59.685
520
59.685
520
Wait a minute, wait a minute, Doc, are you telling me that you built a time machine... out of a DeLorean?
Click here to join our Discord server!
Requirements:
Changelog:
2.3.2
2.3.1
2.3.0
2.2.4
2.2.3
2.2.2
2.2.1
2.1.1
2.1
2.0
1.1F
Controls:
Main Features:
DeLorean DMC-12 model:
Time Travel:
Animated Interior:
Animated Exterior:
Sounds:
Effects:
Transform any vehicle into a Time Machine:
Remote controlling:
Wayback system:
Persistence system:
Build custom DeLorean time machine:
Drive on rail tracks:
Time machine's garage:
Credits:
Click here to join our Discord server!
Requirements:
- Script Hook V (latest version)
- Community Script Hook V .NET 3.5.1
- LemonUI 1.8 for SHVDN3
- HeapAdjuster
- Limitless Gameconfig (only if you plan to install other add-on vehicles!)
- .NET Framework 4.8
- XNA Framework (for 2.2.4 and below!)
Changelog:
2.3.2
- Fixed excessive resource usage with Wayback
- Fixed Wayback and Time Paradox so they will not activate during story missions until you clear the mission
- Fixed Wayback RC Time Machines not reentering correctly
- Fixed incorrect UI in TCD HUD editor
- Fixed incorrect UI in RC HUD editor
- Fixed Bulova clock minute hand texture issue
- Fixed RC voice line so it can only play once per trigger
- Fixed RC Handbrake improper boost application
- Fixed RC Handbrake causing RC speedo to stop working in reverse gear when disengaged
- Fixed script crash when player time travels with Wayback records full
- Fixed script crash if RC mode player control is accidentally removed from vehicle via external means
- Fixed time travel effects triggering on vehicles in non-forward gears
- Fixed broken duck animation in first-person view
- Fixed DMC-12 and DeLorean Time Machine dashboard gauge colors
- Fixed non-DeLorean time machines having invisible railroad wheels
- Fixed broken repair time circuit option when year is earlier than 1985
- Fixed garage handler error during towing mission
- Fixed inability enter broken time machine
- Fixed wash option appearing for vehicles that can use car wash normally
- Fixed hacky entries in setup2.xml
- Fixed DeLorean spawn code so that DeLoreans will spawn cleanly
- Fixed Libyan encounter so that their vehicle doesn't just disappear if one of them dies
- Added ability to remove Bulova clock from the dashboard
- Added cooldown for makeshift time circuits
- Added working exhaust for DMC-12 and DeLorean Time Machine)
- Disabled mod during tutorial mission
- Increased inventory cap on plutonium to 12
- Made it so DeLorean Doors Menu is disabled if no working DeLorean is nearby
- Optimized menu code
- RC mode now displays tooltip to help player identify correct control for RC handbrake
- Removed persistence system from in-game menu as it is no longer necessary
- Shortened freeze time for BTTF1 DeLorean
2.3.1
- Fixed incorrect filename in script for custom deceleration sound
- Fixed bug that would allow unexpected player control inputs during cinematic time travel
- Fixed rare script crash related to WormholeAnimationPlayer
- Updated language files
- Added updated Russian translation
2.3.0
- Enabled ability to affect traffic density based on current year
- Lybian chase added; only appears if player has no Plutonium in 1985, check the map!
- Clocktower mission fixed; disabled scripted events and traffic too!
- Steam venting & empty warning disabled after reentry from Clocktower mission
- Persistence & Spawn Preset systems fixed
- Wayback system now records player's outfit
- Time Paradox system added to Wayback
- Fixed missing suspension entries for ride height customization
- Player will get 1 Plutonium pellet when building a time machine from a stock DMC-12
- Fixed bugs with BTTF3 and BTTF3RR DeLoreans
- Fixed flux capacitor appearing in midair when spawning time machines
- Fixed bug causing flux capacitor to not react when struck by lightning or using photo mode with no fuel
- Fixed TCD glitch sound and animation; made glitch happen sooner
- Corrected color and movement of plutonium chamber gauge needles
- Updated weather system
- Added new story DeLorean (HINT: November 12 1955)
- Fixed flux capacitor bug when time travel interrupted
- Fixed BTTF2 torque value issues
- Fixed lightning strike bugs
- Fixed RC mode death bugs
- Fixed HandleDucking crashes
- Added BTTF3RR reentry script event toggle
- Fixed BTTF3RR spawn crash
- And more! Full changelog is in the OIV!
