GTA V Modding Toolkit - Web Version 3
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Changelog for Version3: Visual enhancements only. More to come. This is reuploaded, did a major screwup on V2, overwrote files.
Changelog for Version2: Uploaded in error, will be deleted.
This is a new project to take the existing GTA V Modding Toolkit to new heights. This is the Early Adopter version, just a preview of what’s to come: links to videos and pending support for both Enhanced as well as GTA VI. Content will be revamped with efforts on clarity, conciseness, and completeness.
Credits: GTA V scenes were rendered with AI using opensource Stable Diffusion with the ForgeUI interface and various checkpoint models - all locally on my modest PC.
Installation: Install anywhere you desire, just maintain folder structure. Project is open source so feel free to customize images for personal use. Of course, it goes without saying that you would be a douche if you redistributed without attribution.
Future updates will provide tutorials on Ped editing with the YMT Editor as well as how to Script.
Changelog for Version2: Uploaded in error, will be deleted.
This is a new project to take the existing GTA V Modding Toolkit to new heights. This is the Early Adopter version, just a preview of what’s to come: links to videos and pending support for both Enhanced as well as GTA VI. Content will be revamped with efforts on clarity, conciseness, and completeness.
Credits: GTA V scenes were rendered with AI using opensource Stable Diffusion with the ForgeUI interface and various checkpoint models - all locally on my modest PC.
Installation: Install anywhere you desire, just maintain folder structure. Project is open source so feel free to customize images for personal use. Of course, it goes without saying that you would be a douche if you redistributed without attribution.
Future updates will provide tutorials on Ped editing with the YMT Editor as well as how to Script.
Carregat per primera vegada: Fa 21 hores
Actualització més recent: Fa 17 hores
Últim descarregat: fa 1 minut
16 Comentaris
More mods by JohnFromGWN:
Changelog for Version3: Visual enhancements only. More to come. This is reuploaded, did a major screwup on V2, overwrote files.
Changelog for Version2: Uploaded in error, will be deleted.
This is a new project to take the existing GTA V Modding Toolkit to new heights. This is the Early Adopter version, just a preview of what’s to come: links to videos and pending support for both Enhanced as well as GTA VI. Content will be revamped with efforts on clarity, conciseness, and completeness.
Credits: GTA V scenes were rendered with AI using opensource Stable Diffusion with the ForgeUI interface and various checkpoint models - all locally on my modest PC.
Installation: Install anywhere you desire, just maintain folder structure. Project is open source so feel free to customize images for personal use. Of course, it goes without saying that you would be a douche if you redistributed without attribution.
Future updates will provide tutorials on Ped editing with the YMT Editor as well as how to Script.
Changelog for Version2: Uploaded in error, will be deleted.
This is a new project to take the existing GTA V Modding Toolkit to new heights. This is the Early Adopter version, just a preview of what’s to come: links to videos and pending support for both Enhanced as well as GTA VI. Content will be revamped with efforts on clarity, conciseness, and completeness.
Credits: GTA V scenes were rendered with AI using opensource Stable Diffusion with the ForgeUI interface and various checkpoint models - all locally on my modest PC.
Installation: Install anywhere you desire, just maintain folder structure. Project is open source so feel free to customize images for personal use. Of course, it goes without saying that you would be a douche if you redistributed without attribution.
Future updates will provide tutorials on Ped editing with the YMT Editor as well as how to Script.
Carregat per primera vegada: Fa 21 hores
Actualització més recent: Fa 17 hores
Últim descarregat: fa 1 minut
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Perfecto
@F7YO Thank you. This is really just the framework. If anyone wants to contribute I'll be more than happy to include content. The fun part is creating the images offline with Stable Diffusion.
How do you use this? I just got a zip folder.
@cricket1205 To use a mod that you downloaded in a zip folder, you typically need to extract the contents of the zip file and place them in the appropriate directory for the game you're modifying. Here’s a general step-by-step guide:
1. **Extract the Zip Folder:**
- Right-click on the zip folder and select "Extract All" or use a program like WinRAR, 7-Zip, or WinZip to extract the files.
- Choose a location on your computer to extract the files.
2. **Check the Contents:**
- Open the extracted folder to see what files are included. You might find files like `.dll`, `.pak`, `.json`, or specific folders (like "Mods", "Assets", etc.).
3. **Locate Your Game’s Directory:**
- Depending on the game, you may need to find the game's installation directory. This is typically where the game's executable file (.exe) is located.
- If you installed the game through a platform like Steam, you can find the game’s folder by right-clicking on the game in your library, selecting "Properties," then "Local Files," and clicking "Browse."
4. **Install the Mod:**
- Look for specific instructions in a readme file included in the mod download. Some mods may require specific installation steps.
- Common installation points include:
- **Mods Folder:** For games with a dedicated "Mods" folder (e.g., some Bethesda games like Skyrim or Fallout), you should place the extracted mod files into that folder.
- **Game Data Folder:** Some mods require you to put files into specific directories within the game data (like "Assets" or "Plugins").
- **Overwrite Existing Files:** A few mods may require you to replace existing files, but be cautious with this to avoid corrupting your game.
5. **Check for Dependencies:**
- Some mods require additional tools (like mod loaders) or other mods to function correctly. Make sure you check if there are any dependencies mentioned in the mod’s documentation.
6. **Launch the Game:**
- After installing the mod, start the game to see if the mod works as intended. You may need to enable the mod in the game's menu settings if applicable.
7. **Troubleshooting:**
- If the game doesn't start or the mod doesn't work, double-check that you followed the installation steps correctly. Check online forums or the site where you downloaded the mod for help if you encounter issues.
Always make sure that the mods you download are from reputable sources to avoid any malware or issues with your game. Happy modding!
@JohnFromGWN actually we can add creation of new dlc with subfolder. I have a mod but its not educational more like for modders have knowledge about it so if we add the path how to do it maybe It would be beneficial for community. My version just for vehicles but we can add audio peds weapons etc.
@F7YO ofc. Pass it on and I can add the manual process as well using Open4. That would be great.
@JohnFromGWN https://www.gta5-mods.com/misc/multiple-base-dlc-packs-for-combining-dlc-s
@JohnFromGWN steps by create a dlc and preparing content.xml and setup2.xml data files etc. from 0 to 100
@F7YO very cool. I'll add a section featuring your mod and also some basic explanations. Thanks!
@JohnFromGWN I meant when I downloaded your GTA 5 modding toolkit, it came in a zip folder and I don't know how you got what the video displayed, like I thought it was an application to modify game files.
@cricket1205 Ok. Once unzipped, you can place the files anywhere, you'll notice a file called Start Here.html. That file will open your Chrome or Firefox or Edge browser and it will do everything you saw in the video, except for the music of course. Let me know if you have any issues. And no, it doesn't modify anything at all.
@JohnFromGWN Looks like this toolkit will be a good helper for me🙂Thank you👏
@JohnFromGWN It opens my note pad
@JohnFromGWN I got it to work and I personally don't have a problem with this but on GTA 5 Legacy > Getting Ready > Optional Page the picture shows a woman's boob I'm not sure if you meant for that but and I would assume everyone learning to mod is over the age of 18
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