fwBoxStreamerVariable and decals limit patch 1.5.1
186.647
660
186.647
660
this mod patches ymap load list extent limit basically when there are too many ymaps running in parallel in a in place in the game some part of the map unloads. when you have a lot of map mod with oversized extents or have a mod which adds a lot of stuff into the game the LODs disappears. this script patches that issue. and patches decal limit
set the limits by editing fwBoxStreamerVariable_DecalsLimit-Patch.toml
example: fixes issues like LODs disappearing while using mods like bvp along with MP map
requirements:
vc redist 2022 and dinput8.dll comes with ScriptHookV
installation: just extract the files into root game folder where GTA5.exe is located
Credits:
CitizenFX
source code is available here
ChangeLog:
1.4 allows user to set the limits using a .toml file
1.5 experimental: this version experiments with new improved method of memory allocation. the source code is available here this version might be unstable if you get crashes go back to v1.4 and report the crash this version requires windows 10 version 1803 or higher
1.5.1: latest build from github changes from last commit(for whoever still cares and opened an issue on github im sorry for being late):
commit hash: 63f79ceeaddd2ab97c0d5627da746df84ed34998
it doesn't require msvc redist anymore
the .toml file needs to be included with the mod as well because the limits can be configured via that it's just like .ini file just with different extension it can be opened with notepad or any txt editors and configured
set the limits by editing fwBoxStreamerVariable_DecalsLimit-Patch.toml
example: fixes issues like LODs disappearing while using mods like bvp along with MP map
requirements:
vc redist 2022 and dinput8.dll comes with ScriptHookV
installation: just extract the files into root game folder where GTA5.exe is located
Credits:
CitizenFX
source code is available here
ChangeLog:
1.4 allows user to set the limits using a .toml file
1.5 experimental: this version experiments with new improved method of memory allocation. the source code is available here this version might be unstable if you get crashes go back to v1.4 and report the crash this version requires windows 10 version 1803 or higher
1.5.1: latest build from github changes from last commit(for whoever still cares and opened an issue on github im sorry for being late):
commit hash: 63f79ceeaddd2ab97c0d5627da746df84ed34998
it doesn't require msvc redist anymore
the .toml file needs to be included with the mod as well because the limits can be configured via that it's just like .ini file just with different extension it can be opened with notepad or any txt editors and configured
Carregat per primera vegada: 17 de Gener de 2022
Actualització més recent: 01 de Novembre de 2024
Últim descarregat: fa 10 minuts
74 Comentaris
More mods by Tanuki:
this mod patches ymap load list extent limit basically when there are too many ymaps running in parallel in a in place in the game some part of the map unloads. when you have a lot of map mod with oversized extents or have a mod which adds a lot of stuff into the game the LODs disappears. this script patches that issue. and patches decal limit
set the limits by editing fwBoxStreamerVariable_DecalsLimit-Patch.toml
example: fixes issues like LODs disappearing while using mods like bvp along with MP map
requirements:
vc redist 2022 and dinput8.dll comes with ScriptHookV
installation: just extract the files into root game folder where GTA5.exe is located
Credits:
CitizenFX
source code is available here
ChangeLog:
1.4 allows user to set the limits using a .toml file
1.5 experimental: this version experiments with new improved method of memory allocation. the source code is available here this version might be unstable if you get crashes go back to v1.4 and report the crash this version requires windows 10 version 1803 or higher
1.5.1: latest build from github changes from last commit(for whoever still cares and opened an issue on github im sorry for being late):
commit hash: 63f79ceeaddd2ab97c0d5627da746df84ed34998
it doesn't require msvc redist anymore
the .toml file needs to be included with the mod as well because the limits can be configured via that it's just like .ini file just with different extension it can be opened with notepad or any txt editors and configured
set the limits by editing fwBoxStreamerVariable_DecalsLimit-Patch.toml
example: fixes issues like LODs disappearing while using mods like bvp along with MP map
requirements:
vc redist 2022 and dinput8.dll comes with ScriptHookV
installation: just extract the files into root game folder where GTA5.exe is located
Credits:
CitizenFX
source code is available here
ChangeLog:
1.4 allows user to set the limits using a .toml file
1.5 experimental: this version experiments with new improved method of memory allocation. the source code is available here this version might be unstable if you get crashes go back to v1.4 and report the crash this version requires windows 10 version 1803 or higher
1.5.1: latest build from github changes from last commit(for whoever still cares and opened an issue on github im sorry for being late):
commit hash: 63f79ceeaddd2ab97c0d5627da746df84ed34998
it doesn't require msvc redist anymore
the .toml file needs to be included with the mod as well because the limits can be configured via that it's just like .ini file just with different extension it can be opened with notepad or any txt editors and configured
Carregat per primera vegada: 17 de Gener de 2022
Actualització més recent: 01 de Novembre de 2024
Últim descarregat: fa 10 minuts
Win 8 Version??
Needed to update
Causes crash in the last version
Any ETA on a update?
Nice tool.
@Tanuki I am trying to run two large mod maps at once (San Fierro + Las) and (Las Venturas Project) but if one is downloaded, the other one unloads. This allows both to load, right? Anyways, seems very helpful.
Also, to have both running would I need a gameconfig?
had to remove game laggs really bad , not only that i had to do a full pc restart just to get rid of it out of gta v to stop the lagg
Didn't expect the new update
Thank you for the update!!
I have problem for ymap
is work for me before but today is not work for me
do I put the toml file in the game directory too?
@trigger2010 yes
ok thx
thx for the update!!
you save Single Player <3
@Tanuki - The values in this are too low even for 15 addon mods. Crashing stops if the values are like the ini files that comes with F7YO´s gameconfig- The values for this file are 12800 and 26200. Now more than 100 mods are loading perfectly.
@bmw740il what ini file are you talking about? The only files that come with F7YO's Gameconfig are xml files.
@txm550i - Under the gameconfig download there are some ini files you also can download.
@bmw740il Ahhh I see that now. Thanks. I missed that.
@Tanuki Alright so I have set the values in this to 12800 and 26200 as a comment mentioned above and after 10-15 of gameplay the game freezes and i need to kill it with task manager (i use the "base"version of the gameconfig which says "for less mods" as it crashes the game with the other one that say "for more mods". I have around 450-500 add-on cars in the game... I want to keep 60-70 spawned (with a persistance mod). What would be the perfect values to set in the .toml file so that the game won't freeze/crash and the textures will keep loading properly ?