2.2.4
- FIX: Clocktower mission not working with the Los Santos Tuners' update.
- FIX: Vertex Paint/Material bug in the Interior (reverts "Texture Bug on the Overhead Console."
2.2.3
- FIX: Wheel category bug with the Los Santos Tuners' update.
- FIX: Texture bug on the Overhead Console
- FIX: RR DeLorean not working with the Los Santos Tuners' update
2.2.2
- FIX: FPS drop issue near construction site and Wayback replay of lightning run.
2.2.1
- NEW: Real time mode. 1 minute in game is equal to real 1 minute. Can be enabled in settings. DO NOT USE trainers real time mode with this mod.
- NEW: Lightning run. A bolt of lightning is gonna strike a pole on Nov. 12, 1955 10:04 PM near the construction site in Paleto Boulevard. Try catch it and go back to the future! (Real time mode must be enabled)
- NEW: Now also seconds can be set for alarm time in bulova clock (helps with lightning run).
- NEW: Forced weather condition in relevant in-movies dates.
- FIX: Various bugs fixed (mostly about garage and wayback).
2.1.1
- Fixed script crash after player dies
- Fixed time machine menu still opening after delete of all time machines
2.1
- Fixed duplicate time machine spawn at reentry with wayback enabled
- Wayback records vehicle being transformed in a time machine
- Restricted repair flying circuits in dates with year >= 2015
- Added null check for refueling ped
- Fixed randomly TCD appearing in non-dmc12 time machines
- Fixed HUD not loading after switching time machines
- Fixed glowing vents props not despawning if player is out of the car
2.0
- Wayback system (see your past self's actions)
- Time machine's garage
- More time traveling effects (flux capacitor glowing, more sparks)
- Lightning strike effects
- Transform any vehicle in a time machine
- More real-life effects (turbulence while flying, etc..)
- New HUD for remote controlled time machine
- Working SID and Bulova clock (alarm can be set too) inside BTTF DeLorean
- External HUD can be used (a second game window will open)
- HUD on Android device (app will be released on Play Store soon)
- DeLorean DMC-12 model improvements
- Bug fixes and general code improvements
1.1F
- Initial release
Controls:
- Main menu: CTRL + F8
- Interaction Menu: Character wheel + Handbrake (Default: Left ALT + Spacebar / D-Pad Down + RB)
- Time Circuits: Numpad +
- Input Mode: Numpad /
- Confirm Date: Numpad Enter
- Toggle Cinematic / Instant mode: Numpad *
- Hover boost: Handbrake (Default: Spacebar / RB)
- Altitude control: G
- VTOL: Aim + Throttle/Brake (Default: RMB + W-S / LB + LT-RT)
- Refuel, Hook, Hoodbox: Context (Default: E / D-Pad Right)
- Forced Handbrake (RC): Hold Duck + Handbrake (Default: X + Space / A + RB)
- Toggle Hover mode: Hold X / A
Main Features:
DeLorean DMC-12 model:
- Brand new best looking DeLorean models made specially for this mod
- Exterior / Interior / Engine / Suspension / Chassis / 5 LOD's
- Base BTTF Kit
- Mr. Fusion / Plutonium Reactor
- 55 Whitewalls / RR Wheels
- Goodyear NCT60 / Goodyear Eagle GT Tires
- Hoodbox
- All the BTTF models are based on A-Hero car and professionally modeled and textured
Time Travel:
- Cutscene/instant time travel mode
- TCD glitch system if time machine is damaged
- Time machine can be forced to time travel if it is being hit by a lightning (while flying or driving with hook into a thunderstorm)
Animated Interior:
- Time Circuits display
- Flux Capacitor
- Speedometer (both analog and digital)
- TFC handle and lights
- Plutonium gauges
- Compass
- Bulova clock (alarm can be set)
- SID (Status indicator display)
Animated Exterior:
- Hover transition
- Refuel
- Suspension
