7.055.187
6.240
7.055.187
6.240
Hello guys! Please Read This Description:
Important!!!!
Download:
Heap Adjuster From Dilapidated
Packfile Limit Adjuster From alloc8or
Fwboxstreamervariablepatch From Tanuki
Optionals:
Gameplay Fixes From SuleMareVientu
Zolikapatch From RealZolika1351
Weapon Limit Adjuster From alexguirre
Siren Limit Adjuster From cp702
ModKitLimit Extender From Tanuki
"Curiosity makes you experienced."
Installation Path: mods/update/update.rpf/common/data
About traffic density, if you choose the gta base traffic its same gta 5 traffic but you can add how many cars you want.Start with 1x taffic more vehicles on road choose whichever you want for your taste.
Changelog V30: Compatible with 1.0.28..
Changelog V31: Compatible with 1.0.29..
Changelog V32: Compatible with 1.0.30..
Changelog V32.5: Extended mlo & ymap limits. Less mods removed just for this update because nothing changes in there you can find it in older versions folder.
Changelog V33: Compatible with 1.0.32..
Changelog V34: Compatible with 1.0.34..
Changelog V34.5: Compatible with Oscar Guzman Flies Again. Increased and tweaking some values.
Enhanced Edition
Changelog V1.0: Adapted to enhanced version.
Ini Files Changelog:
Changelog V2.0: Heapsize increased, packfile increased & added decals limit patch for map mods.
Changelog V3.0: Packfile & decals limit increased.
Changelog V4.0: Packfile & decals limit increased now it's capable to run much more map mods.
My Save Game:
https://www.gta5-mods.com/misc/save-game-44
Basically, all the scrips and almost all mods are supported (I don't use every mod so i couldn't test all of them)
DON'T STEAL!!! DON'T EDIT WITHOUT PERMISSION!!! IF YOU USE THIS CONFIG IN YOUR MODS GIVE ME A CREDIT!!!!
Important!!!!
Download:
Heap Adjuster From Dilapidated
Packfile Limit Adjuster From alloc8or
Fwboxstreamervariablepatch From Tanuki
Optionals:
Gameplay Fixes From SuleMareVientu
Zolikapatch From RealZolika1351
Weapon Limit Adjuster From alexguirre
Siren Limit Adjuster From cp702
ModKitLimit Extender From Tanuki
"Curiosity makes you experienced."
Installation Path: mods/update/update.rpf/common/data
About traffic density, if you choose the gta base traffic its same gta 5 traffic but you can add how many cars you want.Start with 1x taffic more vehicles on road choose whichever you want for your taste.
Changelog V30: Compatible with 1.0.28..
Changelog V31: Compatible with 1.0.29..
Changelog V32: Compatible with 1.0.30..
Changelog V32.5: Extended mlo & ymap limits. Less mods removed just for this update because nothing changes in there you can find it in older versions folder.
Changelog V33: Compatible with 1.0.32..
Changelog V34: Compatible with 1.0.34..
Changelog V34.5: Compatible with Oscar Guzman Flies Again. Increased and tweaking some values.
Enhanced Edition
Changelog V1.0: Adapted to enhanced version.
Ini Files Changelog:
Changelog V2.0: Heapsize increased, packfile increased & added decals limit patch for map mods.
Changelog V3.0: Packfile & decals limit increased.
Changelog V4.0: Packfile & decals limit increased now it's capable to run much more map mods.
My Save Game:
https://www.gta5-mods.com/misc/save-game-44
Basically, all the scrips and almost all mods are supported (I don't use every mod so i couldn't test all of them)
DON'T STEAL!!! DON'T EDIT WITHOUT PERMISSION!!! IF YOU USE THIS CONFIG IN YOUR MODS GIVE ME A CREDIT!!!!
Carregat per primera vegada: 04 de Maig de 2016
Actualització més recent: fa 2 dies
Últim descarregat: Fa 20 segons
11.466 Comentaris
More mods by F7YO:
Hello guys! Please Read This Description:
Important!!!!
Download:
Heap Adjuster From Dilapidated
Packfile Limit Adjuster From alloc8or
Fwboxstreamervariablepatch From Tanuki
Optionals:
Gameplay Fixes From SuleMareVientu
Zolikapatch From RealZolika1351
Weapon Limit Adjuster From alexguirre
Siren Limit Adjuster From cp702
ModKitLimit Extender From Tanuki
"Curiosity makes you experienced."
Installation Path: mods/update/update.rpf/common/data
About traffic density, if you choose the gta base traffic its same gta 5 traffic but you can add how many cars you want.Start with 1x taffic more vehicles on road choose whichever you want for your taste.
Changelog V30: Compatible with 1.0.28..
Changelog V31: Compatible with 1.0.29..
Changelog V32: Compatible with 1.0.30..
Changelog V32.5: Extended mlo & ymap limits. Less mods removed just for this update because nothing changes in there you can find it in older versions folder.
