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To make the trainer work you need to update your dlclist.xml in update.rpf and add the new dlc folders lines
@sjaak327 Alr so nooow i understand, so the modded dlclist file doesnt update automatically anymore (i dont know if it ever updated alone at any point) so the new mpmap cant load since it cannot find the dlc folder, which probably cause the trainer to crash and to not load anything. idk if i'm right but that seems to be the reason
Hey, in this mod we can actually see that paname (paris) is being worked on, is it still up or has it been scrapped for a long time (maybe even scrapped since gta4)? it would be interesting to see paris in gta5, some already tried but we dont have any access to the mods. vzry good mod btw ggs to nine and his team
@sjaak327 Yep thats the case, i'm trying to load the mansions from the new online update, like the richman mansion, but it doesnt works, do you mean something, like a mod interferes with it ?
@AXE 24 i'm really sorry, i cant really fix it. you need modify the props in the game to do such a thing, i dont have the time and its not my map so its the creator of the map that needs to update this, i dont know how to model something so i cant help
@sjaak327 nope, not for alot of us, whenever enabling mp maps it somehow crashes, shortly and rapidly after enabling so idk if its because of the mansions, or because of something else loaded before the mansions, and for the mansions they doesnt event load even during the loading, after that the trainer literally crashes, and cant be reloaded.
Guys if you have trouble with collision, go to the content.xml in the dlc.rpf, erase anything thats in it and copy and paste this inside
<?xml version="1.0" encoding="utf-8"?>
<CDataFileMgr__ContentsOfDataFileXml>
<disabledFiles />
<includedXmlFiles />
<dataFiles>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/french_riviera/french_riviera_metadata.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false"/>
<disabled value="true"/>
<persistent value="true"/>
<contents>CONTENTS_DLC_MAP_DATA</contents>
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/french_riviera_2/french_riviera_2_metadata.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false"/>
<disabled value="true"/>
<persistent value="true"/>
<contents>CONTENTS_DLC_MAP_DATA</contents>
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_props_metadata.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false"/>
<disabled value="true"/>
<persistent value="true"/>
<contents>CONTENTS_DLC_MAP_DATA</contents>
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/amenitie.ityp</filename>
<fileType>DLC_ITYP_REQUEST</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
<contents>CONTENTS_PROPS</contents>
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/beauty.ityp</filename>
<fileType>DLC_ITYP_REQUEST</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
<contents>CONTENTS_PROPS</contents>
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/bronx_w2.ityp</filename>
<fileType>DLC_ITYP_REQUEST</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
<contents>CONTENTS_PROPS</contents>
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/ext_veg.ityp</filename>
<fileType>DLC_ITYP_REQUEST</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
<contents>CONTENTS_PROPS</contents>
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/fences.ityp</filename>
<fileType>DLC_ITYP_REQUEST</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
<contents>CONTENTS_PROPS</contents>
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/fr_trees.ityp</filename>
<fileType>DLC_ITYP_REQUEST</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
<contents>CONTENTS_PROPS</contents>
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/lamppost.ityp</filename>
<fileType>DLC_ITYP_REQUEST</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
<contents>CONTENTS_PROPS</contents>
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/minigame.ityp</filename>
<fileType>DLC_ITYP_REQUEST</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
<contents>CONTENTS_PROPS</contents>
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/rooftop.ityp</filename>
<fileType>DLC_ITYP_REQUEST</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
<contents>CONTENTS_PROPS</contents>
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/rubbish.ityp</filename>
<fileType>DLC_ITYP_REQUEST</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
<contents>CONTENTS_PROPS</contents>
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/works.ityp</filename>
<fileType>DLC_ITYP_REQUEST</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
<contents>CONTENTS_PROPS</contents>
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/french_riviera/french_riviera.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/french_riviera_2/french_riviera_2.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_commercial.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_east.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_lev_des.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_roadside.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_street.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
<Item>
<filename>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_veg.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
</dataFiles>
<contentChangeSets>
<Item>
<changeSetName>CCS_frenchriviera_NG_STREAMING_MAP</changeSetName>
<filesToEnable>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/french_riviera/french_riviera_metadata.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/french_riviera_2/french_riviera_2_metadata.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_props_metadata.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/french_riviera/french_riviera.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/french_riviera_2/french_riviera_2.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_commercial.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_east.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_lev_des.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_roadside.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_street.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_veg.rpf</Item>
</filesToEnable>
<executionConditions>
<activeChangesetConditions>
</activeChangesetConditions>
<genericConditions>$level=MO_JIM_L11</genericConditions>
</executionConditions>
</Item>
</contentChangeSets>
<patchFiles />
</CDataFileMgr__ContentsOfDataFileXml>
instead of having written
"false"
"false"
"false"
in all the paragraphs containing it, i replaced it with
"false"
"true"
"true"
this solution works for the majority of the add on map mods that have no collisions, hope you enjoy
So anyone wondering, to fix the bug where there is not any collision, you should erase anything written in the content.xml and put this :
<?xml version="1.0" encoding="utf-8"?>
<CDataFileMgr__ContentsOfDataFileXml>
<disabledFiles />
<includedXmlFiles />
<includedDataFiles />
<dataFiles>
<Item>
<filename>dlc_military:/%PLATFORM%/levels/gta5/military.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
<Item>
<filename>dlc_military:/%PLATFORM%/levels/gta5/military_metadata.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
<contents>CONTENTS_DLC_MAP_DATA</contents>
</Item>
</dataFiles>
<contentChangeSets>
<Item>
<changeSetName>CCS_military_NG_STREAMING_MAP</changeSetName>
<filesToEnable>
<Item>dlc_military:/%PLATFORM%/levels/gta5/military.rpf</Item>
<Item>dlc_military:/%PLATFORM%/levels/gta5/military_metadata.rpf</Item>
</filesToEnable>
<executionConditions>
<activeChangesetConditions>
</activeChangesetConditions>
<genericConditions>$level=MO_JIM_L11</genericConditions>
</executionConditions>
</Item>
</contentChangeSets>
<patchFiles />
</CDataFileMgr__ContentsOfDataFileXml>
What i replaced there is instead of having
"false"
"false"
"false"
in each paragraphs where its written, i wrote
"false"
"true"
"true"
It brings back collisions, and it works in most of the add ons maps that dont have any colisions at all, i learnt this from the french riviera mod bug whitch was the same bug as this one
@Starfox1993 I jsut found a sloution for the map, install lspdfr, and launch it and go in police mode, when it loads trafic will be here, just tp urself to the map, and if u dont want to be a cop, go in a police station in the main map and then leave the plice job and go back to the french riviera map, the trafic will still be here, the reason of why lspdfr makes the map works is bc it modify the traffic to add some random police cars in the traffic so it refresh the traffic in french riviera, but it surely works with somle others mods that adds trafic, like add on spawners in trafics or smth, hope it help all
@Starfox1993 i tried game config and it didn't work