Sounds:
- Stereo 3D sounds with pausing / muting system
- Most of sounds ripped and edited from blu-ray version of movies
- Real BTTF DeLorean engine sounds aka Landspeeder sounds handled by script
Effects:
- Custom made effects for time travel
- Turbulence while flying into bad weather
- Blinking headlights while trying to restart a dead DeLorean time machine with nuclear reactor
- Lightning strike
Transform any vehicle into a Time Machine:
- Any vehicle (can be a car, bike, boat, motorcycle, plane, etc... ) can be converted to a fully working Time Machine
- Wormhole type can be changed
- Hover mode can be activated if model has certain requirements and custom handling data has been added to it (will be explained better)
- Also can be equipped with '55 and railroad wheels type (result may vary, certain vehicle models don't accept tuning wheels)
- There is no need for refueling after a time travel, there is only a 30secs cooldown
Remote controlling:
- Any time machine can be remote controlled
- There is a max distance signal range
- First person camera can be activated
Wayback system:
- A "see your past self" system
- Records players actions and replays them while visiting the same time
- Highly experimental
Persistence system:
- Every time machine status (location, properties, vehicle info, etc... ) is saved and restored at game restart/script reload
- Works for both DeLorean and other-type time machines
- Experimental, do not enable with Wayback. Use one or the other
Build custom DeLorean time machine:
- You can customize any DeLorean time machine with the BTTF parts (e.g. BTTF3 with Plutonium Chamber, Hook and Hover System, etc... )
Drive on rail tracks:
- Any time machine that is equipped with railroad wheels can be driven on rail tracks
- It is possible to time travel on rail tracks... just be aware for a possible incoming train at reentry...
Time machine's garage:
- Michael's, Trevor's and Franklin's garages can be used to transform any vehicle into a time machine
- Please note, Franklin's Aunt's garage does not work for this.
- Repair broken time, flying circuits and faulty engine
- Install hover conversion and Mr. Fusion
- Customize other time machine's elements
Credits:
- Artist: ranstar74 | killso | RetroGamer | Turn 10 Studios
- Programmer: AHK1221 | MrFusion92 | Nomake Wan
- Tester: Nickumto255 | hugoraider | SBTx14 | MatchstickMan | Evonia | GTArajgaming | Mr Boom Snook | Victor
- Audio: BTTFV Team | BTTF Hill Valley Team
- Translations: our Discord community, join them!
- Special thanks to SonicJoshua24 | 5dmc1 | dmc4708 | Carlos85G | Manghen | Joey Kovacs | Dwurban
Carregat per primera vegada: 19 de Juliol de 2020
Actualització més recent: 30 de Octubre de 2022
Últim descarregat: Fa 1 minut
All Versions
721 Comentaris
Wait a minute, wait a minute, Doc, are you telling me that you built a time machine... out of a DeLorean?
Click here to join our Discord server!
Requirements:
Changelog:
2.3.2
2.3.1
2.3.0
2.2.4
2.2.3
2.2.2
2.2.1
2.1.1
2.1
2.0
1.1F
Controls:
Main Features:
DeLorean DMC-12 model:
Time Travel:
Animated Interior:
Animated Exterior:
Sounds:
Effects:
Transform any vehicle into a Time Machine:
Remote controlling:
Wayback system:
Persistence system:
Build custom DeLorean time machine:
Drive on rail tracks:
Time machine's garage:
Credits:
Click here to join our Discord server!
Requirements:
- Script Hook V (latest version)
- Community Script Hook V .NET 3.5.1
- LemonUI 1.8 for SHVDN3
- HeapAdjuster
- Limitless Gameconfig (only if you plan to install other add-on vehicles!)
- .NET Framework 4.8
- XNA Framework (for 2.2.4 and below!)
