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I think you should switch to shvdn3 first and then make improvements, because if you use the shv2 improvements now, upgrading to shvdn3 later will result in many improvements to be rewritten
@Nozomu-san should be able to check the version of shvdn to decide whether it is an enhanced version or an inheritance, can you combine this mod into a dll file? , there is no need to divide it into two versions
What is the purpose of the Alloc8orStandardNatives file?
@Nozomu-san Okay, I understand. Your script makes the MK2 weapon equipped by the NPC fire the corresponding MK2 weapon bullets.
What is the purpose of the JSON file generated by ParseModifier? Can it change the weapon effects of the NPC?
You should explain how to use it in the description, just like with other mod.
Bro, I think you haven't quite understood what I mean.
1: How do I use this module to see the effects?
2: How do I use the ParseModifier.dll you mentioned?
Your mod's function is to allow NPCs to use MK2 weapons. How does it equip NPCs? There are no button instructions; is it automatic equipping?
@Nozomu-san I don't understand how to use this, like the buttons, and I don't quite understand how to use the ParseModifier you mentioned.
How to use this, does it automatically make the generated NPC take effect?
@InfiniteQuestion Then it should be hardcoded