Changelog V33: Compatible with 1.0.32..
Changelog V34: Compatible with 1.0.34..
Changelog V34.5: Compatible with Oscar Guzman Flies Again. Increased and tweaking some values.
Enhanced Edition
Changelog V1.0: Adapted to enhanced version.
Ini Files Changelog:
Changelog V2.0: Heapsize increased, packfile increased & added decals limit patch for map mods.
Changelog V3.0: Packfile & decals limit increased.
Changelog V4.0: Packfile & decals limit increased now it's capable to run much more map mods.
My Save Game:
https://www.gta5-mods.com/misc/save-game-44
Basically, all the scrips and almost all mods are supported (I don't use every mod so i couldn't test all of them)
DON'T STEAL!!! DON'T EDIT WITHOUT PERMISSION!!! IF YOU USE THIS CONFIG IN YOUR MODS GIVE ME A CREDIT!!!!
Important!!!!
Download:
Heap Adjuster From Dilapidated
Packfile Limit Adjuster From alloc8or
Fwboxstreamervariablepatch From Tanuki
Optionals:
Gameplay Fixes From SuleMareVientu
Zolikapatch From RealZolika1351
Weapon Limit Adjuster From alexguirre
Siren Limit Adjuster From cp702
ModKitLimit Extender From Tanuki
"Curiosity makes you experienced."
Installation Path: mods/update/update.rpf/common/data
About traffic density, if you choose the gta base traffic its same gta 5 traffic but you can add how many cars you want.Start with 1x taffic more vehicles on road choose whichever you want for your taste.
Changelog V30: Compatible with 1.0.28..
Changelog V31: Compatible with 1.0.29..
Changelog V32: Compatible with 1.0.30..
Changelog V32.5: Extended mlo & ymap limits. Less mods removed just for this update because nothing changes in there you can find it in older versions folder.
Changelog V33: Compatible with 1.0.32..
Changelog V34: Compatible with 1.0.34..
Changelog V34.5: Compatible with Oscar Guzman Flies Again. Increased and tweaking some values.
Enhanced Edition
Changelog V1.0: Adapted to enhanced version.
Ini Files Changelog:
Changelog V2.0: Heapsize increased, packfile increased & added decals limit patch for map mods.
Changelog V3.0: Packfile & decals limit increased.
Changelog V4.0: Packfile & decals limit increased now it's capable to run much more map mods.
My Save Game:
https://www.gta5-mods.com/misc/save-game-44
Basically, all the scrips and almost all mods are supported (I don't use every mod so i couldn't test all of them)
DON'T STEAL!!! DON'T EDIT WITHOUT PERMISSION!!! IF YOU USE THIS CONFIG IN YOUR MODS GIVE ME A CREDIT!!!!
Carregat per primera vegada: 04 de Maig de 2016
Actualització més recent: fa 2 dies
Últim descarregat: Fa 20 segons
Guys meanwhile there are a lot of old or outdated scripts and mods out there. Even me get some crashes and when i investigate them they related to scripts or mistyping in dlc's. So gameconfig itself don't crash your game. There are a lot of things going wrong when modding the game. So i suggesting to install mods manually even the complex ones and be sure merging the conflicted mods files. I know you don't want to waste time but if you want a stable game you need to be patient. I install 600 addon vehicles in just 1 dlc so nothing is impossible just do the things step by step. I can't have much time as i have used to be for helping everyone of you. Things has changed there are a lot of how to videos on youtube about modding be sure try everything to do and then write here. Because most of the cases you done tiny mistakes and fixing it just 2 seconds but understandig the issue takes more then 2 seconds and after 8 hours of work im not willing to do that. And your comments like crash update this kind of comments ignored cause there is no info given about the problem. When i have time i want to make a video about modding and show you how to properly mod the game i cant give the exact date but after the sabotage update when i get a time ill do that so have a good gaming!
@F7YO hey bro. whats the differenve between enhanced and normal? which config should i install?
@F7YO bro wrote the main folder name as an example, right? It's okay to change it, right?
@Mauluskus 34.5. Enhanced is unusable lack of openiv and scripthook compability.
@F7YO I just realized there is a way to test your gameconfig.xml with mods. More like a semi proof of concept because it would be very limited, limited to the max. If someone wants to try this, be my guest:
1. Rename Grand Theft Auto V Enhanced to Grand Theft Auto V
2. Rename GTA5_Enhanced.exe to GTA5.exe (backup the exe if you're accident prone)
3. Launch Open 4 (I've done this, it works, you can see the rpfs in Enhanced) and install @F7YO's Enhanced version of gameconfig.xml
4. Here's the fun part. You can do a replace directly on vanilla files in the game folders. Here you might want to do a backup but remember on Steam or Epic, if you screw up, you can do a verify integrity...but backup.
4.1 You can try a vehicle replacement, ped replacement, etc. Do 1, or as many as you want.
That's it. Will it work? You have to try. Keep in mind you can't spawn shit, you need to use something that is ambient. Of course you could also replace a texture which is static. That might be the best bet.