Changelog:
2.3.2
- Fixed excessive resource usage with Wayback
- Fixed Wayback and Time Paradox so they will not activate during story missions until you clear the mission
- Fixed Wayback RC Time Machines not reentering correctly
- Fixed incorrect UI in TCD HUD editor
- Fixed incorrect UI in RC HUD editor
- Fixed Bulova clock minute hand texture issue
- Fixed RC voice line so it can only play once per trigger
- Fixed RC Handbrake improper boost application
- Fixed RC Handbrake causing RC speedo to stop working in reverse gear when disengaged
- Fixed script crash when player time travels with Wayback records full
- Fixed script crash if RC mode player control is accidentally removed from vehicle via external means
- Fixed time travel effects triggering on vehicles in non-forward gears
- Fixed broken duck animation in first-person view
- Fixed DMC-12 and DeLorean Time Machine dashboard gauge colors
- Fixed non-DeLorean time machines having invisible railroad wheels
- Fixed broken repair time circuit option when year is earlier than 1985
- Fixed garage handler error during towing mission
- Fixed inability enter broken time machine
- Fixed wash option appearing for vehicles that can use car wash normally
- Fixed hacky entries in setup2.xml
- Fixed DeLorean spawn code so that DeLoreans will spawn cleanly
- Fixed Libyan encounter so that their vehicle doesn't just disappear if one of them dies
- Added ability to remove Bulova clock from the dashboard
- Added cooldown for makeshift time circuits
- Added working exhaust for DMC-12 and DeLorean Time Machine)
- Disabled mod during tutorial mission
- Increased inventory cap on plutonium to 12
- Made it so DeLorean Doors Menu is disabled if no working DeLorean is nearby
- Optimized menu code
- RC mode now displays tooltip to help player identify correct control for RC handbrake
- Removed persistence system from in-game menu as it is no longer necessary
- Shortened freeze time for BTTF1 DeLorean
2.3.1
- Fixed incorrect filename in script for custom deceleration sound
- Fixed bug that would allow unexpected player control inputs during cinematic time travel
- Fixed rare script crash related to WormholeAnimationPlayer
- Updated language files
- Added updated Russian translation
2.3.0
- Enabled ability to affect traffic density based on current year
- Lybian chase added; only appears if player has no Plutonium in 1985, check the map!
- Clocktower mission fixed; disabled scripted events and traffic too!
- Steam venting & empty warning disabled after reentry from Clocktower mission
- Persistence & Spawn Preset systems fixed
- Wayback system now records player's outfit
- Time Paradox system added to Wayback
- Fixed missing suspension entries for ride height customization
- Player will get 1 Plutonium pellet when building a time machine from a stock DMC-12
- Fixed bugs with BTTF3 and BTTF3RR DeLoreans
- Fixed flux capacitor appearing in midair when spawning time machines
- Fixed bug causing flux capacitor to not react when struck by lightning or using photo mode with no fuel
- Fixed TCD glitch sound and animation; made glitch happen sooner
- Corrected color and movement of plutonium chamber gauge needles
- Updated weather system
- Added new story DeLorean (HINT: November 12 1955)
- Fixed flux capacitor bug when time travel interrupted
- Fixed BTTF2 torque value issues
- Fixed lightning strike bugs
- Fixed RC mode death bugs
- Fixed HandleDucking crashes
- Added BTTF3RR reentry script event toggle
- Fixed BTTF3RR spawn crash
- And more! Full changelog is in the OIV!
2.2.4
- FIX: Clocktower mission not working with the Los Santos Tuners' update.
- FIX: Vertex Paint/Material bug in the Interior (reverts "Texture Bug on the Overhead Console."
2.2.3
- FIX: Wheel category bug with the Los Santos Tuners' update.
- FIX: Texture bug on the Overhead Console
- FIX: RR DeLorean not working with the Los Santos Tuners' update
2.2.2
- FIX: FPS drop issue near construction site and Wayback replay of lightning run.
2.2.1
- NEW: Real time mode. 1 minute in game is equal to real 1 minute. Can be enabled in settings. DO NOT USE trainers real time mode with this mod.
