5.697
138
5.697
138
Enables mines on the gunrunning vehicles that support them.
Currently enabled for the:
Apc
Dune3
HalfTrack
Weaponised Tampa
Insurgent3
Technical3
To use just drop the asi into your GTA V directory and Press E(Horn) in one of the above vehicles.
Update 1.1 Added an ini file to let you make it so mines will only be enabled if the vehicle has the Proximity Mines mod installed. Set RequiresMod=true to enable this behaviour. Alternatively you can toggle it ingame by bringing up the cheat input box and typing minemod
Requires ScriptHookV and an asi loader
Full source code
Currently enabled for the:
Apc
Dune3
HalfTrack
Weaponised Tampa
Insurgent3
Technical3
To use just drop the asi into your GTA V directory and Press E(Horn) in one of the above vehicles.
Update 1.1 Added an ini file to let you make it so mines will only be enabled if the vehicle has the Proximity Mines mod installed. Set RequiresMod=true to enable this behaviour. Alternatively you can toggle it ingame by bringing up the cheat input box and typing minemod
Requires ScriptHookV and an asi loader
Full source code
Carregat per primera vegada: 21 de Juliol de 2017
Actualització més recent: 22 de Juliol de 2017
Últim descarregat: fa 8 dies
92 Comentaris
Enables mines on the gunrunning vehicles that support them.
Currently enabled for the:
Apc
Dune3
HalfTrack
Weaponised Tampa
Insurgent3
Technical3
To use just drop the asi into your GTA V directory and Press E(Horn) in one of the above vehicles.
Update 1.1 Added an ini file to let you make it so mines will only be enabled if the vehicle has the Proximity Mines mod installed. Set RequiresMod=true to enable this behaviour. Alternatively you can toggle it ingame by bringing up the cheat input box and typing minemod
Requires ScriptHookV and an asi loader
Full source code
Currently enabled for the:
Apc
Dune3
HalfTrack
Weaponised Tampa
Insurgent3
Technical3
To use just drop the asi into your GTA V directory and Press E(Horn) in one of the above vehicles.
Update 1.1 Added an ini file to let you make it so mines will only be enabled if the vehicle has the Proximity Mines mod installed. Set RequiresMod=true to enable this behaviour. Alternatively you can toggle it ingame by bringing up the cheat input box and typing minemod
Requires ScriptHookV and an asi loader
Full source code
Carregat per primera vegada: 21 de Juliol de 2017
Actualització més recent: 22 de Juliol de 2017
Últim descarregat: fa 8 dies
@drp4lyf Why do you not reply to people asking for plane bombs and flares from online to SP?
@skelepap someone else is already working on it
@drp4lyf Really? Who?
@skelepap http://gtaforums.com/topic/897082-smugglers-run-bombs-in-sp/
@drp4lyf Good to know,thanks.
@drp4lyf Nobody replied there for like 4 weeks,hope he is working on it...
140.dll missing from your window, anyone get this notification? happened when i launch the game
@drp4lyf The Khanjali from the new DLC has mines but they're not usable,could you add the Khanjali to this mod?
@Isolda https://www.microsoft.com/en-gb/download/details.aspx?id=48145 install that
can you pls make a mod to allow the speicalweapons for the dlc vehicles ? @drp4fly
@drp4lyf The Khanjali from the new DLC has mines but they're not usable,could you add support for the Khanjali in this mod?
@drp4lyf Are you able to share your .sln? I am trying to create a mod but having issues since I new to it. Your mod seems to be closest to what I am trying to do. Thanks
@drp4lyf please change the key to control, which is the default key for fenders...not E man, we wanna use horn too
Excellent mod. Any chance of releasing one for After Hours DLC vehicles?
update this mod pls
U P D A T E
@Unsearchably You wish.
pleas updata
Hi, Is the mod dead?
This Gunrunning Proxy Mines 1.1 script is really cool.