Information:
This mod turns various water surfaces around the map into frozen ones.
Note: the models will be slightly more white with the snow shader enabled.
Locations:
- Mirror Park Lake
- Mount Gordo lake and pond
- Vespucci Beach river
- Casino's racetrack water pools
- Pacific Bluffs graveyard lake
- Fort Zancudo pond
- Legion Square fountain
- Golf course
Requirements:
- OpenIV.asi
- "mods" folder
Installation:
Move the "spchristmas2" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spChristmas2/</Item>" to the "dlclist.xml".
Import "lago_zancudo.ymt" and "mirrorpark.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Note: the installation instructions for the files of the MP map are included in the "Manual Installation" folder inside the archive.
Special Thanks:
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper script for 3DS Max
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the vertex colors tutorial.
Changelog:
v1.3
- Increased the "orderValue" of the dlc pack for the compatbility with "Beta Map Restoration" and "Updated Vinewood Casino Exterior"
This mod turns various water surfaces around the map into frozen ones.
Note: the models will be slightly more white with the snow shader enabled.
Locations:
- Mirror Park Lake
- Mount Gordo lake and pond
- Vespucci Beach river
- Casino's racetrack water pools
- Pacific Bluffs graveyard lake
- Fort Zancudo pond
- Legion Square fountain
- Golf course
Requirements:
- OpenIV.asi
- "mods" folder
Installation:
Move the "spchristmas2" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spChristmas2/</Item>" to the "dlclist.xml".
Import "lago_zancudo.ymt" and "mirrorpark.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Note: the installation instructions for the files of the MP map are included in the "Manual Installation" folder inside the archive.
Special Thanks:
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper script for 3DS Max
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the vertex colors tutorial.
Changelog:
v1.3
- Increased the "orderValue" of the dlc pack for the compatbility with "Beta Map Restoration" and "Updated Vinewood Casino Exterior"
Carregat per primera vegada: 25 de Novembre de 2022
Actualització més recent: fa 2 dies
Últim descarregat: Fa 6 hores
wow
I love this one 😍
@Alex106 Is it just me or some surface you can walk on and others it still water under the frozen lake ?
@Killaa Unless there's some slightly "hidden"/hard to see collision meshes that I didn't notice, no.
@Alex106 Well i might of do something wrong but the only 2 fronzen 'lake' are the ones with ymt's .. other white got the textures but i can go throught the 'ice' if we can say
@Killaa Are you using the MP map? If yes, then install the files from the "Manual Installation" folder.
Hi, i have this problem here : 2506.95 4693.79 31.7
https://ibb.co/RgTyfV7
@Snipy_Stream Something else is causing that, I haven't changed anything around that area.
@Alex106 Very cool mod, but I would like the ocean to be frozen.
@Alex106 work on blane country too pls
@Alex106 Judging by the description, is it just a replacement for models of reservoirs? that is, they will always be frozen, regardless of the inclusion of snow?
@dima473878324 @hyperxgamer76 It can't be done without creating custom models (and collisions, etc.), which I don't plan on doing.
@MARK2580 Exactly.
@Alex106 It's a pity, I really wanted to see frozen reservoirs exactly when the snow turns on.
@Alex106 Thanks for the update! Love this mod! Vital for Christmas season!
What are the functions of these two files? "lago_zancudo.ymt" and "mirrorpark.ymt"
@JoyLucien The first one removes the scenario point of a deer drinking water at the lake near Fort Zancudo and the second one removes the scenario point of an NPC with a fishing rod at the Mirror Park lake
@Alex106 thanks
Thank you so so much @Alex106 😍😍☃️☃️❄️❄️❄️ I love it so much 🙈🙈☃️❄️😍😍
By the by, do you know how to enable/disable snow shader for an object? I was trying to enable snow shader for a MLO but couldn't find what thingy is exactly controlling it 😅
@Alex106 I got a question for you, what exactly the ch3_12_2.ybn file in the "Updated Vinewood Casino Exterior" folder adds to the exterior of the Casino? The reason I ask is because I got a dlc installed called: "Diamond Casino Neon Palms" which basically adds neon palm trees around the Casino ( https://www.gta5-mods.com/maps/diamond-casino-neon-palms ), do you think that ybn is gonna conflict with those palm trees from the dlc or not? Also, I got the same question MissySnowie is asking you there, where exactly do I enable the "snow shader" at? Where is that feature located? Is that part of a trainer?
@MissySnowie I don't know much about the snow shader, all I remember is that it's either a memory address or a global variable
@JAM102970 That files is for the compatibility with the Updated Vinewood Casino Exterior mod ( https://www.gta5-mods.com/maps/removed-vinewood-casino-opening-soon-banner ). It removes the collision of the "opening soon" banner while keeping the modified collisions of the small ponds/lakes in the middle of the race track.
No, there's no conflict with that mod since it only adds a new ymap for the neons
Yes, you can use a trainer (such as Simple Trainer, Menyoo, Rampage) to enable it