- NEW: Lightning run. A bolt of lightning is gonna strike a pole on Nov. 12, 1955 10:04 PM near the construction site in Paleto Boulevard. Try catch it and go back to the future! (Real time mode must be enabled)
- NEW: Now also seconds can be set for alarm time in bulova clock (helps with lightning run).
- NEW: Forced weather condition in relevant in-movies dates.
- FIX: Various bugs fixed (mostly about garage and wayback).
2.1.1
- Fixed script crash after player dies
- Fixed time machine menu still opening after delete of all time machines
2.1
- Fixed duplicate time machine spawn at reentry with wayback enabled
- Wayback records vehicle being transformed in a time machine
- Restricted repair flying circuits in dates with year >= 2015
- Added null check for refueling ped
- Fixed randomly TCD appearing in non-dmc12 time machines
- Fixed HUD not loading after switching time machines
- Fixed glowing vents props not despawning if player is out of the car
2.0
- Wayback system (see your past self's actions)
- Time machine's garage
- More time traveling effects (flux capacitor glowing, more sparks)
- Lightning strike effects
- Transform any vehicle in a time machine
- More real-life effects (turbulence while flying, etc..)
- New HUD for remote controlled time machine
- Working SID and Bulova clock (alarm can be set too) inside BTTF DeLorean
- External HUD can be used (a second game window will open)
- HUD on Android device (app will be released on Play Store soon)
- DeLorean DMC-12 model improvements
- Bug fixes and general code improvements
1.1F
- Initial release
Controls:
- Main menu: CTRL + F8
- Interaction Menu: Character wheel + Handbrake (Default: Left ALT + Spacebar / D-Pad Down + RB)
- Time Circuits: Numpad +
- Input Mode: Numpad /
- Confirm Date: Numpad Enter
- Toggle Cinematic / Instant mode: Numpad *
- Hover boost: Handbrake (Default: Spacebar / RB)
- Altitude control: G
- VTOL: Aim + Throttle/Brake (Default: RMB + W-S / LB + LT-RT)
- Refuel, Hook, Hoodbox: Context (Default: E / D-Pad Right)
- Forced Handbrake (RC): Hold Duck + Handbrake (Default: X + Space / A + RB)
- Toggle Hover mode: Hold X / A
Main Features:
DeLorean DMC-12 model:
- Brand new best looking DeLorean models made specially for this mod
- Exterior / Interior / Engine / Suspension / Chassis / 5 LOD's
- Base BTTF Kit
- Mr. Fusion / Plutonium Reactor
- 55 Whitewalls / RR Wheels
- Goodyear NCT60 / Goodyear Eagle GT Tires
- Hoodbox
- All the BTTF models are based on A-Hero car and professionally modeled and textured
Time Travel:
- Cutscene/instant time travel mode
- TCD glitch system if time machine is damaged
- Time machine can be forced to time travel if it is being hit by a lightning (while flying or driving with hook into a thunderstorm)
Animated Interior:
- Time Circuits display
- Flux Capacitor
- Speedometer (both analog and digital)
- TFC handle and lights
- Plutonium gauges
- Compass
- Bulova clock (alarm can be set)
- SID (Status indicator display)
Animated Exterior:
- Hover transition
- Refuel
- Suspension
Sounds:
- Stereo 3D sounds with pausing / muting system
- Most of sounds ripped and edited from blu-ray version of movies
- Real BTTF DeLorean engine sounds aka Landspeeder sounds handled by script
Effects:
- Custom made effects for time travel
- Turbulence while flying into bad weather
- Blinking headlights while trying to restart a dead DeLorean time machine with nuclear reactor
- Lightning strike
Transform any vehicle into a Time Machine:
- Any vehicle (can be a car, bike, boat, motorcycle, plane, etc... ) can be converted to a fully working Time Machine
- Wormhole type can be changed
- Hover mode can be activated if model has certain requirements and custom handling data has been added to it (will be explained better)
- Also can be equipped with '55 and railroad wheels type (result may vary, certain vehicle models don't accept tuning wheels)
- There is no need for refueling after a time travel, there is only a 30secs cooldown
Remote controlling:
- Any time machine can be remote controlled
- There is a max distance signal range
- First person camera can be activated
Wayback system:
- A "see your past self" system
- Records players actions and replays them while visiting the same time
- Highly experimental
Persistence system:
- Every time machine status (location, properties, vehicle info, etc... ) is saved and restored at game restart/script reload
- Works for both DeLorean and other-type time machines
- Experimental, do not enable with Wayback. Use one or the other
Build custom DeLorean time machine:
- You can customize any DeLorean time machine with the BTTF parts (e.g. BTTF3 with Plutonium Chamber, Hook and Hover System, etc... )
Drive on rail tracks:
- Any time machine that is equipped with railroad wheels can be driven on rail tracks
- It is possible to time travel on rail tracks... just be aware for a possible incoming train at reentry...