Is this a permanent solution? Absolutely not. You can't load any asi, you can't run any scripts, no trainers etc.
The only reason to do this would be to give hope R* didn't screw the SP community completely.
Until then we need Alexander Blade.
@F7YO I don't see subcountdlc in setup2.xml. What should I do?
@JohnFromGWN Thanks.
@pugg The bigger the dlc, the more likely it will crash your game and the more likely to have problems troubleshooting issues. This is how it works:
If you want just one dlc.rpf, then you set the tag in setup2.xml like this:
<subPackCount value="0" />
Above, the 0, indicates there aren't any "subPacks"
If you want 4 packs: Modify setup2.xml with one dlc pack. Then 3 extra packs (dlc1, dlc2, and dlc3.rpf files) are captured like this:
<subPackCount value="3" />
@pugg Edit: your first pack, dlc.rpf, will contain the x64 folder, setup2.xml, and content.xml. Actually the x64 doesn't have to be the first pack.
the <subPackCount value="3" /> will be the second to last line:
<subPackCount value="3" />
</SSetupData>
Of course you need to ensure content.xml is properly structured as well with all rpfs.
Best bet is to view an existing mod with more than one dlc rpf. Sorry, but I can't think of one off the top of my head.
@JohnFromGWN I want to replace the existing sub pack dlc file with an addon vehicle dlc file, but I don't know how to group them into one folder. Can I just overwrite the addon dlc file?
@pugg Without specifics, it's very hard to understand your situation. There are 2 principal ways to have one package contain multiple vehicles. One involves all the vehicles in dlc.rpf. The other approach, which based on your comment about subpacks, is to have vehicle (or vehicles) in dlc.rpf, dlc1.rpf, dlc2.rpf etc.
As I wrote before, I'm not a fan of either approach for 2 reasons. For fun, let's imagine dlc with 20 vehicles.
1. As the file size increases, the probability of a crash increases. Also defragmentation will likely be required.
2. If your game crashes. Is it because of the dlc itself, or is it one of the 20 vehicles? Good luck troubleshooting.
TLDR: If you want help, and honestly we're hijacking this thread, you need to be specific and share what you have now and what you want to do. I can tell you from hours of experience that standards and conventions are not respected by neither Rockstar nor modders so there are multiple variations of the 2 approaches i outlined above. Once more, your best bet is to find/download a mod similar to what you're trying to do and inspect it. I learned by examining vanilla dlc.
@pugg Here is an example of multiple vehicles in one dlc.rpf. You don't need to install it, just put it with your dlcpacks and inspect the structure in Open 4.
https://www.gta5-mods.com/vehicles/ferrari-458-spider-2013-add-on-tuning-livery
@pugg and here is a vanilla example of vehicles in subpacks dlc.rpf and dlc1.rpf
\update\x64\dlcpacks\mptuner
@JohnFromGWN Thank you. I tested it with openlv, but I don't understand it well just by reading the text. It would have been good if there was a tutorial video.
the game crashes after i put the gameconfig in the game:(, what u should do?
@TheLexDead What happens when the game crashes? do you get error msg? or crash-to-desktop without msg?
@KRYST4LCLR its gta anything can happen last night i update svhdn nighty 19 then game crash :D cause is hkhmodhelper i remove and re add it then it works. It's like master of grumpiness.
@F7YO oh.
@KRYST4LCLR , @F7YO
The way i've reconciled unexpected crashes and infinite loops is by reminding myself that the game was never designed to be modded, unlike Valve games as an example. GTA V is sensitive to all changes, even the modest and most innocuous. Culprits include all R* patches, whether the game itself, RSG, or RSGL, new hardware components, a new drivers, edits on a meta files, new versions of SHVDN, addons, scripts, etc...all changes that potential crash the game.
The 3 biggest negative changes I've experienced personally are 2245 (Contract), the Code 16, and the recent forced updates - requiring going offline and authenticating every few days.
Thankfully solutions were found for all the above and my reverted 2372 is very stable. I only use my own scripts and never update SH5 or SHVDN. I do the same with Win 10 - never update it.
Of course the biggest myth is that gameconfig.xml is the magic bullet, the panacea, the cure all. The average noob is shocked when the game crashes "How it can crash, i just added the latest gameconfig.xml?"
And equally nutz, is the philosophy that increasing variables in gameconfig.xml, heapadjuster.ini, and packfileLimitAdjuster.ini will make the game crashproof and compensate for low RAM and VRAM. Well that's another story. A 4090 with 24GB of VRAM on PC with 64GB of system ram will crash immediately if not configured properly and if pushed beyond what the game considers the maximum limits.
@KRYST4LCLR without msg, i tried with different gameconfigs and stays the same
@F7YO It's not unusable. Rename GTA enhanced.exe to GTAV.exe and replace the game config using OpenIV. It works.