Time machine's garage:
- Michael's, Trevor's and Franklin's garages can be used to transform any vehicle into a time machine
- Please note, Franklin's Aunt's garage does not work for this.
- Repair broken time, flying circuits and faulty engine
- Install hover conversion and Mr. Fusion
- Customize other time machine's elements
Credits:
- Artist: ranstar74 | killso | RetroGamer | Turn 10 Studios
- Programmer: AHK1221 | MrFusion92 | Nomake Wan
- Tester: Nickumto255 | hugoraider | SBTx14 | MatchstickMan | Evonia | GTArajgaming | Mr Boom Snook | Victor
- Audio: BTTFV Team | BTTF Hill Valley Team
- Translations: our Discord community, join them!
- Special thanks to SonicJoshua24 | 5dmc1 | dmc4708 | Carlos85G | Manghen | Joey Kovacs | Dwurban
Carregat per primera vegada: 19 de Juliol de 2020
Actualització més recent: 30 de Octubre de 2022
Últim descarregat: Fa 1 minut
OMG! You've created a masterpiece! All those details, animations, effects, sounds. I can't even believe it's true! Perfect quality mod. Every delorean build has its own set of effects from movies. It feels like it's a work from a highly devoted BTTF movie fans. Just WOW! One day if somebody writes a book about history of GTA modding this mod should be mentioned as one of the highest achievements of modding community.
How do i refuel the Delorean, whenever i collect trash and put it into the time machine my character just starts running and he won't stop
I wish you added the mod for older version of gta v like 1.41 and I wish you added a animation for the time circute
@HELLFIREMEMBER55 Stop using Enhanced Native Trainer.
@batman128 That's not possible since we use several components that were introduced with the Deluxo update (MP Christmas 2017). We will always only provide support for the current legally-available version of GTAV.
What animation for the time circuits are you referring to?
What Grahpics mod did you use to make your game look like it is in the screenshots
it say back to the future loading
will XNA framework 4.0 make this mod work i know in the description it says 2.2.4 or below but the link in the description takes u to the page were the only option is 4.0 will this still be compatible with it
@Lynden_ytt Chances are you did not install the mod correctly. Please make sure you have installed all of the prerequisites correctly. If you are still having issues, please join our Discord and check out the #installation-tutorial channel. There is an automatic installer available which resolves almost all installation problems automatically!
@kyurom The XNA Framework is only required for BTTFV version 2.2.4 or lower. BTTFV 2.3.0 and newer do not require XNA Framework at all. That's what that means.
I've installed everything for this mod...checked over and over.. when I load the game and go to story mode.. the menu won't appear.. with left cntrl f8
@swedel87 Same as Lynden, most likely you have either not installed the mod correctly, or have not installed one of its prerequisites correctly. Please join our Discord and check out the #installation-tutorial channel. There is an automatic installer available which resolves almost all installation problems automatically!
@nomakewan Hi, I’m a newb to all of this. How do I join your discord to get the tutorial? Thanks
@kategee1980 In the mod description right here on 5mods is a link to join our Discord server. If you click that, it will send you there. Alternatively, if you open the OIV in OpenIV's package installer and click where it says "BTTFV Team," it will take you to our Discord server. Finally, here on the mod page under where it says "BTTFV Team" are four little clickable items for our social media. The fourth is our Discord server, and clicking that will take you there.
@nomakewan Love this mod thanks again!! Just one thing dawg. I had to revert from 2.32 back to version 2.24 due to conflicts with Menyoo (time frozen plus AM/PM swapped) plus a glitch with transforming other vehicles (tuning options vanish and need to be re-applied). Both these issues 2.24 didn't have. Btw. I see in 2.32 the BTTF1 freeze time has been shortened. When I tested 2.32 with the exception of one time briefly I had no BTTF1 freeze time. Imho it was perfect in 2.24. Any chance to change that BTTF1 freeze time setting back to how it was in 2.24 please?
@gtavjamal I'm not sure I follow. I use Menyoo while testing and have never had a conflict (though Time Paradox does conflict with Addon Peds in 2.3.0~2.3.2, this will be fixed for the next release). Could you please be more specific? Tuning options sounds like an issue with VehicleReplica, which is also resolved in the next version, but again if you could be a little more specific about how to trigger that bug it would be very helpful.
Freeze time in 2.2.4 was 3 full minutes. For 2.3.2 it's 90 seconds, which is half that time. Additonally, there is a second parameter invisible to the user that refers to time travel cooldown. This second parameter is linked to freeze time for the next release, which is part of why the time was reduced to 90 seconds.
Having -no- freeze time should not be possible unless you used the Photo Menu. If you had no freeze time without using the photo menu, I would be very interested in knowing how you did that so that it can be fixed before the next release.
Thank you!
@nomakewan Apologies for being vague I just thought i would mention it in case others brought it up on your Discord but don't put too much stock in what I said because it could be my unique GTA V configuration since everyone's is different due to hardware, mods etc. For example I stick to game version 2372 i never update.
When I tried 2.3.2 my game time was frozen and using Menyoo to sync with real time it did except AM/PM was swapped for example say it was 2230 hrs in my real time but in game 1030 hrs.
Yeah the main issue for me using 2.3.2 was the no BTTF1 freeze time. I love that feature! Btw. Just to clarify in case I got the terminology wrong freeze time means after re-entry the BTTF1 engine stalls? if so yeah when I tested it not using photo mode just the standard time travel there was no freeze time for me, after replenishing the plutonium the engine was ready to go immediately with the exception of one time that it froze very briefly.
Anyway thanks again for this mod. This mod is the definition of mind-blowing!
@gtavjamal Oh, no, freeze time is literally the ice on the DeLorean. It has nothing to do with the engine stalling. Engine stalling is random. The engine stalling is actually pretty much identical between the old and new version, with the exception that we try not to do it if you're using the DeLorean in RC mode.
Using mods or trainers that mess with time is not supported at all with BTTFV (because we control time directly). What was likely happening was you were experiencing a combination of a conflict between Real Time and Menyoo, coupled with the new Weather Handler (which wasn't present in 2.2.4).
Okay, so that pretty much explains everything. I still am very glad you enjoy the mod, and hopefully when the next version comes out you can find a way to make it work on your install without conflicts. Peace!
Is this compatible with TrainerV -realistic time, and NVE ?
@shifuguru It is not compatible with any trainer functions that alter in-game time or weather. Please disable these functions to prevent conflicts with BTTFV's systems. Alternatively you can disable "Real Time" in BTTFV's settings if you want to use a Trainer's version instead, but note that if you do this you will miss out on a lot of BTTFV's features that rely on Real Time being enabled.
NVE has not been tested.
@nomakewan Re: BTTF1 freeze time definition oops my bad lol. Respectfully and meant as constructive criticism and this is really nit picking, with the exception of the rear cabling looking too perfect instead of crooked with more cable clips etc like in the films imho the BTTFV mod is basically perfect already but always look forward to updates. Thanks again man!
@gtavjamal No offense or anything taken. There are actually a lot of inaccuracies in the DeLorean model we're aware of. Some of them will be fixed for the next release, some will take longer to fix due to requiring major changes to the model to resolve. Please look forward to the next release, and thank you for enjoying BTTFV!
somebody help me i tried installing This mod and it said "loaded correctly" but once i try to summon delorean it just appereas and the menu also disappers and hot wont work for menu after that the delorean is only just a car no ability to time travel i only hav 1 mod other than this called m.v.g.a.